View Full Version : Wrath of God vs Disciple of the Vault
The Legacy Weapon
03-29-2009, 10:16 PM
If Affinity gets stupid (like it usually does) and has a bunch of artifact creatures on the field along with Disciple of the Vault, what happens when a sweeper like Wrath of God clears the board. Do all creatures check in at the same time or does that damn Disciple get to have sex with someone unwilling before he leaves? Also, if 2 or more creatures were going to die in combat, can a Goblin Sharpshooter untap for each creature that goes to the graveyard?
Thanks.
410.10d. Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions. Continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities must be treated specially because the object with the ability may no longer be in play, may have moved to a hand or library, or may no longer be controlled by the appropriate player. The game has to "look back in time" to determine if these abilities trigger. Abilities that trigger specifically when an object leaves play, when an object is put into a hand or library from a public zone, or when a player loses control of an object will trigger based on their existence, and the appearance of objects, prior to the event rather than afterward.
Example: Two creatures are in play along with an artifact that has the ability "Whenever a creature is put into a graveyard from play, you gain 1 life." Someone plays a spell that destroys all artifacts, creatures, and enchantments. The artifact's ability triggers twice, even though the artifact goes to its owner's graveyard at the same time as the creatures.
When something goes to the graveyard at the same time as other permanent(s) that would trigger its "put into a graveyard from play" ability, it will 'see' those permanents and trigger.
Goblin Sharpshooter will trigger for each creature that goes to the graveyard, even if those creatures went to the graveyard at the same time. Because the triggers happen at the same time, you will get to put them on the stack one at a time when priority is regained.
rockout
03-29-2009, 11:08 PM
cdr, you could have made that post much funnier by referencing vault having sex with his mother or something clever like that.
GreenOne
03-30-2009, 08:14 AM
In short: Disciple triggers and you lose life. Sharpshooter would untap, unfortunately it's already in the graveyard when the untap triggers resolves, so you don't take damage.
In short: Disciple triggers and you lose life. Sharpshooter would untap, unfortunately it's already in the graveyard when the untap triggers resolves, so you don't take damage.
The Sharpshooter question was separate as far as I can tell. The Sharpshooter is not dying.
The Legacy Weapon
03-30-2009, 05:37 PM
The Sharpshooter question was separate as far as I can tell. The Sharpshooter is not dying.
Yes the Sharpshooter question was separate. I apologize for throwing that in there too. I just didn't want to start another thread for that one. I was pretty sure that Sharpshooter would get to untap for every creature that died in combat but needed a ruling because of how unfair my friends think that is. Boy they're gonna be pissed. They think that combat death is like the beginning of your upkeep where the game only checks for beginning of upkeep triggers one time. This prevents you from responding to one of the upkeep triggers by flashing in a creature with a beginning of upkeep trigger. In that instance, you would not get that creature's trigger because it's too late. So you are for sure that as each creature checks into the graveyard, the game will allow me the opportunity to ping someone and untap?
Whenever the trigger condition of something's triggered ability, it triggers. It's not rocket science.
There's no "responding" going on to the creatures dying - the ability triggers once for each guy that dies in the Combat Damage step, and then all of those triggers go on the stack in the End of Combat step. You're (probably) responding to each trigger as it resolves by tapping the Sharpshooter.
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