Dark_Cynic87
08-26-2009, 11:42 AM
Here's a list I've been toying with on MWS and I like it quite a bit. It's fairly straightforward, a few synergies I really like. Here it is:
CREATURES--20
4x Tarmogoyf
4x Dark Confidant
3x Eternal Witness
4x Nimble Mongoose
1x Progenitus
4x Birds of Paradise
SPELLS--22
2x LftL
4x Reanimate
3x Unearth
4x Thoughtseize
2x Crop Rotation
3x Natural Order
4x StP
LAND--18
4x Wasteland
3x Windswept Heath
3x Polluted Delta
3x Bayou
1x Scrublands
1x Swamp
1x Forest
1x Volrath's Stronghold
1x Dryad Arbor
SIDEBOARD--15
3x Gaddock Teeg
3x Krosan Grip
3x Pernicious Deed
3x Aether Vial
2x Relic//Crypt
1x Plains
Choices:
Birds of Paradise is the only really *odd* choice for the list, but that's there for the ability to smooth mana curve as well as be a toss for NO. It may come out, but as of right now I like it.
Synergies:
Unearth + E. Witness: This is an infinite chump blocker for one black mana. And, it cycles for a little card advantage if need be.
Thoughtseize + Reanimate: Works good. Heavy on lifeloss, but against decks like Thresh it's been doing okay. Doesn't always resolve, but when it does and it hits their goyf, it pretty much seals it up.
I'm @ work, so I'll have to do more on this, but I think it's a fresh new look at Reanimator.
Pce,
--DC
CREATURES--20
4x Tarmogoyf
4x Dark Confidant
3x Eternal Witness
4x Nimble Mongoose
1x Progenitus
4x Birds of Paradise
SPELLS--22
2x LftL
4x Reanimate
3x Unearth
4x Thoughtseize
2x Crop Rotation
3x Natural Order
4x StP
LAND--18
4x Wasteland
3x Windswept Heath
3x Polluted Delta
3x Bayou
1x Scrublands
1x Swamp
1x Forest
1x Volrath's Stronghold
1x Dryad Arbor
SIDEBOARD--15
3x Gaddock Teeg
3x Krosan Grip
3x Pernicious Deed
3x Aether Vial
2x Relic//Crypt
1x Plains
Choices:
Birds of Paradise is the only really *odd* choice for the list, but that's there for the ability to smooth mana curve as well as be a toss for NO. It may come out, but as of right now I like it.
Synergies:
Unearth + E. Witness: This is an infinite chump blocker for one black mana. And, it cycles for a little card advantage if need be.
Thoughtseize + Reanimate: Works good. Heavy on lifeloss, but against decks like Thresh it's been doing okay. Doesn't always resolve, but when it does and it hits their goyf, it pretty much seals it up.
I'm @ work, so I'll have to do more on this, but I think it's a fresh new look at Reanimator.
Pce,
--DC