ChokeSeemsGood
03-13-2009, 02:51 AM
Well this is a deck that i played for a while and really enjoyed playing it.
Creatures:
4 Tarmogoyf
4 Serra Avenger
4 Spectral Lynx
3 White Knight
3 Silver Knight
3 Watchwolf
3 Isumaru, Hound Of Konda
Instants/Sorceries:
4 Vindicate
4 Swords to Plowshares
Artifacts:
3 Umezawa's Jitte
3 Aether Vial
2 Cursed Scroll
Lands:
4 Savannah
4 Scrubland
4 Windswept Heath
4 Flooded Strand
4 Plains
Sideboard:
3 Choke
3 Engineered Plague
3 Wheel of Sun and Moon
3 Gaddock Teeg
3 Krosan Grip
Card Explanation:
Creatures:
Tarmogoyf - I really dont think i need to explain much hear. If you are playing green why not play a 4/5 for 2?
Serra Avenger - Amazing creature exspecially with equipment and Aether Vial to get it out faster
Spectral Lynx - This was something that i really wanted to use because Tarmogoyf is so common. I cant say how many times i have swung through multiply goyfs to win with this guy. Plus regen doesn't hurt.
White/Silver Knight - The sencond weekest cards next to Isumaru but sometimes catch goblins or zoo off guard. The most common cards to get switched for sideboard cards.
Watchwolf - Amazing card, the third most countered thing in the deck behind goyf and vial. People just dont know what to do when a 3/3 comes down on turn 2, they just panic.
Isumaru - Eh another first turn play, could be figure but i haven't gotten any yet to play or test. nice to have a threat first turn.
Instants/Sorceries:
Swords - Don't think i should explain hear ether, a staple in legacy if you are playing white.
Vindicate - BW remove all.
Artifacts:
Aether Vial - As i called the deck bloody bears, 19 of the creatures are 2 drops. Having vial is a way to quickly overwhelm your opponent or to rebuild after a board sweep(via Engineered Explosives, Pyroclasm, etc).
Umezawa's Jitte - Had to include with the amount of creatures in the deck, is a win condition in itself... as long as a creature is in play.
Cursed Scroll - I real big threat for most decks, sure it wont do anything turns 1-4 most of the time but long term will win alot of games.
Lands:
Scrubland/Savannah - I went with a white base as the deck is mainly white, this could easily be switched around, but my main reason for keeping mostly white was for the Serra Avenger. I have won so many games with her i hate not to play her anymore.
Fetches - self explanitory
Plains - See above
Sideborad:
Choke - By far my favorite SB card at the moment. Just destroys most blue decks, often triggers a scooping motion in the followings turns.
Engineered Plague - Another staple for my sideboards for whatever tribe is being played, also useful against some random combo decks(i.e. Dredge, Belcher-if they empty of course, Aluren)
Wheel of Sun and Moon - My current choice for graveyard hate, could also be relic of progenitus,of tormod's crypt.
Gaddock Teeg - Combo hate SB card.
Krosan Grip - Uncouterable(most of the time) disenchant.
So there it is, call it what you will. Please tell me what you think.
Thanks
Creatures:
4 Tarmogoyf
4 Serra Avenger
4 Spectral Lynx
3 White Knight
3 Silver Knight
3 Watchwolf
3 Isumaru, Hound Of Konda
Instants/Sorceries:
4 Vindicate
4 Swords to Plowshares
Artifacts:
3 Umezawa's Jitte
3 Aether Vial
2 Cursed Scroll
Lands:
4 Savannah
4 Scrubland
4 Windswept Heath
4 Flooded Strand
4 Plains
Sideboard:
3 Choke
3 Engineered Plague
3 Wheel of Sun and Moon
3 Gaddock Teeg
3 Krosan Grip
Card Explanation:
Creatures:
Tarmogoyf - I really dont think i need to explain much hear. If you are playing green why not play a 4/5 for 2?
Serra Avenger - Amazing creature exspecially with equipment and Aether Vial to get it out faster
Spectral Lynx - This was something that i really wanted to use because Tarmogoyf is so common. I cant say how many times i have swung through multiply goyfs to win with this guy. Plus regen doesn't hurt.
White/Silver Knight - The sencond weekest cards next to Isumaru but sometimes catch goblins or zoo off guard. The most common cards to get switched for sideboard cards.
Watchwolf - Amazing card, the third most countered thing in the deck behind goyf and vial. People just dont know what to do when a 3/3 comes down on turn 2, they just panic.
Isumaru - Eh another first turn play, could be figure but i haven't gotten any yet to play or test. nice to have a threat first turn.
Instants/Sorceries:
Swords - Don't think i should explain hear ether, a staple in legacy if you are playing white.
Vindicate - BW remove all.
Artifacts:
Aether Vial - As i called the deck bloody bears, 19 of the creatures are 2 drops. Having vial is a way to quickly overwhelm your opponent or to rebuild after a board sweep(via Engineered Explosives, Pyroclasm, etc).
Umezawa's Jitte - Had to include with the amount of creatures in the deck, is a win condition in itself... as long as a creature is in play.
Cursed Scroll - I real big threat for most decks, sure it wont do anything turns 1-4 most of the time but long term will win alot of games.
Lands:
Scrubland/Savannah - I went with a white base as the deck is mainly white, this could easily be switched around, but my main reason for keeping mostly white was for the Serra Avenger. I have won so many games with her i hate not to play her anymore.
Fetches - self explanitory
Plains - See above
Sideborad:
Choke - By far my favorite SB card at the moment. Just destroys most blue decks, often triggers a scooping motion in the followings turns.
Engineered Plague - Another staple for my sideboards for whatever tribe is being played, also useful against some random combo decks(i.e. Dredge, Belcher-if they empty of course, Aluren)
Wheel of Sun and Moon - My current choice for graveyard hate, could also be relic of progenitus,of tormod's crypt.
Gaddock Teeg - Combo hate SB card.
Krosan Grip - Uncouterable(most of the time) disenchant.
So there it is, call it what you will. Please tell me what you think.
Thanks