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Scrabble
09-21-2009, 12:30 PM
So I've decided that I'm going to create the deck that breaks the legacy format in half. But I need to know a few things first:

What is required to make a deck that wins?

-dodges counterbalance (or can deal with it)
-answers to Goyf
-doesn't die to Moon effects

What else? What, in your opinion, is essential to make a tier 1 deck?

TheRock
09-21-2009, 12:55 PM
Having a solid manabase that doesn't roll over to Wasteland, either consistency or explosive power even through one piece of hate, resiliency to Duress/Seize, and a good card advantage engine (virtual or actual) are really good requirements (combo may not count for this).

At this point, pretty much every aggro strategy that has a chance has been tried out, so you have to look at the other four archetypes.

godryk
09-21-2009, 01:04 PM
Sometimes The Source may give you a wrong/biased idea of the metagame. In many metagames, for example in most of Spain, mana stability is more important than ability to dodge Counterbalance, as Stifle+Wasteland sees a lot of play.

And surviving to a Goyf Sligh/Zoo kind of deck is basic, as Zoo is a common competitive deck in most of metagames. Hell, it's widely played with certain success even in the CB-flooded american east coast.

emidln
09-21-2009, 01:33 PM
And surviving to a Goyf Sligh/Zoo kind of deck is basic, as Zoo is a common competitive deck in most of metagames. Hell, it's widely played with certain success even in the CB-flooded american east coast.

It's a primary reason that the east coast is becoming less CB-flooded. Nobody playing CB wants to face 3+ rounds of modern Zoo because the matchup isn't that great.

hungryLIKEALION
09-21-2009, 01:35 PM
It's a primary reason that the east coast is becoming less CB-flooded. Nobody playing CB wants to face 3+ rounds of modern Zoo because the matchup isn't that great.

Yeah, that's what I was gonna say.

We nacatls get shit done :cool:

Jeff Kruchkow
09-21-2009, 02:03 PM
doesn't roll to combo. its the reason I will never play with something like elves. Flat out losing to a deck that is popular is a bad, bad thing.

Goaswerfraiejen
09-21-2009, 02:10 PM
...is played by a significant number of people.

keys
09-21-2009, 02:57 PM
Moxie.



Oh, also, Tombstalker.