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scarlet_moon
06-14-2009, 09:13 PM
I want to create a highly consistent deck with many disruptive creatures that can deal with most decks of this format. I came up to this green/white decklist:

//lands 21 (8 basics, so it is possible to cast Pridemage against B2B or BloodMoon without a Vial/Hierarch)
6 Forest
4 Windswept Heath
4 Savannah
3 Wasteland (fetchable with Knight, one as possible wishtarget)
2 Plains
1 Karakas (combo with Mangara/Tivadar and Vial@3, protection for other legendary creatures, hate against some special creatures)
1 Nantuko Monastery (good target for KotR in lategame)

//creatures 27
4 Noble Hierarch (acceleration and exalted, the deck really needs the speed to be viable)
1 Mother of Runes
1 Children of Korlis (nice lock with Genesis against some decks, after Teeg/Canonist a possible hatecard against Tendrils of Agony)
4 Tarmogoyf
3 Qasali Pridemage (exalted and artifact/enchantment-hate, multiple use with Genesis and sometimes Witness)
3 Gaddock Teeg (very important card, opponents must remove him or they can not play bad cards like Humility, Moat, Armageddon, Tendrils of Agony, Empty the Warrens, Fact or Fiction, Wrath of God, Damnation, Cataclysm, Chalice of the Void, Engineered Explosives, Force of Will, Natural Order,…)
3 Knight of the Reliquary (gets big in lategame, can search for Karakas)
2 Mangara of Corondor (a slow Vindicate)
2 Eternal Witness
1 Loaming Shaman (GY-Hate)
1 Dauntless Escort (sweeper-protection)
1 Squee, Goblin Nabob
1 Genesis

//artifact 4
4 Aether Vial (very good together with Survival, because SotF can search for a creature with cc=vialcounter… creatures with instantspeed and counterprotection is really nice, helps to build up a lock with Mangara and Karakas or Children of Korlis + Genesis or Gaddock and Karakas)

//enchantment 4
4 Survival of the Fittest

//sorcery 4
4 Living Wish (slow, but there are so many good targets and many of the creatures can win a game on their own against their special counterdeck and the card finds lockpieces)

//Sideboard
1 Wasteland
1 Karakas
1 The Tabernacle at Pendrell Vale (important against Empty the Warrens or swarmaggro)
1 Children of Korlis
1 Qasali Pridemage
1 Ethersworn Canonist (helps against Enchantress and combo in general, but its very fragile)
1 Kataki, War's Wage (a silverbullet against Stax-decks, Affinity and other artifact-based decks)
1 Gaddock Teeg
1 Vexing Shusher (against bluebased decks and without a vial in game its sometimes very helpful)
1 Tivadar of Thorn (together with Karakas he kills Goblins very solid)
1 Mangara of Corondor
1 Loaming Shaman
1 Eternal Witness
1 Dauntless Escort
1 Windborn Muse


So I hope for some ideas and criticism! Here are some points i think about:

Cut something for StoP?
Playing with CC4? (Loxodon Hierarch, SB: Windborn Muse and/or Hokori, Dust Dinker)
Cut Living Wish because it is to slow and the creatures are not gamebreaking enough?
Should I play red and/or black for more creatures with removal (Flametongue Kavu, Shriekmaw) and draw (Dark Confidant) or is it wise to play a more consistent manabase with only 2 colours and Wasteland?
Other thoughts?