Pelikanudo
03-19-2009, 04:33 PM
Hello everybody, I can say I have found a lost grail because I after lot of testing got the perfect synergy between the 2 cards most of the control decks are based their strategy on : counterbalance and Standstill,
I have to say I prefer not to put this deck in Landstill threads and neither in It's the fear because it's like a perfect misture between both.
Well I 'll write the finished list , and next I'll write some about its evolution:
4 counterbalance
4 Standstill
4 brainstorm
4 Fow
4 swords to plowshares
2 Gifts Ungiven
3 Sensei's divining top
3 pernicius deed
1 Glen Elendra
1 Sower of Temptation // Before it was 2 Glen Elendra
1 crime / punishement
1 Enginered explosives
1 regrowth
1 life from the loam
1 Eternal witness
3 tropical island
3 underground sea
3 tundra
4 flooded strand
3 polluted delta
1 island
1 nantuko monastery
1 dust bowl
4 mishras factory
1 tolaria west
1 volrath stromghold
I've been playing long time It's the fear and landstill, 2 of my favourites archetypes in legacy,
about the first one , I have to say that provides us the entire puzzle with the counterbalance, the most times we play Intuition the most amount of puzzle piezes we'll have : i.e if we have c.b and volrath we need a 3cc and a 4cc in g.y in order to stop those mana costs from our opponent and intuition get this, however I miss from this deck the card advantage Standstill provides us because intuition is a 1*1 ,
First of all I wanted a 18 blue sources to handle c.b and counterspell, regarding counterspell , I tried 2,3 and 4 numbers of copies, but I found that counterspell is not good in first turns and in the late game we'll have all kind of responses , I mean the responses for control and combo decks are mainly c.b and the responses for agro and creatures decks are mainly perni and swords so why do we have to use counterspell?
At first I tryed Etched oracle but I find enough the stadstill card advantage , however I need a 4 mana cost creature, which I didn't find ( for volraths and c.b puzzle) and then Elendra appeared, this card provides us the perfect puzzle with c.b and acts like a counterspell in the late game doing the perfect lock with c.b and senseis.
the gifts ungiven were at first intuition , but I knew I wasn't going to play the 4 number of intuition because of standstill, and gifts is a +1 card thats why I included regrowth in order to get always the card we need with gifts.
I know mosts of you will think where is counterspell ? but we do not really need them ,i.e in the Landstill match up we'll play getting the most of our tempo because this deck's behaviour doesn't need to keep 2 mana open for the counterspell so we'll attack with out mishras always we have standstill in play and countering their Brainstorm EOT with FoW. Eventhough Elendra and c.b are bombs for them.
At first I played Academy ruins as well but playing only 1 E.E and making available it via eternal + regrowth + volraths I found it useless.
Another point is the single crime/punishemnt which makes the puzzle with gifts to exit from some difficult situation helped with regowht and maybe eternal and E.E.
I have to say that Elendra has been a great discovery for this deck. The most I pay it the most I like it. However 1 Sower of Temptation can replace 1 Elendra which I've been testing and liking it.
I have been thinking in the side too but I don't have it clear :
4 krosan
3 E.Plague
are the cards MVP in the side and next maybe a kit of toolbox for gifts could be appropiate :
1 Enligthned tutor
1 meddling mage
1 Ethersworn canonist
1 tormods
2 extirpate
1 pithing needle
1 dust bowl // to avoid decree
...
well the side is quite meta dependant , and for instance I say our most difficult match up is Red stompy bacause of their moon efects but because in my meta I never find this matc up I didn't put in any card vs them but this is something we have to keep in mind.
One way to play this deck vs control decks is playing every turn bombs
(perni , c.b, gifts, etc) thinking about which is the card we do not mind to lose depending on the situation and finally play the real bomb for our opponent
I have to say I prefer not to put this deck in Landstill threads and neither in It's the fear because it's like a perfect misture between both.
Well I 'll write the finished list , and next I'll write some about its evolution:
4 counterbalance
4 Standstill
4 brainstorm
4 Fow
4 swords to plowshares
2 Gifts Ungiven
3 Sensei's divining top
3 pernicius deed
1 Glen Elendra
1 Sower of Temptation // Before it was 2 Glen Elendra
1 crime / punishement
1 Enginered explosives
1 regrowth
1 life from the loam
1 Eternal witness
3 tropical island
3 underground sea
3 tundra
4 flooded strand
3 polluted delta
1 island
1 nantuko monastery
1 dust bowl
4 mishras factory
1 tolaria west
1 volrath stromghold
I've been playing long time It's the fear and landstill, 2 of my favourites archetypes in legacy,
about the first one , I have to say that provides us the entire puzzle with the counterbalance, the most times we play Intuition the most amount of puzzle piezes we'll have : i.e if we have c.b and volrath we need a 3cc and a 4cc in g.y in order to stop those mana costs from our opponent and intuition get this, however I miss from this deck the card advantage Standstill provides us because intuition is a 1*1 ,
First of all I wanted a 18 blue sources to handle c.b and counterspell, regarding counterspell , I tried 2,3 and 4 numbers of copies, but I found that counterspell is not good in first turns and in the late game we'll have all kind of responses , I mean the responses for control and combo decks are mainly c.b and the responses for agro and creatures decks are mainly perni and swords so why do we have to use counterspell?
At first I tryed Etched oracle but I find enough the stadstill card advantage , however I need a 4 mana cost creature, which I didn't find ( for volraths and c.b puzzle) and then Elendra appeared, this card provides us the perfect puzzle with c.b and acts like a counterspell in the late game doing the perfect lock with c.b and senseis.
the gifts ungiven were at first intuition , but I knew I wasn't going to play the 4 number of intuition because of standstill, and gifts is a +1 card thats why I included regrowth in order to get always the card we need with gifts.
I know mosts of you will think where is counterspell ? but we do not really need them ,i.e in the Landstill match up we'll play getting the most of our tempo because this deck's behaviour doesn't need to keep 2 mana open for the counterspell so we'll attack with out mishras always we have standstill in play and countering their Brainstorm EOT with FoW. Eventhough Elendra and c.b are bombs for them.
At first I played Academy ruins as well but playing only 1 E.E and making available it via eternal + regrowth + volraths I found it useless.
Another point is the single crime/punishemnt which makes the puzzle with gifts to exit from some difficult situation helped with regowht and maybe eternal and E.E.
I have to say that Elendra has been a great discovery for this deck. The most I pay it the most I like it. However 1 Sower of Temptation can replace 1 Elendra which I've been testing and liking it.
I have been thinking in the side too but I don't have it clear :
4 krosan
3 E.Plague
are the cards MVP in the side and next maybe a kit of toolbox for gifts could be appropiate :
1 Enligthned tutor
1 meddling mage
1 Ethersworn canonist
1 tormods
2 extirpate
1 pithing needle
1 dust bowl // to avoid decree
...
well the side is quite meta dependant , and for instance I say our most difficult match up is Red stompy bacause of their moon efects but because in my meta I never find this matc up I didn't put in any card vs them but this is something we have to keep in mind.
One way to play this deck vs control decks is playing every turn bombs
(perni , c.b, gifts, etc) thinking about which is the card we do not mind to lose depending on the situation and finally play the real bomb for our opponent