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Goomba Team
04-24-2009, 01:19 PM
I know that hulk combo have been wandering here for a long time, but i think that a intuition-reanimation approach hasn't been made.

The deck:

Combo crataures (8):
1 Protean hulk
1 Reivellark
1 Body double
1 Bile urchin
2 Carrion feeder
1 Gigapede
1 Body snatcher

Combo engine (13)
4 Intuition
2 Reanimate
3 Exhume
1 Footsteps of the Goryo
3 Cabal therapy

Protection (11+3)
4 Force of Will
4 Duress
3 Disrupt
(3 Cabal therapy)

Tutor & Draw (8+4)
4 Mystical tutor
4 Brainstorm
(4 Intuition)

Mana base (20)
2 Island
2 Swamp
4 Undergorund Sea
4 Polluted delta
1 Flooded Strand
1 Bloodstained Mire
3 City of Traitors
2 Ancient Tomb

The idea of the deck is simple: cast intuition in the opponent EOT for hulk, gigapede and therapy, in your upkeep make sure you have the hulk and therapy in the yard by discarding wichever your opponent left in your hand to gigapede, then play a reanimation spell for hulk andd sac to therapy to start the hulk combo (I presume by now everyone knows it, if not, I will explain it).

The deck usually combos out in the third-fourth turn, expending the first turns duressing and disrupting the opponent or searching the missing pieces via brainstorm and mystical.

Why play this deck instead of traditional reanimator? The instant kill of the hulk and its built-in protection for a single removal spell are better than relying in a fatty to attack for three turns.

Why play this deck instead of traditional breach hulk? It is more consistent as it has better protection and tutoring than most breach hulk builds.

Why play this deck instead of a tier deck? The rogue factor of using an unexpected/unknown deck which is pretty fun to play (the usual lame excuse). Anyway, this deck can perform rather decently.

Sideboard is meta dependant, but I like to use a transformative one with:

4 Show and tell
4 Progenitus
More disruption

The deck plan changes to gather in hand both progenitus and a show and sucesfully cast the later while the opponent stares at his useless graveyard hate/spot removal.

Comments and suguestions are apreciated.

klaus
04-24-2009, 01:30 PM
Disrupt is too situational as to even SB it in your build.
I can see it alongside heavy mana denial but appart from that Spell Snare seems strictly better.

Goomba Team
04-24-2009, 01:55 PM
I know that disrupt is a very weak slot in the deck, but the solution is not Spell Snare, as it is as situational as Disrupt. Which spells with a CMC of 2 hurt the deck apart from Counterbalance or Counterspell? While in other decks the range of threats that are stopped by Snare is wider (Tarmagoyf anyone?) we are a combo deck that doesn't care about anything if it doesn't destroy our combo. On the play Disrupt helps with early set up spells (first turn Brainstorm/Ponder) or discard, it cicles at worse and when people start playing around it (waiting for mana open) we are gaining tempo advantage.

Other posibility in its place is to run more discard (Thoughseize) or harder counters (Pact of negation).

klaus
04-24-2009, 02:41 PM
I know that disrupt is a very weak slot in the deck, but the solution is not Spell Snare, as it is as situational as Disrupt. Which spells with a CMC of 2 hurt the deck apart from Counterbalance or Counterspell?

- Meddling Mage
- Tidehollow Sculler
- Spellstutter Sprite
- Dark Confidant (yes he matters, too)
- Standstill
- Sinkhole
- Chalice at 1
- Hymn
- Cabal Ritual/Infernal Tutor in Combo mirrors
- Yes Goyf does matter! When they manage to disupt you once countering Goyf may buy you more turns than a timewalk.
- the list goes on and on.

--
You also see that merely 1 of the spells above marks a legal Disupt target.

Master Shake
04-27-2009, 01:35 AM
I think this deck has a lot of potentional, but the deck is really going to need a way to deal with a resolved answer. Repeal Wipe Away something of that nature. The Disrupt slots are what should turn into your "Here's my answer" spells.

Also, Footstep of the Goryo < Necromancy

I think it looks good, I haven't built it yet. But I'm interested to see what progress is made on it.