Digital Devil
09-09-2009, 05:35 AM
Hi to everyone!!! I've always been tinkering about an efficient and effective recursion deck. I used to play a strange version of ITF, then I switched to a Survivalish build, then... then I built this abomination!!! I always wanted to build a deck based on Gifts Ungiven, and when I read somewhere about Gifts Rock, I fell in love with Veteran Explorer. Not in reality, just in a platonic way =)
Then I picked up 61 (yes, 61) random cards and in a random way I came to this random list:
// Deck file for Magic Workstation (http://www.magicworkstation.com)
// Lands
4 [ALA] Forest (3)
3 [MI] Swamp (3)
3 [ALA] Island (1)
3 [ON] Windswept Heath
2 [ON] Polluted Delta
1 [TSP] Academy Ruins
1 [R] Bayou
1 [R] Tropical Island
1 [B] Underground Sea
1 [OD] Cephalid Coliseum
1 [AQ] Mishra's Factory (1)
1 [TE] Wasteland
// Creatures
4 [WL] Veteran Explorer
3 [FD] Eternal Witness
1 [ON] Gigapede
1 [JU] Genesis
1 [ARB] Lord of Extinction
1 [SHM] Faerie Macabre
1 [LRW] Shriekmaw
// Spells
4 [NE] Accumulated Knowledge
3 [CHK] Gifts Ungiven
3 [JU] Cabal Therapy
2 [CHK] Sensei's Divining Top
2 [OD] Innocent Blood
2 [AP] Pernicious Deed
2 [TE] Intuition
1 [FD] Engineered Explosives
1 [TSP] Krosan Grip
1 [10E] Crucible of Worlds
1 [RAV] Darkblast
1 [ARB] Maelstrom Pulse
1 [RAV] Life from the Loam
1 [TO] Nostalgic Dreams
1 [B] Regrowth
1 [EVE] Raven's Crime
// Sideboard
SB: 1 [TSP] Krosan Grip
SB: 1 [SOK] Pithing Needle
SB: 1 [5E] Hydroblast
SB: 1 [PLC] Extirpate
SB: 1 [R] Blue Elemental Blast
SB: 1 [US] Back to Basics
SB: 1 [MR] Chalice of the Void
SB: 1 [NE] Reverent Silence
SB: 1 [NE] Submerge
SB: 1 [UL] Defense Grid
SB: 1 [TE] Propaganda
SB: 1 [SH] Spike Feeder
SB: 1 [TSB] Tormod's Crypt
SB: 1 [UD] Powder Keg
SB: 1 [UL] Engineered Plague
Resilient to mana denial, since it's a mana-hungry deck, this pile of junk has all-sort-of shenanigans you can ever think of. Lots of basics to abuse Veteran Explorer and to avoid being shut down by a single Blood Moon. Some nonbasics just to complete the toolbox.
The deck revolves around Gifts and Intuition: with those you can search for virtually anything and still get the cards you want. Accumulated Knowledge is the draw engine, the other cards are just utilities and ways to recur them. The synergies are intricated and subtle, and are a lot, also. Gigapede and Lord of Extinction are the main winconditions. With an Intuition pile of Gigapede/Genesis/Lord you are pretty much guaranteed to have a huge beatstick capable of winning the game with ease. As for the quantities, the only thing I should think about is the 4th Cabal Therapy. I play 3 because if I strictly need them I can play Intuition or Gifts and get one of them by sure, and to have some *5%* chance against combo. Loam is a last-minute inclusion, since I found that it comboes well with the dump-into-the-grave-then-recur mechanic, and helps mantaining Gigapede, as well as casting uber Nostalgic Dreams, and with Crime (I swapped a Therapy to fit a singleton of this) it -can- help destroying your opponent's hand to make sure your bombs connect. I'll stop boring you with useless things, they are still a pile of 61-janky cards, so, discuss and suggest!!!
Then I picked up 61 (yes, 61) random cards and in a random way I came to this random list:
// Deck file for Magic Workstation (http://www.magicworkstation.com)
// Lands
4 [ALA] Forest (3)
3 [MI] Swamp (3)
3 [ALA] Island (1)
3 [ON] Windswept Heath
2 [ON] Polluted Delta
1 [TSP] Academy Ruins
1 [R] Bayou
1 [R] Tropical Island
1 [B] Underground Sea
1 [OD] Cephalid Coliseum
1 [AQ] Mishra's Factory (1)
1 [TE] Wasteland
// Creatures
4 [WL] Veteran Explorer
3 [FD] Eternal Witness
1 [ON] Gigapede
1 [JU] Genesis
1 [ARB] Lord of Extinction
1 [SHM] Faerie Macabre
1 [LRW] Shriekmaw
// Spells
4 [NE] Accumulated Knowledge
3 [CHK] Gifts Ungiven
3 [JU] Cabal Therapy
2 [CHK] Sensei's Divining Top
2 [OD] Innocent Blood
2 [AP] Pernicious Deed
2 [TE] Intuition
1 [FD] Engineered Explosives
1 [TSP] Krosan Grip
1 [10E] Crucible of Worlds
1 [RAV] Darkblast
1 [ARB] Maelstrom Pulse
1 [RAV] Life from the Loam
1 [TO] Nostalgic Dreams
1 [B] Regrowth
1 [EVE] Raven's Crime
// Sideboard
SB: 1 [TSP] Krosan Grip
SB: 1 [SOK] Pithing Needle
SB: 1 [5E] Hydroblast
SB: 1 [PLC] Extirpate
SB: 1 [R] Blue Elemental Blast
SB: 1 [US] Back to Basics
SB: 1 [MR] Chalice of the Void
SB: 1 [NE] Reverent Silence
SB: 1 [NE] Submerge
SB: 1 [UL] Defense Grid
SB: 1 [TE] Propaganda
SB: 1 [SH] Spike Feeder
SB: 1 [TSB] Tormod's Crypt
SB: 1 [UD] Powder Keg
SB: 1 [UL] Engineered Plague
Resilient to mana denial, since it's a mana-hungry deck, this pile of junk has all-sort-of shenanigans you can ever think of. Lots of basics to abuse Veteran Explorer and to avoid being shut down by a single Blood Moon. Some nonbasics just to complete the toolbox.
The deck revolves around Gifts and Intuition: with those you can search for virtually anything and still get the cards you want. Accumulated Knowledge is the draw engine, the other cards are just utilities and ways to recur them. The synergies are intricated and subtle, and are a lot, also. Gigapede and Lord of Extinction are the main winconditions. With an Intuition pile of Gigapede/Genesis/Lord you are pretty much guaranteed to have a huge beatstick capable of winning the game with ease. As for the quantities, the only thing I should think about is the 4th Cabal Therapy. I play 3 because if I strictly need them I can play Intuition or Gifts and get one of them by sure, and to have some *5%* chance against combo. Loam is a last-minute inclusion, since I found that it comboes well with the dump-into-the-grave-then-recur mechanic, and helps mantaining Gigapede, as well as casting uber Nostalgic Dreams, and with Crime (I swapped a Therapy to fit a singleton of this) it -can- help destroying your opponent's hand to make sure your bombs connect. I'll stop boring you with useless things, they are still a pile of 61-janky cards, so, discuss and suggest!!!