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View Full Version : Developing a Legacy Play Group



Fossil4182
04-04-2009, 10:00 PM
Just thought I'd share this with everyone here and if we get some feedback good and if helps someone else cultavate a Legacy play group, even better.

So give some background, we currently have a play group of around 15 - 20 players that show up on a weekly basis. Less than 6 months ago, we barely had 8 people showing up. Most of the younger players at the shop were playing other TCG and didn't have any interest in MtG. Being the recruiters that we are, a few of the older players sat down trying to figure out a way to win over a lot of the younger players. We came up with the idea of once a month holding a budget event. We use StarCityGames as a reference for costs and set a limit of $50 for the main deck and $12 for the side board.

We hold them the first Saturday of every month and we've been able to grow our player base fairly quickly. We've already recruited 10 players and there are still more that show up on the budget days. Its been helpful because we've gotten a better variety in our play group now and we have roped in some younger players which is good for the meta in our area as a whole. Its also really helpful for the younger players because they're able to learn the basics of the game and their playing the same decks as everyone else so they don't feel like they're being over run with hella expensive cards.

Just thought I'd share this with everyone and I hope it can be helpful to you all.

snorlaxcom
04-04-2009, 10:18 PM
Where does the group play?

Forbiddian
04-05-2009, 04:09 PM
Wow, that's a good idea. I'm really amazed how effective it was so quickly, hopefully other people can implement this as well to help grow Legacy.

Frenger
04-05-2009, 05:26 PM
I'm not a fan of limiting decks like that. I would rather see tournaments that allow proxies than ones that limit what you can play based on price. Proxy tournaments let non legacy players proxy up their FoWs, Duals, Goyfs, Sea Drakes, whatever. but it also can be quite fun for the regulars. Wanted to give Imperial Painter a spin at the tournament? Now you can without dropping $400 on the recruiters. Same goes for all sorts of odd cards like Tabernacle, Moat, etc.

Proxies mean new players can play in a fully developed metagame with any deck they choose, and have it be on par with the regulars' decks. I think a budget tournament really takes the metagame back a step and doesn't paint a picture of what the format really is.