View Full Version : Doll's On Fire Control! (dof)
Lammina
01-22-2009, 03:50 PM
Happy times, high five!
So, I liked very very much the "snow-mono red stuffy doll control" in the times this deck played in standard season.
Now, I bring this simple plan to rebuild this control deck in the actual Legacy metagame.
Please, help me!
This is my test list:
DOLL’S ON FIRE! (DOF)
---------------------23 LANDS -----------------
1 Arena
1 Stalking stones
2 Molten Slagheap
3 Scrying Sheets
4 Mouth of Ronom
12 Snow-Covered Mountain
-----------------------------39 SPELLS-------------------
2 Chandra Nalaar
2 Molten Disaster
2 Dead / Gone
2 Pyrohemia
3 Fatal attraction
3 Phyrexian Ironfoot
3 Coldsteel Heart
3 Shivan Meteor
3 Aether Flash
2 Dead / Gone
4 Stuffy Doll
4 Incinerate
4 Skred
4 Flamebreak
--------------------------------------62 CARDS
SIDEBOARD:
2 Oblivion Stone
3 Sulfur Elemental
3 Pyroclasm
3 Vexing Shusher
4 Meltdown/ Trinisphere/Thorn of amethist/CoTV
In tests, this build can hold the game with great efficience against aggro decks (the major in MY metagame), using the doll as finisher + shivan meteor or the chandra herself.
I had played a regular number of games with this deck, and I cant find a reason to cut off 2 cards, and if necessary, I cant find those 2 cards. This is my only deck with more than 60 cards.
Weakness: The weak points in build are the creatures with fly, combo decks and blue decks creature that´s cant be target of spells or abilities (mongoose, for example).
For the fly cratures, I count with luck to burn them off with the direct damage (incinerate or skred, for ex.), and adding 3 pyroclasm from the sideboard.
My metagame dont count with the menace of combo decks, but, for face them, the deck can handle this using thorn of amethist, sphere of resistence, CoTV....
Against blue control decks, I use 3 Sulfur Elemental with 3 Vexing shusher. If they can enter quick in play (2-3 turn), can hit hard and, in case of shusher, make your spells unconterable.
Against enchantments or similar things, 2 Oblivion Stone (maybe 3, thats depends of the metagame).
Please comments!
Thanks,
Lammina
Aggro_zombies
01-22-2009, 04:12 PM
What's "Erupçao de Chamas"?
Also, 62 cards and no Battle of Wits is unacceptable.
Scrying Sheets without Sensei's Divining Top is like having sex with a sheep: you can do it, but it's not something normal people would approve of. I'd cut Coldsteel Heart for it, since Heart is worse in this deck than Heart of Ramos, which is itself a bad card in Legacy.
I'd also cut the following:
- Fatal Attraction (gimmicky crap)
- Molten Slagheap (Too slow, get some City of Traitors and Ancient Tombs if you want multiple mana at a time)
- Shivan Meteor (terrible, terrible card, only up side is that it kills Dreadnought, but so does Shattering Spree - and SS doesn't suck huge, hairy, sweaty monkey balls)
- Dead/Gone (Lightning Bolt is infinitely better than this card)
- Molten Disaster (Pyroclasm, Wildfire, and Starstorm are all better)
- Aether Flash (Too slow to handle Aggro unless your friends are playing tribal Soldiers or some similar shit deck, doesn't do anything else)
- The one-of lands (Arena is beyond awful in your deck and Stones are infinitely worse than Mishra's Factory)
Now that the bad cards have been removed, I'd suggest changing the deck's color to black and using Cabal Coffers and Pestilence for Stuffy Doll. Black gives control capabilities far superior to red's, although you should probably splash green for Deed and Krosan Grip.
EDIT: Now that I think about it, you may want to cut Doll entirely and run good cards in its place. Doll is slow and can be answered simply by alpha striking if your opponent is an aggro player, and the only thing I'd really want it in would be a Wildfire deck.
tl;dr don't play Stuffy Doll, or play it in Wildfire.
ScatmanX
01-22-2009, 07:53 PM
Just to clarify, Erupição de Chamas is Flamebreak.
Like the Wildfire Idea.
Can't see this deck winning a lot thou.
The only thing I disagree with Agroo_Zombies is that I like Shivan Meteor, just because it's sexy.
Lammina
01-22-2009, 09:59 PM
What's "Erupçao de Chamas"?
Also, 62 cards and no Battle of Wits is unacceptable.
Scrying Sheets without Sensei's Divining Top is like having sex with a sheep: you can do it, but it's not something normal people would approve of. I'd cut Coldsteel Heart for it, since Heart is worse in this deck than Heart of Ramos, which is itself a bad card in Legacy.
I'd also cut the following:
- Fatal Attraction (gimmicky crap)
- Molten Slagheap (Too slow, get some City of Traitors and Ancient Tombs if you want multiple mana at a time)
- Shivan Meteor (terrible, terrible card, only up side is that it kills Dreadnought, but so does Shattering Spree - and SS doesn't suck huge, hairy, sweaty monkey balls)
- Dead/Gone (Lightning Bolt is infinitely better than this card)
- Molten Disaster (Pyroclasm, Wildfire, and Starstorm are all better)
- Aether Flash (Too slow to handle Aggro unless your friends are playing tribal Soldiers or some similar shit deck, doesn't do anything else)
- The one-of lands (Arena is beyond awful in your deck and Stones are infinitely worse than Mishra's Factory)
Now that the bad cards have been removed, I'd suggest changing the deck's color to black and using Cabal Coffers and Pestilence for Stuffy Doll. Black gives control capabilities far superior to red's, although you should probably splash green for Deed and Krosan Grip.
EDIT: Now that I think about it, you may want to cut Doll entirely and run good cards in its place. Doll is slow and can be answered simply by alpha striking if your opponent is an aggro player, and the only thing I'd really want it in would be a Wildfire deck.
tl;dr don't play Stuffy Doll, or play it in Wildfire.
I dont think my deck is so bad... like you mean...
Isnt the most powerful, but I like it, and I posted here to give some positive critics, and no a pile of ofensive words of the deck and the cards.
The deck has never been played in a champ T 1.5 official, and my desire is to can make a good-playable list to enter in one and have some fun...
I want just a chance to make this a good, or just playable, MONO RED control, with the stuffy.
Sorry if I ofended you, this isnt my objective.
Someone can help me posting a new build idea to my deck? Mono red and with the stuffy.
Thx,
Lammina
// Lands
3 [CS] Mouth of Ronom
4 [CS] Scrying Sheets
16 [IA] Snow-Covered Mountain
// Creatures
4 [CS] Phyrexian Ironfoot
2 [LRW] Chandra Nalaar
4 [TSP] Stuffy Doll
// Spells
3 [CS] Coldsteel Heart
2 [PLC] Pyrohemia
4 [MR] Seething Song
3 [PLC] Shivan Meteor
4 [BD] Lightning Bolt
3 [CHK] Sensei's Divining Top
4 [DS] Flamebreak
4 [CS] Skred
// Sideboard
SB: 3 [SHM] Vexing Shusher
SB: 4 [ALA] Relic of Progenitus
SB: 2 [PLC] Akroma, Angel of Fury
SB: 2 [9E] Pyroclasm
SB: 4 [US] Meltdown
Seething seems to be decent in this list to power out Stuffy doll a couple of turns earlier. I also cut down your initial list to 60 cards and adding in Tops to make Scrying sheets way more potent.
rockout
01-22-2009, 11:19 PM
I think your post needs a bigger picture of your avatar. It looks like a chick. I think Roodmistah's list is tuned a little better, but it definitely seems fun. I'll have to throw it together on MWS and give it a go.
heroicraptor
01-22-2009, 11:22 PM
I dont think my deck is so bad... like you mean...
Isnt the most powerful, but I like it, and I posted here to give some positive critics, and no a pile of ofensive words of the deck and the cards.
The deck has never been played in a champ T 1.5 official, and my desire is to can make a good-playable list to enter in one and have some fun...
I want just a chance to make this a good, or just playable, MONO RED control, with the stuffy.
Sorry if I ofended you, this isnt my objective.
Someone can help me posting a new build idea to my deck? Mono red and with the stuffy.
Thx,
Lammina
If you're aiming for this deck to be casual, Cavius' forum is probably a better place for it then.
Aggro_zombies
01-22-2009, 11:27 PM
I dont think my deck is so bad... like you mean...
Isnt the most powerful, but I like it, and I posted here to give some positive critics, and no a pile of ofensive words of the deck and the cards.
The deck has never been played in a champ T 1.5 official, and my desire is to can make a good-playable list to enter in one and have some fun...
I want just a chance to make this a good, or just playable, MONO RED control, with the stuffy.
Sorry if I ofended you, this isnt my objective.
Someone can help me posting a new build idea to my deck? Mono red and with the stuffy.
Thx,
Lammina
I wasn't offended, I just assumed that since it was in the competitive forum, it was meant for competitive play. As it stands, your deck is not going to be competitive unless you gut it and start over.
If you want something casual, I'd still drop Fatal Attraction for Top and Dead/Gone plus Aether Flash for Lightning Bolt and probably another Molten Disaster. Cutting the Disasters altogether for Wildfire would be the best plan, though.
I've been also looking for a simple red removal, which would take care of Tombstalkers and such and have some synergy with Stuffy Doll. So far the best thing is Spitebellows. I've been pretty happy with that.
And you shouldn't play Wildfire without heavy artifact manabase.
chokin
01-23-2009, 05:39 AM
Shivan Meteor kills Goyf, Dreadnought and Tombstalker which are the 3 best beaters right now.
Just sayin.
On a more serious note, I'd seriously consider Pyroblast and REB since having someone counter your Doll is pretty much GG. Roodmistah's list is a huge nudge in the right direction. Pyrohemia helps with pesky fliers and fast weenie-like aggro. I'm not totally sold on Hearts, and I'd personally drop them for more burn or +1 Shivan Meteor +1 Pyrohemia +1 SDT. Mongoose shouldn't be an issue if you get Doll in play.
Side note (partially serious), ever consider Painter+Grindstone combo for surprise factor/lawls?
In a format that is dominated by counterspells and Swords to plowshares, Which both absolutly rape stuffy doll. I do not see how this is gonna work out.
Also the fact that you roll over and die to combo gives me the oppinion that mono red control with stuffy doll is absolutly horrid and would never have a chance to make a good finish in Legacy.
If you want to make a red control deck, the only two viable ways are either splash a collor or go red staxx.
Im not trying to rip on your idea of porting a Type 2 deck to Legacy but you do need to understand that mono red stuffy doll wont really work.
HdH_Cthulhu
01-24-2009, 11:40 AM
Yeah red Stax is the way to go.
Like dragon stompy but instead of beaters + equipmet you put in wildfires + dolls + crucible!
But is there a Red Stax thread already around here?
Yes there is a red staxx thread around here.
I believe it is called Moonstaxx
thefreakaccident
01-29-2009, 01:28 PM
Yes there is a red staxx thread around here.
I believe it is called Moonstaxx
That thread is totally dead though, as white stax is currently the only competitive version left.
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