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(nameless one)
06-20-2009, 03:09 PM
alright, ive been trying to develop a deck thats utilizing zur the enchanter.

basically, run lots of enchantments that could control the game, as well as bring the tide of battle in your favour and other utility things.

i know i need to protect zur... so maybe run diplomatic immunity?

maybe standstill for card advantage?

rune halo for protection? maybe karmic justice?

energy field and wheel of sun and moon for softlock?

speaking of softlock, maybe i should run counterbalance and top

dr. strange did have an assistant, so maybe run meddling mage?

well, since zur has black, maybe run helpful black enchantments such as grave peril? i dont know much about helpful black enchantments?

game to slow, we could run some enchantments that turn to creatures?

maybe some utility enchaments..

and maybe greater auramancy to protect your other enchantments

anyways, i have tons of idea but the deckbuilding aspect itself... i am no good. that is why im asking for help...

if you guys could help and have any suggestions and comments, please let me know

thank you all

edit: since its blue/black/white, maybe we can run force of wills, duresses and swords to plowshares...

ykpon
06-20-2009, 03:54 PM
looks like you're too late :smile:
http://www.deckcheck.net/list.php?type=Zur&format=Legacy

Nihil Credo
06-20-2009, 05:06 PM
Locked for redundancy and lack of content.