Tangle.Wire
08-10-2009, 06:33 AM
Hi, is there actually a thread about a UGR Stiflenought version especially without beeing the tempo ThreshThreshThreshThreshThresh + stifle/dreanought or the Dreadstill variant? If there is not i'd like to start some brainstorming about the list i wanna give a try in 2 weeks:
4 Tarmogoyf
3 Phyrexian Dreadnought
2 Trinket mage
4 Ponder
4 Brainstorm
4 Stifle
4 Force of Will
4 Daze
3 Spell Snare
4 Fire//Ice
2 Firespout
1 Engineered Explosives
1 Crucible of Worlds
1 Academy Ruins
4 Wasteland
1 Island
3 Polluted Delta
3 Flooded Strand
4 Tropical Island
4 Volcanic Island
Sideboard:
4 Pyroblast
2 Pithing Needle
2 Krosan Grip
1 Firespout
1 Engineered Explosives
3 Relic of Progenitus
2 Trygon Predator? - Dont know how to use those 2 slots.
I played Canadian Threshold this sunday on a lokal tournament lost to a couple of aggro-decks even goblins (but this game was bad luck) also i saw a lot more Aggro (most tribals like fish,goblins etc) around the other tables so i came up giving UGR a chance. I played StifleNought a long time in an 0815 Counterbalance build and some DreadStill lists but i feel like playing this deck needs to tempo up nearly as Canadian Threshold does cause on a mid-lategame they will have to many answers for the Dreadnought. My first thoughts where just adding the Dreadnoughts to the typical Threshold list but that caused to many slots and fails the typical disrupt plan of Threshold so i wanted to build a "new" list.
I think most of the Cards are specific for their colors, the Cruicible is maybe a weird choice as i dont play factories at all but with the wasteland lock you can hold some speed by keeping the opponent screwed or at least color screwed, also whats a bit more important to me - crucible gives backup against other land disruption.
- would like to get some ideas how this deck could be optimized.
4 Tarmogoyf
3 Phyrexian Dreadnought
2 Trinket mage
4 Ponder
4 Brainstorm
4 Stifle
4 Force of Will
4 Daze
3 Spell Snare
4 Fire//Ice
2 Firespout
1 Engineered Explosives
1 Crucible of Worlds
1 Academy Ruins
4 Wasteland
1 Island
3 Polluted Delta
3 Flooded Strand
4 Tropical Island
4 Volcanic Island
Sideboard:
4 Pyroblast
2 Pithing Needle
2 Krosan Grip
1 Firespout
1 Engineered Explosives
3 Relic of Progenitus
2 Trygon Predator? - Dont know how to use those 2 slots.
I played Canadian Threshold this sunday on a lokal tournament lost to a couple of aggro-decks even goblins (but this game was bad luck) also i saw a lot more Aggro (most tribals like fish,goblins etc) around the other tables so i came up giving UGR a chance. I played StifleNought a long time in an 0815 Counterbalance build and some DreadStill lists but i feel like playing this deck needs to tempo up nearly as Canadian Threshold does cause on a mid-lategame they will have to many answers for the Dreadnought. My first thoughts where just adding the Dreadnoughts to the typical Threshold list but that caused to many slots and fails the typical disrupt plan of Threshold so i wanted to build a "new" list.
I think most of the Cards are specific for their colors, the Cruicible is maybe a weird choice as i dont play factories at all but with the wasteland lock you can hold some speed by keeping the opponent screwed or at least color screwed, also whats a bit more important to me - crucible gives backup against other land disruption.
- would like to get some ideas how this deck could be optimized.