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xTrainx
06-16-2009, 11:51 PM
x4 Phyrexian Arena

x4 Pestilence
x4 Pyrohemia
x4 Crypt Rats
x4 Banefire
x4 Soul Burn

x3 Pyroblast
x4 Dash Hopes
x4 Molten Influence
x2 Vexing Shusher

x4 Badlands
x4 Bloodstained Mire
x2 Blood Crypt
x7 Swamp
x6 Mountain

Sideboard//
x4 Guttural Response
x4 Red Elemental Blast
x1 Pyroblast
x6 ???

--------------------------

Heres to hoping this hasn't been done before...
The idea is to use Pestilence, Pyrohemia and Crypt Rats to burn away their life. Then launch a Banefire/Soul Burn for the finish. Dash Hopes and Molten Influence work well because they either counter, or lower their life - either way, they lose what I wanna get rid of. Shusher is mainly to stop them from removing my Soul Burn/Banefire. And Pyroblast should be obvious. Everyone runs blue.

Need ideas for the sideboard, currently I just have more blue hate -> replace Hopes and Influence if they play MonoBlue.

The main issue is that Pest/Hemia depend on creatures. Should I run Uborg Skeleton and something else cheap for regen?
Suggestions, ideas are welcome.

TheInfamousBearAssassin
06-17-2009, 12:24 AM
Your clock's too slow, and your cards too situational. Even your creature removal isn't reliable. It's not going to hit Goyfs or Tombstalkers or Dreadnoughts.

For pure speed you'd be better off going with straight burn with Flamebreak and the like.

xTrainx
06-17-2009, 12:46 AM
I was noticing the slow clock during testing.
Perhaps splash green for Fertile Ground/Rampant Growth?
Flamebreak is nice, hadn't noticed it before.
Possibly Fallout?
Pest/Hemia aren't working out as planned, considering replacing with Blightning.

While I was looking for more cards, I saw Delerium -> possible stall for Goyfs and the like.

Will update deck after some more testing.