PDA

View Full Version : new to the format



GgrrrH
01-03-2009, 02:38 PM
Hi, i'm new to this board and have some questions.

1) what is the advantage/disadvantage form treshhold over counterslivers? to me, it looks like both decks are similar in their concept, playing cheap creatures, defending them with counterspells.

2) if i had to chose between buying a tabernacle at Pendrell Vale or a playset grindstones, what would you recommend me?
i would like to build either 43lands/eternal garden or the painter deck, but i don't know which one would be better for an unknown meta or more fun to play.
could you tell me the good an bad matchups of both?

so i hope you can help me out, i have been playing since tempest, but there are no tournaments where i live, just played 2 legacy tournaments so far.

Nessaja
01-03-2009, 02:48 PM
You probably don't want to buy Tabernacle, 43 lands is.. less the impressive I'd say. If combo/control is your thing then I'd go ahead with a playset of grindstones. Legacy staples like FoWs and dual lands should probably be higher on your priority list though..

GgrrrH
01-03-2009, 02:55 PM
i have a playset force of will, all blue duals, some others too, and fetchlands of course. my collection offers me alot, its just that i dont want to spend too much money on cards.

i played once chepalid br. and this moments when you topdeck the second combo card and just win are so funny. i really like combo/control, or decks that just say: oops, i won, nothing you can do about it.

i have no people to test with, and i dont like mws... so all i can do is look at decklists an think about how a deck would work, but thats not the best way, so i hope people can tell me here about their experience with the decks i m interessed in.
for exemple, i dont know how much the painter/grindstone combo suffers from artifacthate, or how much the land/gardendeck can disrupt other decks. it would be sad to buy that tabernacle, go to a tournament just to find out that deck is to weak.

Pinder
01-03-2009, 03:25 PM
1) what is the advantage/disadvantage form treshhold over counterslivers? to me, it looks like both decks are similar in their concept, playing cheap creatures, defending them with counterspells.


They have essentially the same strategy, but the way they go about it is a little different. Threshold has relatively few creatures, but ones that are cheap and effective on their own (Goyf and Mongoose), allowing it to run more library manipulation and some more control elements. Slivers, on the other hand, boasts a much higher threat density but is very much on the Aggro side of Aggro-Control (at least, the UWg versions. UWb is much more control heavy). One of the main weaknesses of Slivers, in my opinion, is the fact that any one creature in the deck is pretty useless on its own, so the deck is vulnerable to mass removal. If they wipe your table and you're playing Thresh, you can still topdeck a Goyf and salvage your board. But that topdecked Wing Sliver isn't really going to save you unless you already have some other dudes to work with. If you can keep your slivers on the table, though, on the whole they'll fuck up just about anything they meet in the red zone.

In short, Thresh is a bit slower, but more controlling and resilient, where Slivers is faster, but not quite as able to control the game. Keep in mind thought that I'm comparing just UWg Slivers to Thresh, as UWb Slivers plays out a lot differently.

That said, if you have a control heavy metagame, I would definitely suggest Thresh, but if there's a lot of Zoo and Aggro running around Slivers is the way to go. Both fare about the same against Combo.

Seriously
01-05-2009, 12:08 AM
it doesnt take much to switch from UGw thresh to counterslivers. Im going to get the cards for counterslivers, just so I can switch up my thresh deck sometimes for a change of pace and to fake out some people who think they know what deck Im playing.

I'd go with grindstones over the tabernacle. painter combo is a hell of a lot more popular than 43 land for a reason.

Captain Hammer
01-05-2009, 12:16 AM
1.) Thresh is the better deck imo. Each of it's threats are individually more powerful. Goyfs seem like a pricy investment, but they're worth it. You'll be using them in every deck under the sun. Yeah, thresh and counterslivers are almost identical playwise, the only difference being the threat base. You can swap between them but what's even the point, the decks will play so similarly that you won't even feel like you're playing a different deck.

2.) honestly, if you're new to legacy, I would invest in more staples before getting fringe cards like tabernacle and grindstones. You have duals and FoW which is a great start, but do you have a playset of Tombstalkers yet? Goyfs? Stifles? Sinkholes? Wastelands? Thoughtseize? and all of the staple commons and uncommons? Get those first before buying grindstones and tabernacles. They'll offer you a lot more mileage.

Don't start off building a fringe deck thinking you'll play one deck forever. It seems like that now, but in a month of two, you'll get sick of playing that deck again and again and will want to try something new. Investing in a deck with lots of staples (Team America is a great choice for that), will give you a great library of cards that you can build lots of different decks from.

Seriously
01-05-2009, 12:48 AM
1.) You can swap between them but what's even the point, the decks will play so similarly that you won't even feel like you're playing a different deck.


1) because I play UGr tempo thresh, not UGw thresh. so there will be a difference, just not a huge one. just, Im hoping, one big enough get help me with my ever growing boredum I get all too quickly with decks.

2) its not always for my boredum, its to fake out my opponents. I have a relatively small meta, where the players I usually play against, know my decks pretty well and I know theirs pretty well. if Im there with the same deck box and same deck sleeves, playing the same fetches and then BAM start pooping out vials and slivers, they're just going to go WTF!