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View Full Version : Creating a metagame shift



jazzykat
03-01-2009, 02:18 AM
My weekly legacy tournament of ~32 people has a somewhat fixed metagame as does most metagames. There is a group of about 5 of us that usually switch up taking places 1-5. I've been sitting at the bottom of the top 5 for a few months.

There is almost no combo that is played, so the board control decks packing loam have been running amuck over the field. I really like to play based Aggro Control/Control but these decks seem like they're made to eat my lunch and the side boards are ridiculously anti-blue.

My buddy unleashed AnT last night, and we followed up taking first and second at an 8 player tournament this evening with it. While I don't want to see the loam decks go away per say, I don't want to see them in their current state tuned both MD and SB to cream blue based decks.

Is playing combo consistently for a while the only way to open up the metagame so that I can play blue decks again with any chance of coming in first?

Volt
03-01-2009, 02:23 AM
Is playing combo consistently for a while the only way to open up the metagame so that I can play blue decks again with any chance of coming in first?

Yep.

thefreakaccident
03-01-2009, 03:39 AM
My weekly legacy tournament of ~32 people has a somewhat fixed metagame as does most metagames. There is a group of about 5 of us that usually switch up taking places 1-5. I've been sitting at the bottom of the top 5 for a few months.

There is almost no combo that is played, so the board control decks packing loam have been running amuck over the field. I really like to play based Aggro Control/Control but these decks seem like they're made to eat my lunch and the side boards are ridiculously anti-blue.

My buddy unleashed AnT last night, and we followed up taking first and second at an 8 player tournament this evening with it. While I don't want to see the loam decks go away per say, I don't want to see them in their current state tuned both MD and SB to cream blue based decks.

Is playing combo consistently for a while the only way to open up the metagame so that I can play blue decks again with any chance of coming in first?



I used to do this exact same thing with Tendils and landstill... play one a while and then switch to.

klaus
03-01-2009, 10:46 AM
Yep.

This.
-

Combo.dec should be part of every healthy metagame - you should combo-bash your meta only once in a while though as to not scare those board control people away for good.

SuperBean
03-05-2009, 06:20 PM
It is true.. All I've ever really played is combo decks, and a little bit of control here and there. But Combo really does rile up the meta game, but if it becomes too overplayed then I'd imagine that enough people will pack there bags and leave because they feel that it ruins the fun of the game, etc.

It is a solid rule that most people don't like being combo'd out on. Especially in the first few turns.

jazzykat
03-05-2009, 06:39 PM
@ klaus: I think you have added to the MTG lexicon: "combo bash" Decimating all opponents in a tournament with the use of high speed combo. This phenomenom most often occurs in a stunted meta that is overly hostile to U based (agrro) control and often consists of scrubs playing aggro and the better players playing board control and thus preying on the scrubs and anyone foolish enough to play a U based deck.

Oh, and I split 1-2 in another small tournament with my combo deck. Soon it might be time to play good aggro....