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View Full Version : [Deck] Recurring Stompy (Black Chalice Aggro No. 100500)



eq.firemind
06-25-2009, 07:50 AM
This deck is the experimental black chalice aggro filled with some nice synergys that will give you something you really want in Stompy-type decks: Card Advantage.
There were some attempts to make a viable Black Stompy and I was always interested in Chalice Aggro archtype and here is another try.

Lands (18)
14 Swamp
4 Ancient Tomb
Maybe some City of Traitors will fit...

Acceleration (8)
4 Chrome Mox - pretty standart Stompy card
4 Dark Ritual - Chalice conflicts with this card, but a) we need explosiveness b) we can pitch Ritual to Mox of Rats (later about this one)

Creatures (19)
4 Stinkweed Imp - nice blocker, evasive dude for Equipment and feeds Tombstalker.
3 Tombstalker - too good not to run and the deck have several ways to unleash him on 2-3 turn (not only Rit+Rit)
3 Dusk Urchins - can create CA, awesome with Equipment and synergic with deck's engine.
3 Shriekmaw - nice with our manabase, awesome with engine.
2 Fleshbag Maraduer - we need something to deal with Nought, opposing Stalker and so on; synergic with engine.
4 Rotting Rats - disruption + discard outlet for engine; reusable

Engine (5)
2 Sword of Light and Shadow - to reuse Shriekmaws, Maraduers and Rats
3 Recurring Nightmare - main engine of the deck. If your opponent will not shut it off quickly, your Shriekmaws, Maraduers and Rats will tear him apart. Also involved in early Tombstalker.

Utility (10)
4 Bitterblossom - just perfect in this deck
2 Umezawa's Jitte - too good not to run
4 Chalice of the Void - Hey, it's Chalice Aggro!

SIDEBOARD
4 Trinisphere - against Storm, Dredge and Burn
3 Offalsnout - GY hate of choice. Wrecks Dredge.
3 Pithing Needle - for games where I side out Chalice (Gobbs & Merfolks on draw, other Stompy)
2 Engeneered Plague - against Tribal and Enchantress.
3 Chains of Mephistopheles - this brainfucking card shuts off draw engines and cantrips (Thresh, Landstill, Enchantress) and I can easily cast it on turn 1.

The deck's gameplan is similar to other Stopmpy decks: cast something explosive and kill opponent before he can handle it.
+ This deck has a real engine in form of SoLaS or Nightmare, so you'll still have descent chances to win if your stompy plan fails.
- Slower than Faerie and Dragon Stompy.

Some nice tricks the deck can perform:
1) Land, mox, Rotting Rats, discard Tombstalker. Land/Ritual, Nightmare, Tombstalker is in play.
2) Land, mox, Rotting Rats, discard Imp. Dredge, land/ritual, Tombstalker or Recurring Nightmare for something juicy in your grave.
3) Turn 1 Nightmare (many possible variants). Land/Mox, Rats, discard something juicy, recur it.
4) Hey, Tomb/land+mox/Ritual into Chalice is very strong play!

The idea is unpolished (in fact, I threw the decklist together just about 30 min ago), so any comments will be appriciated.

Skeggi
06-25-2009, 08:15 AM
You may want to check out Demon Stompy (http://www.mtgthesource.com/forums/showthread.php?t=8332&highlight=Demon+Stompy).

eq.firemind
06-25-2009, 08:38 AM
You may want to check out Demon Stompy (http://www.mtgthesource.com/forums/showthread.php?t=8332&highlight=Demon+Stompy).
Thanks, this will be useful for people interested in this deck.
I alredy read that thread and took some ideas from it.
I started the new one 'cause that engine took the deck too far from "normal" Chalice Aggro. It can still run like Chalice Aggro, but concentrates on other things.
It's like Death and Taxes compared to classic White Wenee deck.

Maveric78f
06-25-2009, 08:53 AM
Thanks, this will be useful for people interested in this deck.
I alredy read that thread and took some ideas from it.
I started the new one 'cause that engine took the deck too far from "normal" Chalice Aggro. It can still run like Chalice Aggro, but concentrates on other things.
It's like Death and Taxes compared to classic White Wenee deck.

Then you'd like to read Imp Stompy which is far closer:
http://www.mtgthesource.com/forums/showthread.php?t=12271

I like the recurring nightmare engine, but I think you should be able to do much more than play with rotting rats, which is very bad. Dark ritual is probably bad since you have a strong late game plan.

Your SB is awful too. Why Offalsnout over Leyline? Seriously? Why only 2 engineered plague? Plague is *4 or *0. Against enchantress or heavy control (like Landstill), Braids is 1 billion times better than Chains of Mephisto.

TheCramp
06-25-2009, 09:04 AM
I would test 1 Liege of the Pit in this deck. with nightmare, I would want something massive to recur, you can morph it, bitter blossom and dusk urchins make is less shitty. Sort of like 1 Red Akroma in Dragon stompy. That may be the wrong answer, but some degenerate reanimate play is warranted I think.

sauce
06-25-2009, 09:46 AM
a synergy waiting to be abused is: dusk urchins + scarscale ritual
can that work in your deck instead of rats

eq.firemind
06-25-2009, 09:59 AM
I know Rats are stange, but they are:
a) Early discard outlet for explosive Nightmare plays.
b) Disruption.
c) Unearth and use again
d) Lock piece with SoLaS

I will try some Mercenary Knights or Gathan Riders as a discard outlets.

MTG-Fan
06-25-2009, 02:40 PM
a synergy waiting to be abused is: dusk urchins + scarscale ritual
can that work in your deck instead of rats

I played Dusk Urchins & Bitterblossom + Scarscale synergy in an MBA deck in Type 2 for a few months. It's not that bad of a draw engine, but I don't know if it is powerful enough for Legacy.

Kuma
06-25-2009, 02:50 PM
Meh.

Call me when they unban Mind Twist. Until then, there's no reason to play Demon Stompy over Dragon Stompy, Faerie Stompy, and Elephant Stompy.

DragoFireheart
06-25-2009, 03:11 PM
Meh.

Call me when they unban Mind Twist. Until then, there's no reason to play Demon Stompy over Dragon Stompy, Faerie Stompy, and Elephant Stompy.


What?

iamajellydonut
06-25-2009, 03:35 PM
What?

Elephant Stompy (http://magiccards.info/le/en/47.html)

i know... i'm bad... but seriously, what?

Kuma
06-25-2009, 03:44 PM
What?

http://www.mtgthesource.com/forums/showthread.php?t=9869

DragoFireheart
06-25-2009, 04:13 PM
http://www.mtgthesource.com/forums/showthread.php?t=9869


That's not Elephant Stompy. That's more like Elf Stompy.

No, your opinion is still wrong.

Nope, still is.

Nope. :smile:

Kuma
06-25-2009, 04:32 PM
That's not Elephant Stompy. That's more like Elf Stompy.

No, your opinion is still wrong.

Nope, still is.

Nope. :smile:

How about you look at some of the later posts instead of just the first one.

DragoFireheart
06-25-2009, 04:52 PM
How about you look at some of the later posts instead of just the first one.


Oh I did and someone actually did recommend a Rogue Elephant.

scarlet_moon
06-25-2009, 05:47 PM
I played a similar deck a while ago. Here (http://forums.mtgsalvation.com/showthread.php?t=148843&highlight=bitterblossom+contamination) is the thread, maybe you find some ideas.

Maveric78f
06-26-2009, 03:10 AM
Meh.

Call me when they unban Mind Twist. Until then, there's no reason to play Demon Stompy over Dragon Stompy, Faerie Stompy, and Elephant Stompy.

I've played a lot all of them, and I know why I'd play Imp Stompy over all these. DS is better when your metagame is low in red, in chalice decks and in monocolored decks. FS is better when the metagame has a lot of combo. ES looked very promising to me but I could never do anything consistent with it. IS is better when the metagame is full of aggro-control. Currently, I'd probably play IS.

But, yeah, Demon Stompy is very bad. Suicide a lot, creatures with no evasion.

eq.firemind
06-26-2009, 03:33 AM
there's no reason to play Demon Stompy over Dragon Stompy, Faerie Stompy, and Elephant Stompy.
Err... There is no reason not to play Thresh 'cause it's the best deck in format.

Back on topic: the deck focuses on Nightmare/SoLaS recursion.
I need help with discard outlet (currently Rotting Rats).
But it must not be only discard outlet. It must do something else (at least, Rats disrupt and can be reused).
The deck has Stalkers, Blossoms and equipment for stomping, so the card better be disruptive, not beating(at least, Rats disrupt and can be reused).
Any ideas on this? Maybe Cunning Lethermancer?

Maveric78f
06-26-2009, 03:51 AM
Why do you focus on a discard outlet ? Do you really need one ? I mean that if your creatures are not countered nor destroyed, you're probably winning don't you ? Moreover, you already have Shriek and Fleshbag to put a first creature to grave.

If you're stuck with that idea, I would propose :
Augur of Skulls
Mournwhelk

[reptiLe]
06-26-2009, 08:24 AM
I need help with discard outlet (currently Rotting Rats).
But it must not be only discard outlet. It must do something else (at least, Rats disrupt and can be reused).
couLd zombie infestation fit the roLe?

Zigg
06-28-2009, 04:40 PM
I need help with discard outlet (currently Rotting Rats).

Vampire hounds could be worth a try.