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View Full Version : [SCD]: Artificer's Intuition



Goblin Snowman
07-13-2009, 06:57 PM
Card type: Enchantment

Casting cost: 1U.

Oracle text: U, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

In a format where there are a number of excellent 1cc Artifacts fitting a wide variety of strategies, from Dreadnought to Grindstone to Engineered Explosives, why has Artificer's Intuition never been played in a real deck? It has an extremely potent effect at the cost of a great deal of blue mana and a deck built around it.

An obvious comparison to AI would be Survival of the Fittest, a card that has always been powerful in Legacy. Does the lack of a Squee, Goblin Nabob consign this card to the junk rare bin? Or is someone able to find a use for it?

Michael Keller
07-13-2009, 07:11 PM
I actually built a deck around Artificier's Intuition some time ago. It might be buried somewhere deep in the archives.

I'm pretty sure the deck played like Volrath's Shapeshifter and Dreadnought. I even had cards like Seat of the Synod in there for utility. What gives Survival the advantage over A.I. is overwhelming explosiveness. You can build up a horde super fast. Unfortunately, A.I. seemed to just beat around the bush when I was testing it out.

I do think I made a Top 8 with it one time, but I scrapped it soon thereafter. It just wasn't capable of keeping up with the more powerful decks in the format at the time and I really just wanted to tinker around with it to see how it worked.

Tacosnape
07-13-2009, 07:13 PM
This card won't see play until artifacts have a Squee. Here's why.

For :1::u::u: and discarding an artifact, this will get you any artifact with converted mana cost 1 or less from your library.

Trinket Mage does the same thing for :2::u:, plus you don't have to discard an artifact, and you get a 2/2 body.

Academy Ruins is the most synergistic card with Artificer's Intuition, but blue can't really generate the mana to abuse this until late game, and the merit of the combo is very questionable given that it provides no card advantage and is vulnerable to any nonbasic land hate or graveyard hate.

Michael Keller
07-13-2009, 07:22 PM
This card won't see play until artifacts have a Squee. Here's why.

For :1::u::u: and discarding an artifact, this will get you any artifact with converted mana cost 1 or less from your library.

Trinket Mage does the same thing for :2::u:, plus you don't have to discard an artifact, and you get a 2/2 body.

Academy Ruins is the most synergistic card with Artificer's Intuition, but blue can't really generate the mana to abuse this until late game, and the merit of the combo is very questionable given that it provides no card advantage and is vulnerable to any nonbasic land hate or graveyard hate.

What he said.

There really isn't anything necessary to go fetch for that price and that cost that you can't already do with Trinket Mage. To win the game, you'll probably end up needing a Dreadnought for its cost (with A.I.). And like Taco said, you're better off cutting the B.S. and getting down to brass-tacks with Trinket.

Having the 2/2 body helps tremendously, as well.

BreathWeapon
07-13-2009, 08:46 PM
You'd need ubanned Skull Clamp, then you'd be able to run Affinity on steroids.

beastman
07-13-2009, 08:47 PM
You wouldnt need intuition for affinity to be ridiculous if skullclamp was legal.

Omega
07-14-2009, 01:51 PM
Except that I'm not sure if Skullclamp would be make Affinity crazier than Elves, Goblin and Merfolk :)

Robert

beastman
07-14-2009, 04:34 PM
I remember affinity in T2 before skullclamp was banned. The amound of card drawing was ridiculous. If it was legal in legacy, it would be weaker than it was, but it would still easily be tier 1.

LostButSeeking
07-14-2009, 05:04 PM
Wouldn't it make elves other tribal decks equally as ridiculous?

beastman
07-14-2009, 05:07 PM
It would make elves almost unbeatable.

Arctic_Slicer
07-14-2009, 05:53 PM
It would make elves almost unbeatable.

Which is exactly why the card will stay banned.

Artificer's intuition is a good card but most of the stuff you want to fetch with it is banned in this format making it subpar. As has been pointed out; Trinket Mage does what this card does but much better.

hi-val
07-14-2009, 07:41 PM
Suicide Virus, the Mike Long masterpiece in Vintage, ran Myr Servitors and Skullclamps so you could get three Servitors in the bin, one in play and clamp three per turn for Real Ultimate Cards. Gettings Servitors going seems to be the most exciting thing to be done with AI, so I think it's most common use right now will be gumming up my searches for "mtg intuition" on Ebay.

Sanguine Voyeur
07-14-2009, 08:35 PM
There's nothing worth digging up in Legacy. If this format had skullclamp, it could have some use.

I love this card in vintage. Discard into Lotus is effectively a blue ritual.