Aggro_zombies
12-10-2008, 01:18 AM
This has been brought to my attention by a lurker of these boards who I've met at a few local events. From Salvation (http://forums.mtgsalvation.com/showthread.php?p=3415931), and I bolded the relevant parts.
COLLECTOR'S REALM MAGIC LEAGUE
WHERE: 2566 Telegraph, Berkeley. WHEN: 12-5PM Saturdays in Jan. and Feb. 2009. CONTACT: Judge (510) 825-0825 or Drizzlepunx@hotmail.com (Drizzlepunx@hotmail.com), Store (510) 540-1182 or RobertBlair@CR3.com (RobertBlair@CR3.com)
Welcome to the Collector's Realm Magic League! I'm Gabriel, the judge of this league and a certified DCI rules advisor (though this league will not be a DCI-sanctioned event). All are welcome, regardless of skill level, as long as you bring your own format-legal Magic the Gathering constructed deck to play with. We will be conducting a Legacy format league. The league will be conducted for two months, at the end of which the winners will be eligible to receive prizes and a new league signup will be posted. The league signup sheet will be posted on the wall across from our front counter, near the store's front door. Signups will only be during December 2008. You must include your phone number(s) and/or email when you sign up so that we can contact you about the league and your participation in it- players who do not provide adequate contact info will not be eligible to play in the leauge. The league limit will be 8 players, so sign up early! [Lame to the max. -A] If there are enough people, we may run two seperate leagues of 8 players each (players may only participate in one of our leagues at a time should we run two leagues simultaineously). There will be no fee for participation in any of our leagues.
Leauge play will be Saturdays between noon and 5PM, starting on January 3rd and ending on Febuary 28 2009. Each person in the league has these two months to contact and meet with each other person in the league for a best-two-games-of-three in-store match on a Saturday between noon and 5PM, and report the outcome of each match (and each game in that match) to the judge directly afterward. Each match has a one-hour time limit. The judge will make a ruling on any match exceeding one hour (five additional turns is the probable ruling). Players may freeze a game in progress to call the judge over to make rulings. Decks of league participants are subject to a deck legality check by the judge before, between and after games and matches. Additionally, at the judge's discrestion, any of the following may result in a game loss, or even a match loss- playing with decks or cards that are not tournament legal (World Champion cards, Un-set cards, and the banned cards listed on the reverse), playing with marked cards, starting a game with a non-randomized deck, playing with a deck containing sideboard cards in the first game of the match, switching decks mid-match, stalling in an attempt to time-out the match, excessive requests for judge rulings, receiving advice from onlookers, cheating in any way or unsporting conduct as deemed by the judge.
Players may bring different decks to each match as long as they are format-legal. [Also lame, but understandable. - A] Sideboarding is allowed only after the first and second games of each match. Each player at the beginning of each game my choose to mulligan (shuffle their hand into their library/deck and draw a new opening hand) as many times as that player desires, taking one less card into that player's opening hand each time that player mulligans. There will be no ties or byes... a tie game will be considered a game loss for all of the players in that game.
League rankings will be based on the number of match wins, with individual game wins as tiebreakers. Players who fail to play each other before the league ends will both receive a match loss unless only one of those players is present in the store on the final Saturday of the league, in which case the player in attendance will receive a match win and the absent player will recieve a match loss (this will be known as the attendance rule). The attendance rule will be applied at 2PM on the final Saturday of the league, and gameplay this day may go beyond 5PM, so come early and be ready to stay a while. If two players have the same number of match wins and game wins at the end of the League, those players are to play a tiebreaker match on the final Saturday of the league, with the attendance rule in effect. If three or more players have the same number of match wins and game wins at the end of the league, those players are to play a Legacy format chaos/free-for-all group game on the final Saturday of the league, with attendance rule in effect. These tiebreaker matches and group games will continue until all players have differing standings. Results will be posted online at www.CRthree.net (http://www.crthree.net/).
FIRST PRIZE- A Jace vs. Chandra Duel Decks box set, a foil Psychatog playset, a DCI promo foil Mogg Fanatic playset, a Chrome Mox, a Demonic Tutor (Revised), and four booster packs of Shards of Alara.
SECOND PRIZE- A Psionic Blast (Unlimited), A Reya Dawnbringer (Invasion), 2x Spiritmonger, 2x Chalice of the Void, a Solemn Simulacrum playset, Two booster packs of Shadowmoor and two booster packs of Eventide.
THIRD PRIZE- Playsets of Isochron Scepter, Battlefield Forge (10th) and Lightning Bolt (Revised), and three booster packs of Darksteel.
Players who complete all matches with opponents and did not recieve first, second or third prize will recieve a consolation prize of a store-made re-pack booster, an Unhinged Booster pack and an additional booster pack of that player's choice (limited to in-store supply).
Thanks for you interest, and good luck!
Sincerely,
Gabriel Showers, certified DCI rules advisor and Collector's Realm Magic League judge.
P.S.-We buy, sell and trade not only Magic, but lots of other collectable items as well, and our Magic singles are always half-off the marked price. Take a look!
(The last part is a load of shit, their singles are at least double per card what you'd pay on ebay).
I signed up a few days after I heard about it, and I was the only one. The shop is tiny and easy to miss, but it's close to campus if anyone cares about that. Prizes are so-so, but it's better than nothing.
On a related note, if there is at least a lukewarm showing for this, it might be possible to convince the powers that be at Eudemonia to begin hosting Legacy events again. I would like to have some sort of Duel for Duals-esque event before I leave school (graduating in May, most likely leaving town in August) and Eudemonia would be happy to host it if they felt it would be worth their while. That said, the store is a bit light on the "Duals" part of that duel, so someone (or several someones) would most likely need to contribute the meat of the prize (I don't have that capacity at the moment).
How many people would be interested in going to this specific event, though? If there's enough it wouldn't be too hard to convince the guy to allow online signups, since going to the store is a pain in the ass.
EDIT: Now that I think about it, SuperStars or whatever it is in San Jose would probably jump all over this if I could guarantee turnout above a certain level.
COLLECTOR'S REALM MAGIC LEAGUE
WHERE: 2566 Telegraph, Berkeley. WHEN: 12-5PM Saturdays in Jan. and Feb. 2009. CONTACT: Judge (510) 825-0825 or Drizzlepunx@hotmail.com (Drizzlepunx@hotmail.com), Store (510) 540-1182 or RobertBlair@CR3.com (RobertBlair@CR3.com)
Welcome to the Collector's Realm Magic League! I'm Gabriel, the judge of this league and a certified DCI rules advisor (though this league will not be a DCI-sanctioned event). All are welcome, regardless of skill level, as long as you bring your own format-legal Magic the Gathering constructed deck to play with. We will be conducting a Legacy format league. The league will be conducted for two months, at the end of which the winners will be eligible to receive prizes and a new league signup will be posted. The league signup sheet will be posted on the wall across from our front counter, near the store's front door. Signups will only be during December 2008. You must include your phone number(s) and/or email when you sign up so that we can contact you about the league and your participation in it- players who do not provide adequate contact info will not be eligible to play in the leauge. The league limit will be 8 players, so sign up early! [Lame to the max. -A] If there are enough people, we may run two seperate leagues of 8 players each (players may only participate in one of our leagues at a time should we run two leagues simultaineously). There will be no fee for participation in any of our leagues.
Leauge play will be Saturdays between noon and 5PM, starting on January 3rd and ending on Febuary 28 2009. Each person in the league has these two months to contact and meet with each other person in the league for a best-two-games-of-three in-store match on a Saturday between noon and 5PM, and report the outcome of each match (and each game in that match) to the judge directly afterward. Each match has a one-hour time limit. The judge will make a ruling on any match exceeding one hour (five additional turns is the probable ruling). Players may freeze a game in progress to call the judge over to make rulings. Decks of league participants are subject to a deck legality check by the judge before, between and after games and matches. Additionally, at the judge's discrestion, any of the following may result in a game loss, or even a match loss- playing with decks or cards that are not tournament legal (World Champion cards, Un-set cards, and the banned cards listed on the reverse), playing with marked cards, starting a game with a non-randomized deck, playing with a deck containing sideboard cards in the first game of the match, switching decks mid-match, stalling in an attempt to time-out the match, excessive requests for judge rulings, receiving advice from onlookers, cheating in any way or unsporting conduct as deemed by the judge.
Players may bring different decks to each match as long as they are format-legal. [Also lame, but understandable. - A] Sideboarding is allowed only after the first and second games of each match. Each player at the beginning of each game my choose to mulligan (shuffle their hand into their library/deck and draw a new opening hand) as many times as that player desires, taking one less card into that player's opening hand each time that player mulligans. There will be no ties or byes... a tie game will be considered a game loss for all of the players in that game.
League rankings will be based on the number of match wins, with individual game wins as tiebreakers. Players who fail to play each other before the league ends will both receive a match loss unless only one of those players is present in the store on the final Saturday of the league, in which case the player in attendance will receive a match win and the absent player will recieve a match loss (this will be known as the attendance rule). The attendance rule will be applied at 2PM on the final Saturday of the league, and gameplay this day may go beyond 5PM, so come early and be ready to stay a while. If two players have the same number of match wins and game wins at the end of the League, those players are to play a tiebreaker match on the final Saturday of the league, with the attendance rule in effect. If three or more players have the same number of match wins and game wins at the end of the league, those players are to play a Legacy format chaos/free-for-all group game on the final Saturday of the league, with attendance rule in effect. These tiebreaker matches and group games will continue until all players have differing standings. Results will be posted online at www.CRthree.net (http://www.crthree.net/).
FIRST PRIZE- A Jace vs. Chandra Duel Decks box set, a foil Psychatog playset, a DCI promo foil Mogg Fanatic playset, a Chrome Mox, a Demonic Tutor (Revised), and four booster packs of Shards of Alara.
SECOND PRIZE- A Psionic Blast (Unlimited), A Reya Dawnbringer (Invasion), 2x Spiritmonger, 2x Chalice of the Void, a Solemn Simulacrum playset, Two booster packs of Shadowmoor and two booster packs of Eventide.
THIRD PRIZE- Playsets of Isochron Scepter, Battlefield Forge (10th) and Lightning Bolt (Revised), and three booster packs of Darksteel.
Players who complete all matches with opponents and did not recieve first, second or third prize will recieve a consolation prize of a store-made re-pack booster, an Unhinged Booster pack and an additional booster pack of that player's choice (limited to in-store supply).
Thanks for you interest, and good luck!
Sincerely,
Gabriel Showers, certified DCI rules advisor and Collector's Realm Magic League judge.
P.S.-We buy, sell and trade not only Magic, but lots of other collectable items as well, and our Magic singles are always half-off the marked price. Take a look!
(The last part is a load of shit, their singles are at least double per card what you'd pay on ebay).
I signed up a few days after I heard about it, and I was the only one. The shop is tiny and easy to miss, but it's close to campus if anyone cares about that. Prizes are so-so, but it's better than nothing.
On a related note, if there is at least a lukewarm showing for this, it might be possible to convince the powers that be at Eudemonia to begin hosting Legacy events again. I would like to have some sort of Duel for Duals-esque event before I leave school (graduating in May, most likely leaving town in August) and Eudemonia would be happy to host it if they felt it would be worth their while. That said, the store is a bit light on the "Duals" part of that duel, so someone (or several someones) would most likely need to contribute the meat of the prize (I don't have that capacity at the moment).
How many people would be interested in going to this specific event, though? If there's enough it wouldn't be too hard to convince the guy to allow online signups, since going to the store is a pain in the ass.
EDIT: Now that I think about it, SuperStars or whatever it is in San Jose would probably jump all over this if I could guarantee turnout above a certain level.