Pastorofmuppets
08-26-2009, 09:31 PM
this was the love child of my Nether Void thread.
Bw Toolpox
4 Mishra's Factory
3 Scrubland
3 Wasteland
4 Bloodstained Mire
4 Swamp
2 Urborg, Tomb of Yawgmoth
2 Polluted Delta
2 Nether Spirit
4 Enlightened Tutor
3 Mox Diamond
3 Thoughtseize
1 Duress
1 Phyrexian Totem
4 Bitterblossom
2 Nether Void
2 Crucible of Worlds
3 Dark Ritual
4 Smallpox
3 Pox
1 Engineered Explosives
2 Syphon Life
2 Contamination
1 Smokestack
Sideboard
1 Engineered Explosives
2 Seal of Doom
2 Engineered Plague
2 Tormod's Crypt
2 The Abyss
2 Seal of Cleansing
2 Damnation (Disk?)
2 Leyline of the Void
a Quick primer:
this deck is pretty much a jack of all trades. It has the ability to take care of a lot of potential problems at once. Your opening turns will either play just like regular old pox, or you'll be racing to achieve one of the deck's lock conditions. The deck runs plain old Wastelock, which it does quite sucessfully. Contamination and Bitterblossom/Nether Spirit creates a lock against everything except Ravager, decks that already have their vials out, Black heavy decks (Eva Green specifically, but Black Stax, Sui Black, and MBC fall under this category) and combo decks that rely heavily on mana from spells and artifacts. This deck can't be played in every Meta, but it does have some good matchups.
Matchups: (all information collected from MWS, do you have any Idea how long it took to be able to gather this information?)
Thresh, tempo or not: ~55/45 in my favor, 20-some matches played
the best way to describe this matchup is that you have more must-counters than they have counters. Unless your opponent has already seen your hand, they don't know what to counter. Play with a little swagger, and don't try to resolve whatever lock you're holding onto right away. Draw them out some. especially if you have Spirit/Blossom buying you time.
Important cards to have:
-Mox Diamond (specifically against Tempo Thresh, this might be your only way to cast the Enlightened Tutor)
-Crucible (Important for Wastelock against UGx and for recursion against Wastelands)
-Bitterblossom/Spirit (it's an aggro deck after all, and you need some defense.)
-Contamination Lock (if it resolves, your only opponents are their alternate-cost counterspells against your entire deck. Only gets better if your opponent traded off their Dazes for Spell Snares).
-Raced Void (when it resolves, you've bought yourself a few turns before it's goyfytime.)
Sideboarding:
-1 Engineered Explosives
-1 Duress
-1 Phyrexian Totem
-1 Smokestack
+2 Tormod's Crypt
+2 Seal of Doom (the deck runs so few creatures, killing their goyf can hurt)
or
+1 Seal of Doom
+1 Seal of Cleansing (if Jitte is getting on your nerves)
Problem Cards:
Tarmogoyf
Jitte
more matchups to come, I don't know what the post size limit is
Bw Toolpox
4 Mishra's Factory
3 Scrubland
3 Wasteland
4 Bloodstained Mire
4 Swamp
2 Urborg, Tomb of Yawgmoth
2 Polluted Delta
2 Nether Spirit
4 Enlightened Tutor
3 Mox Diamond
3 Thoughtseize
1 Duress
1 Phyrexian Totem
4 Bitterblossom
2 Nether Void
2 Crucible of Worlds
3 Dark Ritual
4 Smallpox
3 Pox
1 Engineered Explosives
2 Syphon Life
2 Contamination
1 Smokestack
Sideboard
1 Engineered Explosives
2 Seal of Doom
2 Engineered Plague
2 Tormod's Crypt
2 The Abyss
2 Seal of Cleansing
2 Damnation (Disk?)
2 Leyline of the Void
a Quick primer:
this deck is pretty much a jack of all trades. It has the ability to take care of a lot of potential problems at once. Your opening turns will either play just like regular old pox, or you'll be racing to achieve one of the deck's lock conditions. The deck runs plain old Wastelock, which it does quite sucessfully. Contamination and Bitterblossom/Nether Spirit creates a lock against everything except Ravager, decks that already have their vials out, Black heavy decks (Eva Green specifically, but Black Stax, Sui Black, and MBC fall under this category) and combo decks that rely heavily on mana from spells and artifacts. This deck can't be played in every Meta, but it does have some good matchups.
Matchups: (all information collected from MWS, do you have any Idea how long it took to be able to gather this information?)
Thresh, tempo or not: ~55/45 in my favor, 20-some matches played
the best way to describe this matchup is that you have more must-counters than they have counters. Unless your opponent has already seen your hand, they don't know what to counter. Play with a little swagger, and don't try to resolve whatever lock you're holding onto right away. Draw them out some. especially if you have Spirit/Blossom buying you time.
Important cards to have:
-Mox Diamond (specifically against Tempo Thresh, this might be your only way to cast the Enlightened Tutor)
-Crucible (Important for Wastelock against UGx and for recursion against Wastelands)
-Bitterblossom/Spirit (it's an aggro deck after all, and you need some defense.)
-Contamination Lock (if it resolves, your only opponents are their alternate-cost counterspells against your entire deck. Only gets better if your opponent traded off their Dazes for Spell Snares).
-Raced Void (when it resolves, you've bought yourself a few turns before it's goyfytime.)
Sideboarding:
-1 Engineered Explosives
-1 Duress
-1 Phyrexian Totem
-1 Smokestack
+2 Tormod's Crypt
+2 Seal of Doom (the deck runs so few creatures, killing their goyf can hurt)
or
+1 Seal of Doom
+1 Seal of Cleansing (if Jitte is getting on your nerves)
Problem Cards:
Tarmogoyf
Jitte
more matchups to come, I don't know what the post size limit is