xTrainx
04-23-2009, 06:16 PM
I have severe budget problems, and play this as more of a hobby rather than a sport, but I still like to do well in the game. This is my Bolas/Beats deck, just wondering if you have any within-cheap-range ideas. Numbers in parentheses mean I don't have them, but am willing to get them if it is a good idea. Final numbers written are based on parentheses numbers.
x4 Swamp
x3 Mountain
x4 Island
x3 Forest
x4 Terramorphic Expanse
x(2) Bad River
x(2) Rocky Tar Pit
x(2) Mountain Valley
Total Lands: 22
You act as lands: these are really just an idea I'm throwing out there...good idea?
x2 Mistvein Borderpost - another land for the main colors
x1 Veinfire Borderpost - more red support
Total "lands" - 3
x(4) Cursecatcher
x2(4) Sage of Epityr
x1(2) Kathari Bomber
x2 Spiketail Drakeling
x1 Jhessian Zombies - landcycling
x1 Igneous Pouncer - landcycling
x1(2) Sedraxis Spectre - want more, hand control on opponents
x1(4) Bloodbraid Elf - definately want more
x1 Blood Tyrant
Creatures: 19
x(1) Brainstorm
x3 Unsummon
x3(4) Ponder
x(2) Lim-Dul's Vault
x1(2) Counterspell
x2(3) Bituminous Blast
x(4) Rampant Growth
x2 Lavalanch
x2 Shard Convergence
x2 Nicol Bolas, Planeswalker
Spells: 24
Total Cards: 68
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Need to slim down the deck by 7~8 cards. Please help me.
Cascade, in my opinion, is an incredible ability, allowing me to thin out the lowcosting cards. Testing it to see how it does en mass.
Starting to cross into the control range now...some better late cards may be better, or I could add Beacon of Tomorrow if I was running through my deck really fast.
Trying to decide between two or three LimDuls, wondering if Shard Convergence + Landcycle + Rampant Growth is enough of a mana accel or not.
Mainly been playing this against casual beats decks:
a okay Naya deck and a Burn/Beats Red deck, occasionally a wtfisthis black deck.
Wins against all three of these, mana is generally not a problem unless I don't get a blue/black/red mana.
I'm able to hit one mana almost every turn, missing one in eight turns tops. Note that this is without Rampant Growths/extra Bloodbraids because I havn't bought them yet.
The main issue when playing is that as I try to run up to Bolas, I tend to get overwhelmed by their creatures, so that when I get Bolas out either A. They target Bolas with the attack and kill him. B. I die.
The increased number of creatures in my deck helps, but I'm considering swapping out Unsummon for Boomerang to push their mana back.
More hand control should be taken into consideration, and I need more draw power(getting 4 Brainstorms would probably fix that >_>). Definately need either a fast draw engine or I need to keep their hand low/mana setback them.
Ponder + Sage allows for me to seemingly control what I'm going to draw, and Cascade can allow me to pull out those at times as well.
x4 Swamp
x3 Mountain
x4 Island
x3 Forest
x4 Terramorphic Expanse
x(2) Bad River
x(2) Rocky Tar Pit
x(2) Mountain Valley
Total Lands: 22
You act as lands: these are really just an idea I'm throwing out there...good idea?
x2 Mistvein Borderpost - another land for the main colors
x1 Veinfire Borderpost - more red support
Total "lands" - 3
x(4) Cursecatcher
x2(4) Sage of Epityr
x1(2) Kathari Bomber
x2 Spiketail Drakeling
x1 Jhessian Zombies - landcycling
x1 Igneous Pouncer - landcycling
x1(2) Sedraxis Spectre - want more, hand control on opponents
x1(4) Bloodbraid Elf - definately want more
x1 Blood Tyrant
Creatures: 19
x(1) Brainstorm
x3 Unsummon
x3(4) Ponder
x(2) Lim-Dul's Vault
x1(2) Counterspell
x2(3) Bituminous Blast
x(4) Rampant Growth
x2 Lavalanch
x2 Shard Convergence
x2 Nicol Bolas, Planeswalker
Spells: 24
Total Cards: 68
-----------------
Need to slim down the deck by 7~8 cards. Please help me.
Cascade, in my opinion, is an incredible ability, allowing me to thin out the lowcosting cards. Testing it to see how it does en mass.
Starting to cross into the control range now...some better late cards may be better, or I could add Beacon of Tomorrow if I was running through my deck really fast.
Trying to decide between two or three LimDuls, wondering if Shard Convergence + Landcycle + Rampant Growth is enough of a mana accel or not.
Mainly been playing this against casual beats decks:
a okay Naya deck and a Burn/Beats Red deck, occasionally a wtfisthis black deck.
Wins against all three of these, mana is generally not a problem unless I don't get a blue/black/red mana.
I'm able to hit one mana almost every turn, missing one in eight turns tops. Note that this is without Rampant Growths/extra Bloodbraids because I havn't bought them yet.
The main issue when playing is that as I try to run up to Bolas, I tend to get overwhelmed by their creatures, so that when I get Bolas out either A. They target Bolas with the attack and kill him. B. I die.
The increased number of creatures in my deck helps, but I'm considering swapping out Unsummon for Boomerang to push their mana back.
More hand control should be taken into consideration, and I need more draw power(getting 4 Brainstorms would probably fix that >_>). Definately need either a fast draw engine or I need to keep their hand low/mana setback them.
Ponder + Sage allows for me to seemingly control what I'm going to draw, and Cascade can allow me to pull out those at times as well.