Pelikanudo
05-30-2009, 08:07 AM
Well this version of thezzeret is a non stack based on version, its a mono U control version of tezzeret , my main goal was to build a control mono u deck and making it work changing their win conditions (meloku morphling) by tezzeret.
Building the deck I noticed that We can add as well the engine of sensei's -counterbalance , in this way we`put up the number of artifacts , withouth loosing consistency in the early game , also proving us a way to deal with recursive objects like loam or burn . Strategys that Mono U is used to loose.
Anbother point is the lack of Back to Basics in this archetype , but I suypposed that the change from BtB to Counterbalance regarding the control matcu ups is not a really unfavourable change. getting better even the combo match ups.
Anyway they will be in the side for sure.
Having in mind all the Mono U decks I definately chose to build this deck on this archetype of mono U control :
2 Morphling
1 Oona, Queen of the Fae
4 Accumulated Knowledge
4 Brainstorm
3 Cryptic Command
4 Counterspell
3 Fact or Fiction
4 Force of Will
2 Repeal
3 Spell Snare
2 Back to Basics
3 Engineered Explosives
2 Vedalken Shackles
1 Jace Beleren
1 Academy Ruins
3 Flooded Strand
13 Island
1 Plains
3 Polluted Delta
1 Swamp
// Sideboard:
SB: 1 Back to Basics
SB: 4 Blue Elemental Blast
SB: 3 Bottle Gnomes
SB: 1 Jace Beleren
SB: 3 Propaganda
SB: 3 Tormod's Crypt
Having this archetype in mind I'll propose next one :
3 The Tezzeret
1 Jace Beleren
4 Thirst for knowledge // better tha acc, if we have so many artifacts
4 Brainstorm
//12
4 Counterspell
4 Force of Will
3 Spell Snare
4 counterbalance
//15
3 Engineered Explosives
2 Vedalken Shackles
3 Senseis d.t.
1 Masticore // I liked the idea of having + 3 more 5 costs masticore, also
//it's a great win cond. apart from Tezz
1 Nevinirral disk // I liked the idea of having + 3 more 5 costs Nevinirral
//also it's a great combination with our planeswalker and
//our unique great removal
1 Pithing needle // This card is a simply key puzzle card
//11
1 Academy Ruins // thinking of changing it to 2 count
3 Flooded Strand
9 Island
1 Plains
3 Polluted Delta
1 Swamp
4 Seat of the synod
Well, 17 number of artifacts to support both ,tezz and thirst it's quite ok including those seat of the synod.
I've been thinking in the Fact or fiction card which is a card I'd like to see in this build maybe - 1 nedle - Jace could be 2 FoF.
Regarding to the side , I'm not sure about it but could look something like this :
4 B.E.B
4 propaganda
3 Back to basics
4 Tormods
Well what do you think boys?
Building the deck I noticed that We can add as well the engine of sensei's -counterbalance , in this way we`put up the number of artifacts , withouth loosing consistency in the early game , also proving us a way to deal with recursive objects like loam or burn . Strategys that Mono U is used to loose.
Anbother point is the lack of Back to Basics in this archetype , but I suypposed that the change from BtB to Counterbalance regarding the control matcu ups is not a really unfavourable change. getting better even the combo match ups.
Anyway they will be in the side for sure.
Having in mind all the Mono U decks I definately chose to build this deck on this archetype of mono U control :
2 Morphling
1 Oona, Queen of the Fae
4 Accumulated Knowledge
4 Brainstorm
3 Cryptic Command
4 Counterspell
3 Fact or Fiction
4 Force of Will
2 Repeal
3 Spell Snare
2 Back to Basics
3 Engineered Explosives
2 Vedalken Shackles
1 Jace Beleren
1 Academy Ruins
3 Flooded Strand
13 Island
1 Plains
3 Polluted Delta
1 Swamp
// Sideboard:
SB: 1 Back to Basics
SB: 4 Blue Elemental Blast
SB: 3 Bottle Gnomes
SB: 1 Jace Beleren
SB: 3 Propaganda
SB: 3 Tormod's Crypt
Having this archetype in mind I'll propose next one :
3 The Tezzeret
1 Jace Beleren
4 Thirst for knowledge // better tha acc, if we have so many artifacts
4 Brainstorm
//12
4 Counterspell
4 Force of Will
3 Spell Snare
4 counterbalance
//15
3 Engineered Explosives
2 Vedalken Shackles
3 Senseis d.t.
1 Masticore // I liked the idea of having + 3 more 5 costs masticore, also
//it's a great win cond. apart from Tezz
1 Nevinirral disk // I liked the idea of having + 3 more 5 costs Nevinirral
//also it's a great combination with our planeswalker and
//our unique great removal
1 Pithing needle // This card is a simply key puzzle card
//11
1 Academy Ruins // thinking of changing it to 2 count
3 Flooded Strand
9 Island
1 Plains
3 Polluted Delta
1 Swamp
4 Seat of the synod
Well, 17 number of artifacts to support both ,tezz and thirst it's quite ok including those seat of the synod.
I've been thinking in the Fact or fiction card which is a card I'd like to see in this build maybe - 1 nedle - Jace could be 2 FoF.
Regarding to the side , I'm not sure about it but could look something like this :
4 B.E.B
4 propaganda
3 Back to basics
4 Tormods
Well what do you think boys?