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View Full Version : [Article] Matchup Analysis: Bant CounterTop versus Dreadstill



Bardo
07-27-2009, 03:54 PM
More articles like this (http://www.starcitygames.com/magic/legacy/17801_Legacys_Allure_Matchup_Analysis_Bant_CounterTop_versus_Dreadstill.html).

I enjoyed it.

johanessen
07-27-2009, 04:37 PM
Nice reading. I enjoyed it also :)

Amon Amarth
07-27-2009, 05:17 PM
I liked the article. Good matchup analysis with many important decisions that were highlighted. One little thing to note is that I don't think Doug put enough emphasis on Dreadstill's ability to just win with an early 'Nought backed up by permission. IMHO that is the reason to choose Dreadstill over other Counter-Top-Goyf based decks.

Overall, good stuff!

miko
07-28-2009, 04:18 AM
problem with an analysis like that is that you can see both hands. it would have been far better if two different players would have constructed a fake match and a neutral spectator would have written down decisions handcards and gamechoices.
but a nice article. its interesting how dough favours bant. seems to be his tier 1 deck of choice ;)

Mictlantecuhtli
07-28-2009, 06:33 AM
I enjoyed the article a lot. It seemed clear that Doug put a lot of work into this article (the testing itself, games selection and analysis write up) which is very much appreciated.

I was wondering about the sideboard for Bant... Unless i'm missing something, i would probably bring in at least one Path to Exile for a Jitte against Dreadstill (and maybe two Path for two Jitte?). I haven't played the matchup but i guess i'd be happier to draw a PtE against Dreadstill than Jitte, especially if a Dreadnought has already sneaked into play. In addition, multiple StP + PtE in hand doesn't seem too bad either as they will often clear a FoW off the Dreadstill player hand so you can resolve the second one.