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KMS
03-05-2009, 08:16 PM
Hi I got tipped from MWS by Picelli89 to get some assistance regarding my deck:

I have came up with the following two setups:

2x Spark Elemental
4x Hellspark Elemental
3x Elvish Spirit Guide
4x Vexing Shusher
2x Xantid Swarm
2x Cold-Eyed Selkie
4x Viashino Slaughtermaster
2x Autochthon Wurm
2x Summoner's Pact
4x Guttural Response
4x Surge of Strength
4x Blazing Shoal
4x Bloodstained Mire
4x Taiga
4x Progenitus
2x Hull Breach

This is the aggro build, the main idea is to get asap a trample haste with Blazing Shoal/Surge of Strenght - Progenitus/Autochton Wurm

Viashino Slaughtermaster(Blazing Shoal - Progenitus = 22 damage)

For protection I chose Vexing Shusher and Xantid Swarm - My experience is that Vexing Shusher is nice but Xantid Swarm seems to be a bit better in a way

I haven't included Natural Order in this deck because the low mana base would leave a dead card in my hand, the decks I played against while testing on mws are far to disruptive on my land to get 4 mana up and running

It seems on this deck I get a slightly better result than on my other build but stil its not very consistant yet.


My other deck I used vs Picelli98:
4x Volcanic Island
4x Tropical Island
2x Taiga
4x Flooded Strand
4x Cold-Eyed Selkie
3x Xantid Swarm
3x Viashino Slaughtermaster
3x Progenitus
1x Autochthon Wurm
3x Elvish Spirit Guide
2x Simian Spirit Guide
3x Stifle
1x Natural Order
3x Surge of Strength
4x Force of Will
3x Show and Tell
4x Invigorate
1x Eureka
2x Blazing Shoal
3x Summoner's Pact
3x Hull Breach

The idea of this deck is either go with Viashino Slaughtermaster (Prog Shoal), (Prog Order) or (Show Prog)

For my draw I used the Selkie with either the (Prog Shoal) or an Invigorate which would draw me a total of 5 cards for 3 life

I used Summoner's Pact as tutor for the Progenitus which is pretty handy, unfortunatly it is to often that I am not able to pay the upkeep



All tips are most welcome !:)
Kiriku Mercator Surgun
- Entropia

ssilver
03-05-2009, 08:30 PM
Berserk just seems so good in a deck like this.

puppektion
03-05-2009, 09:47 PM
Why is it that every time i see a deck running Progenitus, I want to punch a small child?

You might want to read Surge of Strength. It gives the creature boost equal to it's own CMC. If it were equal to the discarded card's CMC, it'd (most likely) have seen a lot more play by now.

Piceli89
03-06-2009, 02:07 PM
Picelli98

I'm Picelli89, I'm not a 11-years old lil' genius. Well, i'm not a genius even now :rolleyes: .
However, if you want to stick with the idea of an explosive shoal,i found that sensei's div top + fetches could be good for you ( and for evryone, i guess), since you can boost a sudden Shoal just drawing the shoal/putch card from top when you're opponent is not supposed to block / shoot removal. Of course, brainstorm here fits perfectly too,as you ran it in the 2nd lists. The main question is that, as i already said to you, the combo is quite weak compared to the overamount of disryption/removal in legacy, so you DO have to protect your naughty shoot from pesky stps/fows. And shusher is really slow and quite mana specific. You should want to act like a control combo: sculpt your hand with protection spells, drop a creature ( better flying, or even better, untargettable by opponents), then go for the great damage protecting absolutely what ruins the combo. Oe you just can always drop down the progy combo,even if it would turn the deck to a subpar prog-threshold.

KMS
03-12-2009, 12:43 PM
Picelli it was pretty late in my memories. I adjusted your name in the initial post.
Thanks for all the tips, I found out that berserk is not really the card I am looking for.

I have play tested some more in Legacy and the creature removal is indeed inmense. I have been quite busy lately and will be in the following weeks. I am however almost everyday scanning potential cards, and I do hope I will come up with a competative and consistant built