View Full Version : [Deck] Berserk Stompy
Kich867
04-16-2012, 04:28 PM
Isn't this the lord you've all been waiting for?
http://forums.mtgsalvation.com/attachment.php?attachmentid=130088&d=1334549290
Not really. At casting cost 3, you're not seeing her utilize her effectiveness until turn 4+ and by then you've already run your creatures out.
This deck doesn't really care about blockers, it berserks through them.
jares
04-18-2012, 01:13 AM
There's absolutely 0% chance to use it without blue.
Well, you can always pitch it to Bounty of the Hunt. :tongue:
Cheers,
jares
boneclub24
04-18-2012, 01:23 AM
Well, you can always pitch it to Bounty of the Hunt. :tongue:
Cheers,
jares
Don't forget Vine Dryad!
lyracian
04-18-2012, 03:41 AM
New Spoiler cards. Nothing outstanding but...
~Awesome Presence G1 (2 CMC)
Instant
Prevent all damage that would be dealt this turn by creatures other than target creature.
~Nature's Blessing 4G (5 CMC)
Sorcery
Distribute four +1+1 counters among any number of target creatures.
Miracle G
Protective Chant G1 (2 CMC)
Instant
Target creature you control gains hexproof until end of turn. You gain life equal to that creature’s toughness.
Life gain on Chant is nice but the other two Hexproof cards (Vines & Rangers Guile) are better. Blessing is at least a permanent pump but like the Miracle Berserk it is not much use in your opening hand.
jares
04-18-2012, 06:40 AM
New Spoiler cards. Nothing outstanding but...
~Awesome Presence G1 (2 CMC)
Instant
Prevent all damage that would be dealt this turn by creatures other than target creature.
~Nature's Blessing 4G (5 CMC)
Sorcery
Distribute four +1+1 counters among any number of target creatures.
Miracle G
Protective Chant G1 (2 CMC)
Instant
Target creature you control gains hexproof until end of turn. You gain life equal to that creature’s toughness.
Life gain on Chant is nice but the other two Hexproof cards (Vines & Rangers Guile) are better. Blessing is at least a permanent pump but like the Miracle Berserk it is not much use in your opening hand.
It will be interesting to test the Miracle cards that are relevant to this deck. By design, these cards offer great value for their Miracle costs, but also induce inconsistencies by being virtually unplayable when drawn in the opening hand. Now that I think of it, Miracle cards were somewhat designed like anti-Leylines. Bounty of the Hunt is the only card I can think of that can somewhat ease the disadvantage of drawing into a Miracle card in the opening hand, but this card alone might not be enough to make these the Miracle cards worth playing in this deck (unfortunately, Vine Dryad doesn't look too attractive).
Could you guys think of any other cards that might be able to help? I don't expect this exploration to be too fruitful for the deck though, as this is being done more out of curiosity rather than for optimization/innovation.
Cheers,
jares
Pltnmngl
04-18-2012, 12:30 PM
Does anyone think this could work in modern? I'm tempted to port it over and start a thread.
boneclub24
04-18-2012, 12:53 PM
Does anyone think this could work in modern? I'm tempted to port it over and start a thread.
The fact that the deck's namesake card isn't legal in modern is a bit of an issue, as well as Invigorate and Seal of Strength.
If you do try, Assault Strobe could function as a Zerk.
The fact that the deck's namesake card isn't legal in modern is a bit of an issue, as well as Invigorate and Seal of Strength.
If you do try, Assault Strobe could function as a Zerk.
Is Modern legality simply having a modern bordered version of the card? Because I think Invigorate got reprinted in a theme deck with the modern border. I don't know anything about Modern rules however.
lyracian
04-20-2012, 02:52 AM
Does anyone think this could work in modern? I'm tempted to port it over and start a thread.You lose Berserk and Invigorate so not going to be so hot in Modern. The new Miricle 'zerk is an option but I do not think there is anything for Invigorate...
Is Modern legality simply having a modern bordered version of the card? Because I think Invigorate got reprinted in a theme deck with the modern border. I don't know anything about Modern rules however.No, it has to be in a modern set (8th Edtion+)
NihilObstat
04-20-2012, 10:36 AM
Does anyone think this could work in modern? I'm tempted to port it over and start a thread.
I used to have an Extend version of the deck with Fatal Frenzy which worked pretty nicely. It could work a lot better with Assault Strobe. PM me if you want my list ;-)
orcanmail
04-22-2012, 11:35 AM
I'm thinking about the SB for the deck, as I've learnt from playing Aggro decks in general
Against Storm Combo, combo, counter spell decks what can we SB
Well we have Viridian Zealots and Krosan Grips v artifacts and enchantments.
Crypts/Relics or Leyline of the void v Graveyard
Chalice of the Void, Mindbreak Trap v Storm Combo
Vexing Shusher, Seeds of Innocence are useful as well
So from these my current SB looks like
Crypt x2
relic of progenitus x2
vexing shusher x4
viridian zealot x4
Krosan Grip x3
So what do you all use in SB to support the creatures and pumps we run in Berserk stompy?
paeng4983
04-22-2012, 09:11 PM
I'm thinking about the SB for the deck ...
So from these my current SB looks like
Crypt x2
relic of progenitus x2
vexing shusher x4
viridian zealot x4
Krosan Grip x3
So what do you all use in SB to support the creatures and pumps we run in Berserk stompy?
Here's what I've been using:
PLAN A
3 seeds of innocence
2 fog
4 rushwood legate
1 gaea's blessing
3 tormod's crypt
PLAN B
3 rushwood legate
3 tormod's crypt
4 mindbreak trap
2 fog
3 seeds of innocence
PLAN C
3 vexing susher
3 mindbreak trap
2 tormod's crypt
1 faerie macabre
2 fog
2 wrap in vigor
2 ranger's guile
Siiig
04-25-2012, 06:45 PM
Here's what I've been using:
PLAN A
3 seeds of innocence
2 fog
4 rushwood legate
1 gaea's blessing
3 tormod's crypt
PLAN B
3 rushwood legate
3 tormod's crypt
4 mindbreak trap
2 fog
3 seeds of innocence
PLAN C
3 vexing susher
3 mindbreak trap
2 tormod's crypt
1 faerie macabre
2 fog
2 wrap in vigor
2 ranger's guile
Paeng, I've seen your SB lists with Fog more than once, what do you use it for?
paeng4983
04-25-2012, 09:41 PM
Fog is there for their creatures regardless of whatever type of deck I am facing.
dredge (3 GY hate and 2 fog)
U decks aggro (rushwood legates and fog)
gobs (fog)
mavs (fog and guile)
MUD aggro (seeds and fog)
I'm just a big fan of fog. Also, fog saved my ass many times already.
Magic-Style
05-21-2012, 05:27 AM
Hi all !
I play RGW Berserk Stompy last week at BOM 6. I Finished 68th with 732 player. 6 win, 1 draw, 2 loose.
2 Forest
3 Savannah
2 Taiga
1 Dryade Arbor
4 Windswept Heath
4 Wooded Foothills
1 Verdant Catacombe
4 Noble Hierarch
4 ESG
4 Wild Nacatl
4 Tarmogoyf
4 Kavu Predator
4 GSZ
2 Skyshroud Cutter
2 Sylvan Librarie
4 STP
4 Invigorate
3 VoV
4 Berserk
SB:
4 Nature's Claim
3 Gaddok Teeg
3 Seeds of Innocence
3 Pyroblast
2 REB
lyracian
05-21-2012, 09:03 AM
Hi all !
I play RGW Berserk Stompy last week at BOM 6. I Finished 68th with 732 player. 6 win, 1 draw, 2 loose.
Congratulation on getting into the top 100. Care to tell us more about how your games went? What decks did you beat, what did you lose too? How useful were the Red Blasts and the Swords?
Magic-Style
06-12-2012, 08:36 AM
Thanks ;)
I beat lot of Tempo Zoo, but i don't remember the other :s
STP is very nice with Kavu Predator, and REB is good to protect vs spell pierce, submerge... and kill jace :)
paeng4983
08-05-2012, 09:20 PM
*pls delete or ignore this
double post
paeng4983
08-05-2012, 09:43 PM
No interaction for the past weeks. I'll just put it here, over the weekend we went to a shop located at Molino, Cavite, further south of where we usually play. Unfortunately, because of the heavy rain that we had the night before, only 13 players showed up. So we only had it 4rds and cut to T4 semis to determine who will get the bye for Duel for Duals (Aug 26, BCI Makati).
I lost to my 1st RD in 3 games vs. Nic fit. If is wasn't for his timely pernicious deeds, i should have won that one. :-)
Then I won my next 3 RDs. I face UW control (2-0), then elves (2-0), and finally UR stiflenaught (2-0).
Lost to sneakyshow in 3 games. I almost have our 3rd game but his wipeaway saved him from the claw of a 36/x trample creature.
^_^
here's the list that i used
9 forest
1 arbor dryad
7 G_fetches
4 jungle lion
4 skarggan pit skulk
4 nettle sentinel
1 scryb sprites
1 tarmogoyf
2 strangleroot geist
4 kavu predator
4 silhana ledgewalker
4 berserk
4 rancor
4 invigorate
4 might of old krosa
3 seal of strength
SB
4 mindbreak trap
4 tormod's crypt
4 rushwood legate
3 seeds of innocence
Probably not enough to revive this deck up to current power level of the format, where other decks combo out before us with endless better protection than our raw "if everything fails, we can be an aggro deck", but this card is just incredibly good in our mono green deck:
http://media.wizards.com/images/magic/tcg/products/rtr/4xfhqpt6ek_en.jpg
This deck can simply go 16 creatures that are 2/x for :g: + 4 Silhana, with the added bonus of this card helping against combo.
boneclub24
09-05-2012, 10:21 PM
It also helps out against Life from the Loam. Fuck you, lands :)
It also helps out against Life from the Loam. Fuck you, lands :)
It has a lot of unusual benefits. Fighting Loam, Dredge, PiF combo and Snapcaster are the ones I can think of, but being a 2/1 for :g: that can block while still having these benefit is why this card is so good. Probably second only to Silhana.
Anyone knows if a lightning bolt hits her, the bolt goes to grave or to exile?
Viridia
09-06-2012, 09:44 AM
I will go to Exile, because the Dryad won't die to the lightningbolt, but due to being dealt more then lethal damage after the bolt has resolved.
boneclub24
09-13-2012, 12:50 AM
So Gui, are you thinking of dropping the Kavus then?
paeng4983
09-18-2012, 11:36 PM
I'm going to take a break from what we are used to, and let me post the brew that I am currently working on. Here's the list
15 forest
4 torpor orb
3 phyrexian dreadnaught
3 dryad militant
4 elvish spirit guide
4 llanowar elves
4 quirion ranger
4 rogue elephant
3 harvest wurm
3 scryb ranger
2 worldly tutor or 2 sylvan library
4 berserk
4 invigorate
4 seal of strength or vines of vastwood
Uhmmm... I'm still on the drawing board.
Basically I'm trying to abuse torpor in our deck.
Torpor can also be a good MD defensive card as against opponent's "comes into play" creatures.
So Gui, are you thinking of dropping the Kavus then?
I've dropped them a long time ago in my lists. While a MVP back in the day, 2/2 for :1::g: is just too high cost/efficiency, and he'll be that whenever you don't have a Invigorate. Invigorate, on the other hand, is good on its own.
2/1 for :g: already better, let go the gravehate clause
LOL, paeng4983 is so innovative. xD
Siiig
09-19-2012, 03:22 PM
I've dropped them a long time ago in my lists. While a MVP back in the day, 2/2 for :1::g: is just too high cost/efficiency, and he'll be that whenever you don't have a Invigorate. Invigorate, on the other hand, is good on its own.
2/1 for :g: already better, let go the gravehate clause
LOL, paeng4983 is so innovative. xD
I can attest to this as well. Kavu quickly went from a 4 of down down down for me in play. The only time I've found him to be a real power play was against like... random junk decks.
I personally feel like Geist has a good spot, but that's coming from someone who's looking into running G/u berserk because the main list folds really hard.
Horto
09-27-2012, 03:02 PM
Has anyone done any testing with Vault Skirge? I played with it as 3x a while ago and have to admit I kinda liked it. Just remembered this when read about ditching Kavus all together. Thou played with Kavus that time... which seemed to be the tits to topdeck against resolved Wurmcoil :cool:
I think Skirge has some merits to be considered; being non-green so it won't be sweeped with perish and such and being cc2 it also escapes Chalice of the Void@1. And at least once during my testing lifelink (with Rancor) turned out to be relevant and this happened vs. ANT which is my nemesis when playing with this deck.
How about Strangleroot, any love for it? Haven't done any testing with but it seems to fit into fast-dudes-and-pumps-plan like a glove, also having 2 to 1 possibility which this deck otherwise lacks.
Third, How about Dismember? While not being the most traditional choice for this deck, still every once in a while I find my self being stalled with one fattie with no true outs. In such situations Dismember would actually be dealing lots more damage than any pump spell in this deck.
Just some food for thought. I'm so excited about new Dryad! This will be my deck of choice for first ride in meta after RtR comes out.
paeng4983
09-27-2012, 09:54 PM
Has anyone done any testing with Vault Skirge? I played with it as 3x a while ago and have to admit I kinda liked it. Just remembered this when read about ditching Kavus all together. Thou played with Kavus that time... which seemed to be the tits to topdeck against resolved Wurmcoil :cool:
I think Skirge has some merits to be considered; being non-green so it won't be sweeped with perish and such and being cc2 it also escapes Chalice of the Void@1. And at least once during my testing lifelink (with Rancor) turned out to be relevant and this happened vs. ANT which is my nemesis when playing with this deck.
How about Strangleroot, any love for it? Haven't done any testing with but it seems to fit into fast-dudes-and-pumps-plan like a glove, also having 2 to 1 possibility which this deck otherwise lacks.
Third, How about Dismember? While not being the most traditional choice for this deck, still every once in a while I find my self being stalled with one fattie with no true outs. In such situations Dismember would actually be dealing lots more damage than any pump spell in this deck.
Just some food for thought. I'm so excited about new Dryad! This will be my deck of choice for first ride in meta after RtR comes out.
RE: Vault Skirge
Lifelink, flying, an almost 1cc creature and it not being green are its positive traits.
Especially the lifelink because it gives you somewhat enough distance from his calculation from his expected damages.
Although the con of having this is its 1 power. There will be times that, only if VS had originally 2 power, you'll find yourself short of two damage for the win.
But then again, it really depends on how your playing style with this deck. Let us know more what you learned with VS in our deck.
RE: COTV
Not everyone is using COTV at one against our deck. I think most of our opponent would prefer adding spot removals from their SB such as PTE and the like to help STP in its job. OR, they'll add mass removals such as DEEDS, DOJ/WOG, EE, PERISH.
RE: ANT
This is a hard match up for us all here. That's why I have 4 mindbreak trap in my SB to help my troops against this archetype of deck. I dont think having SV's lifelink would save us from ANT's hell.
RE: STRANGLE ROOT
I played this in a tournament replacing the 1 of each of tarmogoyf and scryb sprite. This guy rocks. IT being haste and undying really annoys my oppenent. Its like casting a 3/2 for ZERO.
RE: DISMEMBER
No doubt, this card is a good removal against their fatty creature. Removal, so that means it is a defensive card. The berserk deck is, as i see it, an aggressive one. Even its SB are configured against its worst MUs. But base on your post, having VS and dismember at the same time COULD be a good addition or tweak for this deck.
:D
BTW, did anyone here use this deck in today's meta?
miracles, RUG, UR, omnitell, sneakyshow, reanimator, mavs, stoneblade.
How was it? I did use this, see my post # 1269, and it performed well. But that tournament was just a 4 rounder.
We will have a big one this sunday and I am seriously considering this. Any thought/ comment if our current deck can make it to the top? What's going to be the pros and cons if it went head to head against them (miracles, RUG, UR, omnitell, sneakyshow, reanimator, mavs, stoneblade).
Thanks
:D
This is a deck I really wish would make a comeback. Strangleroot Geist seems like a great card but I don't think it can do it alone. Dryad Militant is cool but doesn't really add anything "new"
One odd thing though, how is Invigorate good without Kavu Predator? Its nice wtih Berserk I guess but not nearly as overpowered as it is for Poison.
boneclub24
09-28-2012, 09:15 PM
Hm, Geist does seem good. How many copies do you think should be tested, 2/3/4?
paeng4983
10-01-2012, 01:27 AM
This is a deck I really wish would make a comeback. Strangleroot Geist seems like a great card but I don't think it can do it alone. Dryad Militant is cool but doesn't really add anything "new"
One odd thing though, how is Invigorate good without Kavu Predator? Its nice wtih Berserk I guess but not nearly as overpowered as it is for Poison.
Personally, I still use kavu in the deck because of what it does with invigorate and berserk.
Geist can really add a new flavor to our deck. Being it HASTE is a big plus factor and its undying is superb. Its like two for one card (that is if their removal is not STP like one)
:D
Dryad militant, is not that strong in our format. EXCEPT if your opponent loves to USE instant or sorcery spell. an example of it is a combo deck that depends on Past in Flames, Ill Gotten Gains, etc.
How about, that 1 cc with ZERO to scavenge? I think we can also abuse that here. additional pump for skarggan? silhana? not bad.
Unfortunately, I had a change of heart. Instead of picking this deck for yesterday's big legacy event, I opt to go with TES and landed 5th after the day.
:D
*cheers
Personally, I still use kavu in the deck because of what it does with invigorate and berserk.
Geist can really add a new flavor to our deck. Being it HASTE is a big plus factor and its undying is superb. Its like two for one card (that is if their removal is not STP like one)
:D
Dryad militant, is not that strong in our format. EXCEPT if your opponent loves to USE instant or sorcery spell. an example of it is a combo deck that depends on Past in Flames, Ill Gotten Gains, etc.
How about, that 1 cc with ZERO to scavenge? I think we can also abuse that here. additional pump for skarggan? silhana? not bad.
Unfortunately, I had a change of heart. Instead of picking this deck for yesterday's big legacy event, I opt to go with TES and landed 5th after the day.
:D
*cheers
Would you actually play G 1/1+scavenge? That seems way weak to me.
paeng4983
10-02-2012, 09:32 PM
Would you actually play G 1/1+scavenge? That seems way weak to me.
@KBH
Uhmmm... Maybe you're right. On paper it seems weak. I'll play test it in the next days to come and will let you know guys of what my conclusion.
@bone
it depends on how you feel towards adding geist in the deck. As i see it, I'll only add up to 2, replacing the slot for tarmo (from chupaza's original list of creatures).
:-)
And by the way, last night we had a single round robin race to three wins playtest with my three high school buddies. They brought the following UW miracle, RUG and egg-combo sunrise thingy (kind of a modern combo deck with some legacy cards in it to make it move more faster).
And I brought my brewed torpor-stumpy and here's the list.
4 bayou
3 verdant catacomb
3 wooded foothills
1 forest
1 arbor dryad
4 torpor orb
4 phyrexian dreadnaught
4 dark confidant
4 elvish spirit guide
4 noble heirarch
4 rogue elephant
2 harvest wurm
4 scryb ranger
2 worldly tutor
1 sylvan library
4 berserk
4 invigorate
4 vines of vastwood
3 rancor
I did not have any SB yet, I was just testing the waters for its main deck.
As against the UW miracle, multiple terminus plus STP really hurt me. as you can see, all of my guys didn't have shroud, except to vastwood who was not in my hand when he exiled, through STP, my 24/12 berserked-dreadnaught. I won once, lost thrice.
As against the egg combo, there's really no interaction between us, its either I kill him or he goes off. And for the record, two out of three games, I almost have it. I never won a game. Lost thrice. Combo in whatever form is really a nemesis for us berserk users.
As against RUG, a resolved naught is really a game breaking for this one. Other than that, its like an uphill battle with his. I won thrice, lost twice.
boneclub24
10-03-2012, 01:04 AM
What's the verdict on the new Giant Growth? I'll still personally stick with beta, but I like it.
I don't feel that Geist add something new other than a RUG needing to kill it with 2 spells instead of 1, if that's the case. RUG already tends to counter our creature mass by blocking, and kill our creatures when we are pumping them. End up with a 3/2 when people cancel your combo by killing your creature isn't exactly great, and besides, most other decks will remove it with StP or PtE.
On the other hand, I don't agree that Dryad doesn't add something new to the deck. 2/1 for :g: is better than what we have already, being able to counter Loam, Dredge, Snapcaster-trick and delaying a lot of other graveyard tricks makes it a MUST PLAY in the worst case. It looks better than likely any other 1cc creature we run atm, maybe even Nettle Sentinel.
lyracian
10-03-2012, 08:50 AM
What's the verdict on the new Giant Growth? I'll still personally stick with beta, but I like it.I love the quote, my favorite yet. I have put two of them into my deck.
paeng4983
10-03-2012, 09:23 PM
http://magiccards.info/scans/en/rtr/125.jpg
The way the GG is presented, similarly looks like
http://listia.s3.amazonaws.com/photos/d687268f05ced3e7ec21/medium.jpg?1334112793
:D
I still go with that big black rat eating human flesh/ bones.
Horto
10-05-2012, 05:48 PM
I don't feel that Geist add something new other than a RUG needing to kill it with 2 spells instead of 1, if that's the case. RUG already tends to counter our creature mass by blocking, and kill our creatures when we are pumping them. End up with a 3/2 when people cancel your combo by killing your creature isn't exactly great, and besides, most other decks will remove it with StP or PtE.
On the other hand, I don't agree that Dryad doesn't add something new to the deck. 2/1 for :g: is better than what we have already, being able to counter Loam, Dredge, Snapcaster-trick and delaying a lot of other graveyard tricks makes it a MUST PLAY in the worst case. It looks better than likely any other 1cc creature we run atm, maybe even Nettle Sentinel.
Totally agree with everything here said on Dryad. Disruptive 2/1 for one mana is something this deck has been missing. Thumbs up that these powerful hybrid one-drops appear on Gatecrash as well! There's still Gruul and Simic coming up :)
But when comparing Geist and Kavu, StP argument here isn't valid, right? Same thing happens no matter which you're playing. Point here is what happens outside exiling removal. Two for one against RUG should be enough, it's a deck without any CA. Add card disadvantage from FoW to same mixture and you should be winning already with our threat density. Kavu is just trampling Grizzly without Invigorate and I just hate that. Is Geist enough to compensate lack of good old combo... I really don't know. At least on paper haste with undying seems really good. I can think dozens of positions where either of Geists abilities would be good and having them both on same dude just rocks. I'll just have to give it a try!
So next Sunday I'll be doing some testing at LGS with following list:
4 Dryad Militant
4 Nettle Sentinel
4 Skarrgan Pit-Skulk
4 Silhana Ledgewalker
4 Strangleroot Geist
4 Berserk
4 Invigorate
4 Rancor
4 Seal of Strength
3 Giant Growth
2 Vines of Vastwood
16 Forest
SB: TBA /w usual stuff anyways.
... with 3 slots left. Here I could use some help.
I would love to add another 3x one-drops, but constantly keep pondering another possibilities. Did some testing with Vault Skirge and while being strictly better than Scryb Sprites, 1/1 body still seems underwhelming especially after printing Dryad. Skyshroud Elite or Hidden Gibbons? Both feel bit too conditional. Maybe some random awesomeness as one-ofs, such as Xantid Swarm[cards]? Probably should just play 3x [cards]Jungle Lion, have 15 one drops with power 2 and stop thinking about things too cute.
Is Root Maze any good with all fetches running around? I have no experience playing it but somehow I have gut feeling that it should be added MD.
Vines also could be something else. Kinda like it as 2 of, it's just so flexible being protection, pump and even hoser (you can target opponents dudes as well!) when needed. I would like to test out Dismember here, but Geist and Dryad is enough testing for this time. Wanted to bring this out once again since I have lost too many games after opponent resolved Biggie after my rush, which eventually stalled me out of the game.
Greenpoe
10-06-2012, 04:00 AM
But when running Invigorate without Kavu, isn't going the infect route just better? Invigorate+infect is pretty insane after all, and with infect, invigorate+berserk goes from being good to being instant-win.
boneclub24
10-25-2012, 01:01 AM
But when running Invigorate without Kavu, isn't going the infect route just better? Invigorate+infect is pretty insane after all, and with infect, invigorate+berserk goes from being good to being instant-win.
Yeah, at this point it feels like a "bad" infect version (mono-green) would be just straight-up better.
orcanmail
11-10-2012, 06:05 AM
So Im leaning to splash white so I can include mother of runes to protect my berserked creature.
My list is
4 Mother of Runes
4 Llanowar Elves
4 Scryb Sprites
4 Seal of strength
3 Invigorate
3 Rancor
4 Berserk
4 Sylvan Library
4 Silhanna ledgewalker
3 Vexing shusher
4 Groundbreaker
4 Dryad Arbor
3 Windswept Heath
4 Wooded Foothills
4 Savannah
5 Forests
Sideboard
4 Chalice of the Void
3 Mindbreak Trap
4 Tormod's Crypt
4 Krosan Grip
I know it's 61 cards, just one for luck whilst I test it out.
OK the Mothers protect creatures, the Vexing Shushers allow Berserks to be cast. Ledgewalkers are essential as always, and rancors are good on scryb sprites.The Sylvan librarys are for card draw with fetchlands for shuffles, and the groundbreakers are with free invigorates and seals already on the table to reduce the mana to play and pump them up.
Chalice of the Void and Mindbreak Traps are for storm combo!!!! and Krosan Grips and Tormod's Crypts speak for themselves.
Comments?
When playing Berserk Stompy I realised weaknesses were lack of card draw and having Berserked creatures removed! I hope the splash will help.
paeng4983
11-10-2012, 01:31 PM
Just came home from a 60 plus players tournament, and i scrubbed out with our deck going 2-3 then dropped.
My MUs were:
mbc 1-2
rug 2-1
tez control 2-0
rug 1-2
mbc 0-2
then went to play standard at the near by shop in which i landed in a heart breaking 9th place using gw aggro.
dryad militant was superb in RUG matches. it really slowed their nimbles and dwarfed a little their goyfs..
@orcanmail, our deck is design to do it all now. I think, if you really would like to protect your creatures, as well as you pump spells, splash it with B. discard thier threats with duress, kozilek or thoughtseize. :D just my two cents
kiblast
11-10-2012, 02:47 PM
@orcanmail, our deck is design to do it all now. I think, if you really would like to protect your creatures, as well as you pump spells, splash it with B. discard thier threats with duress, kozilek or thoughtseize. :D just my two cents
Isn't splashing for blue plain better? you get 4 Daze, 4 Brainstorm and 3 Flusterstorm.
paeng4983
11-11-2012, 12:08 AM
Isn't splashing for blue plain better? you get 4 Daze, 4 Brainstorm and 3 Flusterstorm.
As i see it, if you intend to pair our deck with U, berserk-infect is the best build to use.
Im actually in the process of adding orim's chant or silence plus gitaxian probes in our deck as its protection before i go off.
but unfortunately, i was not able to tweak my deck into that build yesterday.
paeng4983
11-14-2012, 03:18 AM
Here’s what I was saying days ago, splashing W in our deck
16 lands
3 windswept heath
3 (other G fetches)
2 savannah
8 forest
8
4 silence
4 gitaxian probe
20
1 arbor dryad
3 silhana ledgewalker
4 dryad militant
4 jungle lion
4 nettle sentinel
4 skyshroud elite
16
4 berserk
4 might of old krosa
4 seal of strength
4 invigorate
What you think guys?
Siiig
12-07-2012, 05:23 PM
Here’s what I was saying days ago, splashing W in our deck
16 lands
3 windswept heath
3 (other G fetches)
2 savannah
8 forest
8
4 silence
4 gitaxian probe
20
1 arbor dryad
3 silhana ledgewalker
4 dryad militant
4 jungle lion
4 nettle sentinel
4 skyshroud elite
16
4 berserk
4 might of old krosa
4 seal of strength
4 invigorate
What you think guys?
Lmao, I like the Skyshroud Elite, It's ever so slightly meta dependant, but it's better than quite a few of our 1 m 2/x options.
I'm actually in favor of running normal damage Blue/Green berserk. I have a completed list that I'll post up after FNM tonight (if I think to, I'm very forgetful haha). The short version: With regular damage, you have a high chance of your opponent helping you out (fetch lands), and you have a better game against decks that are aiming to use their health (TES/ANT). Smacking TES/ANT for 15 on turn 2 actually gives you a decent shot. Also, we pick up Delver and Revenge of the Hunter (very usable at 4 of with brainstorm, I've found).
As I said, will post up later.
Siiig
12-19-2012, 10:23 AM
Oh wow, no one has touched this thread, sorry in advance for the double post.
Below is what I'm going to say is the quintessential version of Berserk Stompy, there are a few cards that may be swappable, which I will mention later.
[Blue Berserk]
Mana:
4x Tropical Island
8x Green/Blue Fetch
3x Forest
1x Island
Creatures:
4x Noble Hierarch
4x Dryad Militant
4x Delver of Secrets
4x Silhana Ledgewalker
4x Strangleroot Geist
Blue Stuff:
4x Brainstorm
4x Daze
Buffs:
4x Berserk
4x Might of Old Krosa
4x Invigorate
4x Revenge of the Hunted
--
Possible swaps in the above:
Switching Militant for Snapcaster Mage. This isn't a direct trade, but if you want Snappy, Militant needs to leave.
Daze for a protection buff--such as Ranger's Guile or Vines of Vastwood. Relevant trade, most of the spells your looking to daze you can side step with hexproof anyway.
Playing with the # of Revenge, and the mana base. Both of these can change, probably for the better.
With the above out on the internet, I can also mention I'll be permanently off stompy now. A friend of mine is building it for his girlfriend, and I'd rather help out (by trading off my berserks for relevant things) someone who loves the archtype as much as I used to rather than let it sit in my binder.
Perhaps we'll see some crazy stuff in new sets that will bring this deck back. Here's hoping guys!
paeng4983
12-21-2012, 07:49 AM
U for protection and delver purposes, uhmmm..
would you consider these:
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=241990&type=card
and
http://crystal-cdn3.crystalcommerce.com/photos/685651/large/invisible-stalker.jpg
and maybe this as well:
http://fc06.deviantart.net/fs71/i/2011/200/f/6/gitaxian_probe___smile_by_atlasbot-d40zwqx.jpg
brainstorm is a good card with Revenge of the Hunted.
happy holidays to all zerk users btw!
cheers!
Siiig
12-21-2012, 12:36 PM
The first time I laid out Blue Berserk, I made considerations for stalker/probe.
Stalker: We have ledgewalker, and she's actually under powered because she isn't fast enough for the clock we need to aim for.
Probe: Although it DOES give you information, it doesn't actually give you any USEFUL information. If you probe EOT and plan to swing next turn, you'll find out if they have a counterspell or a swords. If they DO and you don't have a response to it, your probably going to lose. If they DON'T then your in the clear. The problem is, delaying your swing by a turn isn't going to win you the game, it will probably make you lose. Stompy folds to disruption and targeted creature kill. We don't have some form of "big" win, we only have our single combo.
Veil is interesting, but does nothing against path/innocent blood. Nor does it help with having your hand torn apart by cabal therapy.
U for protection and delver purposes, uhmmm..
would you consider these:
brainstorm is a good card with Revenge of the Hunted.
happy holidays to all zerk users btw!
cheers!
orcanmail
12-31-2012, 05:04 AM
4 Dryad Militant
4 Nettle Sentinel
4 Skarrgan Pit-Skulk
4 Silhana Ledgewalker
4 Strangleroot Geist
4 Berserk
4 Invigorate
4 Rancor
4 Seal of Strength
3 Giant Growth
2 Vines of Vastwood
16 Forest
... 3x Jungle Lion, have 15 one drops with power 2 and stop thinking about things too cute.
.
Add 4 jungle lions, 1 giant growth, and drop the vines of vastwood and that's exactly my current deck. It puts on pressure like aggro should do.
My SB is
4 Tormods Crypt
4 Mindbreak Trap
4 Vexing Shusher
3 Krosan Grip
What does your SB look like? or anyone else's?
Siiig
01-02-2013, 03:48 PM
Add 4 jungle lions, 1 giant growth, and drop the vines of vastwood and that's exactly my current deck. It puts on pressure like aggro should do.
My SB is
4 Tormods Crypt
4 Mindbreak Trap
4 Vexing Shusher
3 Krosan Grip
What does your SB look like? or anyone else's?
I would go for Relic > Crypt, depending on what you run against.
MBT is good.
I could never find a use for Vexing Shusher. I would rather have Rushwood Legate to increase our rushdown targets as early as possible.
I also believe main deck Jitte should be a huge consideration in berserk stompy. Jitte will cause a deck running it to stabilize against you. You can use it as a legend rule counter to theirs, or just use the stupidly powerful card to win.
The new spoiled card looks stupidly good in this deck:
http://forums.mtgsalvation.com/attachment.php?attachmentid=138205&d=1356930270
In my view, there's no reason to play 2cc creatures in this deck anymore, besides Silhana Ledgewalker, for the obvious reason that she is imba.
As for the talk on Umezawa's Jitte, my view is that it is strong enough to be maindeck material, yes. What bothers me is the time it takes to work, so it's a double-edged jitte, it will be amazing with a silhana on the battlefield 'n' connecting, and it will be dead slow if you are trying to berserk-win, or if opponent eventually is getting rid of all your creatures...
I'm too far from testing to drop a new version of this deck, but I'd like to see testings done with the new creatures, if anyone has any.
boneclub24
01-03-2013, 02:17 PM
Yes, Experiment One is just perfect!!
Yes, Experiment One is just perfect!!
When Strangleroot undies will he pump a 2/2 Experiment One? Same question about bloodthirsted Skarrgan.
I don't particualry think he is as good as you guys say however since it seems like he will be a 2/2 almost always and rarely a 3/3 assuming Strangleroot can pump him twice.
boneclub24
01-05-2013, 11:31 AM
I think it does pump it off of undying.
paeng4983
01-07-2013, 03:38 AM
Anyway, we had our legacy last night were 47 heads (I think) participated.
And since November of 2012, UW miracle, gobs, dredge, tendrills base combo and RUG were rampant.
I took my 5peso out believing that it has a better batting rate versus such meta.
The list that I took:
4 nettle sentinel
4 skarggan pit skulk
4 jungle lion
4 drayad militant
4 silhana ledgewalker
4 strangeroot giest
4 berserk
4 invigorate
4 might of old krosa
4 rancor
3 seal of strength
10 forest
7 G_fetches
SB
4 mindbreak trap
4 rushwood legate
3 tormod's crypt
2 fog
2 ranger's guile
MUs were as follows:
RD_1 bye
gobs - Went to 3 games, but i kept a G3 one land. Thus I lose.
MUD - COTV at one spelled doom for me. Not to mention his 8/8 emperion which doesn't allow to change his life pts.
esper - G3 jite saved his day from the fangs of my jungle lion
reanimator - G1 was able to out race his lone griselbrand. G2, turn two kill via jungle lion 40/x ROAR!
UW miracle - G3, i was on the draw, my opening hand consisted of 3 rushwood legate plus a militant. ^_^ no terminus came to his aid. i win!
gobs - G1 mvp was skarggan, went like 26/x. G2 I lose. G3 strangleroot was my MVP, reviving him for no cost is an advance.
^_^
did anyone played this in GP Denver?
Anyway, we had our legacy last night were 47 heads (I think) participated.
And since November of 2012, UW miracle, gobs, dredge, tendrills base combo and RUG were rampant.
I took my 5peso out believing that it has a better batting rate versus such meta.
The list that I took:
4 nettle sentinel
4 skarggan pit skulk
4 jungle lion
4 drayad militant
4 silhana ledgewalker
4 strangeroot giest
4 berserk
4 invigorate
4 might of old krosa
4 rancor
3 seal of strength
10 forest
7 G_fetches
SB
4 mindbreak trap
4 rushwood legate
3 tormod's crypt
2 fog
2 ranger's guile
MUs were as follows:
RD_1 bye
gobs - Went to 3 games, but i kept a G3 one land. Thus I lose.
MUD - COTV at one spelled doom for me. Not to mention his 8/8 emperion which doesn't allow to change his life pts.
esper - G3 jite saved his day from the fangs of my jungle lion
reanimator - G1 was able to out race his lone griselbrand. G2, turn two kill via jungle lion 40/x ROAR!
UW miracle - G3, i was on the draw, my opening hand consisted of 3 rushwood legate plus a militant. ^_^ no terminus came to his aid. i win!
gobs - G1 mvp was skarggan, went like 26/x. G2 I lose. G3 strangleroot was my MVP, reviving him for no cost is an advance.
^_^
did anyone played this in GP Denver?
I don't understand the point of Invigorate. Is it just because it combos with Berserk?
boneclub24
01-07-2013, 08:42 PM
I don't understand the point of Invigorate. Is it just because it combos with Berserk?
Yes.
paeng4983
01-08-2013, 03:53 AM
I don't understand the point of Invigorate. Is it just because it combos with Berserk?
invigorate is the best among:
-bounty of the hunt
-might of old krosa
-groundswell
-mutagenic growth
-monstrous growth
-giant growth
-etc
I don't understand the point of Invigorate. Is it just because it combos with Berserk?
It's mainly because it combos with berserk, yes, but when you don't have berserk, +4/+4 for :3: isn't bad, and surprise-defense or even free +1 damage isn't bad as well. Bottom line, it's great with zerk, and not bad without it, that's why.
paeng4983
01-12-2013, 09:57 AM
played the deck in another 5_rounder awhile ago with no changes from the list that i had from last week's legacy
.
MUs were
scapeshift 0-2
punishing zoo 1-2
junk 2-0
TES 2-1
dredge 2-1
^_^
boneclub24
01-13-2013, 09:09 PM
I've started to have some success with this deck again. I think my build is similar to a lot of the ones posted lately, but here it is anyway:
4 Dryad Militant
4 Jungle Lion
4 Nettle Sentinel
4 Skarrgan Pit-Skulk
4 Silhana Ledgewalker
4 Strangleroot Geist
4 Berserk
4 Giant Growth
4 Invigorate
4 Rancor
4 Seal of Strength
16 Forest
2 Choke
3 Gleeful Sabotage
3 Mold Adder (might add 1 more)
3 Pithing Needle
1 Sylvan Library
3 Tormod's Crypt
I'm not sure about the Chokes anymore, they just seem so slow for what they do, and Miracles is the only thing I really need it against anymore. Maybe I'll cut them for another Library and Adder. I like Adder a lot btw. I'm thinking Oxidize might be better than Sabotage (I mostly find myself destroying artifacts these days).
I think I'll replace Lion with Experiment One before I cut Geist. He's been so good to me.
Horto
01-14-2013, 01:31 PM
If your about to take Experiment One route, reconsider Talara's Battalion. I used to run it a while in my ten land stompy ages ago and it wasn't that bad. Maybe slight tweak on pump spells like Mutagenic Growth would make it possible?
Anybody thinking about the new card just spoiled, Slaughterhorn?
Its a bloodrush card card and something like
G2
3/2
G, Discard to give attacking creature +3/+2
So its an uncounterable growth when you attack and can double as a 3/2 in emergencies.
Not thrilled that it has no defensive value whatsoever
Horto
01-17-2013, 12:41 PM
On Slaughterhorn:
Not shivering in joy, but still worth testing. Probably I will take out some Rancor, Seal and dude for 3-4 Slaughterhorn. I like that it has ability to work both as a pump or a creature when needed. Wish it were two mana to cast, but anyways I have hard casted Invigorate before so maybe it could work. When thinking it as a possibility to keep creature count high while adding a pump spell it starts to look better and better.
And on Experiment One:
I really don't think that it is what this deck needs. It's something I would hate to draw on turn three, atleast when comparing it vs rest of the deck. Even with Strangleroot (and Battalion) it's still too conditional...
boneclub24
01-18-2013, 01:01 AM
It seems like it could work. I can't remember the last time I used GG on the defensive, and having an extra dude when you need it could be helpful. If only it were even something reasonable like a 2/2 for 2.
orcanmail
01-18-2013, 07:14 AM
So I've decided might of old krosa is better than giant growths, and maybe pithing needles are better in SB than grips as they are cheap ( see my decklist earlier on the page ) , however here's the main reason for the post
8 2cc creatures can be quite slow, geist has haste and undying so should we cut silhanna ledgewalkers for 4 more 1cc creatures? I know he's great for berserk, but we need to race that combo player!!!
Add 4 jungle lions, 1 giant growth, and drop the vines of vastwood and that's exactly my current deck. It puts on pressure like aggro should do.
My SB is
4 Tormods Crypt
4 Mindbreak Trap
4 Vexing Shusher
3 Krosan Grip
What does your SB look like? or anyone else's?
Personally, I like Faerie Macabre better than Tormod's because it can't be countered and doesn't count as a spell. I haven't played this deck in a while, but Xantid Swarm is pretty good in poison to avoid counters and plows on the turn you plan to Berserk.
paeng4983
01-25-2013, 10:10 AM
Personally, I like Faerie Macabre better than Tormod's because it can't be countered and doesn't count as a spell. I haven't played this deck in a while, but Xantid Swarm is pretty good in poison to avoid counters and plows on the turn you plan to Berserk.
How are you fellow zerks.
I've been with this deck since the very 1st legacy tournament of 2013 here in Manila.
the lsat time i used this, i had a 2-2 in a 4rounder tournament. i won against UW control and junk. i lost to elf ball and burn (due to mana flood).
I do plan to use the deck again tomorrow. I hope things go to my favor where JUND, TES, nic fit, dredge, merfolk, elfball, rdw, mono B sui, junk at reanimator are expected meta! Will let you know guys of my results.
CHEERS!
boneclub24
01-26-2013, 02:24 PM
How are you fellow zerks.
I've been with this deck since the very 1st legacy tournament of 2013 here in Manila.
the lsat time i used this, i had a 2-2 in a 4rounder tournament. i won against UW control and junk. i lost to elf ball and burn (due to mana flood).
I do plan to use the deck again tomorrow. I hope things go to my favor where JUND, TES, nic fit, dredge, merfolk, elfball, rdw, mono B sui, junk at reanimator are expected meta! Will let you know guys of my results.
CHEERS!
That sounds like a pretty black heavy meta, are you sure this is a good deck choice?
paeng4983
01-29-2013, 02:46 AM
That sounds like a pretty black heavy meta, are you sure this is a good deck choice?
I have no idea if its the best deck to bring.
Late posting, but as promised, here’s what I had last Saturday legacy tournament that I attended.
I managed to win 3 games out of my 1st four games (losing only to dredge) before bowing to my 5th round opponent reanimator.
I won vs. gobs (2-1), UB control (2-0) and a reanimator (2-1).
I had little changes in my main deck, I replaced all 4 might of old krosa with 4 giant growth. Lessen two jungle lion and changed it to 2 sylvan library. Lessen my fetches from 7 to 5, 11 forest from 10. And added my 4th seal of strength in replace of a fetch. ^_^
Sylvan library was awesome. It easily refills my hands but a costly 8 life pts.
blindspotxxx
01-29-2013, 08:51 PM
Simic Charm is it good in this deck?
It protects creatures and can potentially pump. Real downside is the 2 cost
Simic Charm is it good in this deck?
It protects creatures and can potentially pump. Real downside is the 2 cost
Not worth it; 2cmc is too much for such features.
UPDATING the first page deck to a most up-to-date version, just for the sakes...
Horto
02-02-2013, 03:18 PM
Gui, what is your opinion on Strangleroot Geist? I've done little bit of testing and it seemed to be really good. Good job updating first post! Thou I have to disagree some (maybe meta) choices, like 2x Scryb Sprites.
Been thinking more about Slaughterhorn. It seems better and better; lacking +0/+1 vs GG while being uncounterable should be enough. But it also plays around Chalice@1, Trinisphere, Thalia and Lodestone Golem. Even more, it is also creature, which might be relevant after Wrath. Have to admit, I really wish it would have been like Garruk's Companion with bloodrush instead of Trample. Maybe too good standardwise.
Gotta give Berserk Stompy a new shot in next tournament around here. Gonna test those Slaugterhorns!
It was more like an update to add Dryad Militant to the list. Playing without her in the deck right now is simply wrong, so...
I haven't given all the new cards a try, but it seems like there are some worthy options. Geist looks good in theory, and Paeng has been using it. Slaughterhorn also looks good, but the "need to play during combat" makes it a little worse. Probably a viable pump anyways.
xifre
02-09-2013, 07:35 PM
Gui, what is your opinion on Strangleroot Geist? I've done little bit of testing and it seemed to be really good. Good job updating first post! Thou I have to disagree some (maybe meta) choices, like 2x Scryb Sprites.
Been thinking more about Slaughterhorn. It seems better and better; lacking +0/+1 vs GG while being uncounterable should be enough. But it also plays around Chalice@1, Trinisphere, Thalia and Lodestone Golem. Even more, it is also creature, which might be relevant after Wrath. Have to admit, I really wish it would have been like Garruk's Companion with bloodrush instead of Trample. Maybe too good standardwise.
Gotta give Berserk Stompy a new shot in next tournament around here. Gonna test those Slaugterhorns!
@ how's the test for slaughterhorns? I'm still not sure what to replace them for. GG, or MooK?
paeng4983
02-26-2013, 10:00 PM
@ how's the test for slaughterhorns? I'm still not sure what to replace them for. GG, or MooK?
Slaughterhorn is a card that's must be use aggressively. Unlike its cousins, which you can use defensively.
Anybody here tried including Burning tree emissary. The R/G R/G 2/2 comes into play produces RG mana? It also looks promising. It's like having another copy of a Rushwood Legate main deck. Any thoughts on it? I'll give it a shoot and will let you guys asap of its performance.
@gui
Strangleroot's haste ability is a nice tech if you're praying for a creature during mid game. I remember, there were occasions that strangleroot's haste gave me the win.
boneclub24
02-26-2013, 10:47 PM
Hey Gui, could you explain your sideboard choices for the updated list please? :)
Horto
05-24-2013, 06:29 PM
Been away for a while at RUG Delver camp. Was fun stay there until boredom and I was about to change to BUG Delver which felt like deck more suitable for my play style, but had major problems getting Bayous at all. So I picked my pet deck Berserk Stompy once again. There is a WPE coming up on next Sunday and here is what I was about to go in with. As food for thought, there's also shortish report at first from more casual tournament from last Wednesday. Without further ado:
R1 vs. Delver RUG
G1 Nothing much to say here, according to my notebook, once Invigorated and that was about it. Bolt-Delver-Daze still rocks.
G2 Bit more of a game here. Tiny bit. Saved my dude from Bolt once, but Mongoose was bigger than my army. Then Tarmo happened. 0-1
R2 vs. UW Miracles
G1 This is weird. How can game end when I am ahead 32-23? Well... t2 Invigorate, Berserk, Berserk didn't work agains't STP. Then Energy Field landed and had no outs.
G2 There was some Magic the Gathering this time after all. After landing Needle against Top on t1 I thought there might be a game here. Followed with t2 Geist and t3 dude into Terminus wasn't actually how a planned it. Had even a new shot comboing at table afterwards, but RiP into Helm was more than I could take. 0-2 (First Slaughterhorn played here, hard cast)
R3 vs. S'n'T Hivemind
G1 Militant into Geist, which met FoW. He played EoT Intuition into Win via HM-Pact.
G2 Funny games, started with again with Militant into Geist, which met FoW again. Played another Geist and it was fast enough.
G3 Best won ever with this deck. I played t1 Forest, Nettle, t2 Forest, Geist. He played t1 land, t2 sol-land into Intuition into 3xShow and Tell. There I was on an empty board waiting to final blow. So I went with Seal, Attack, GG. He was at five. He Dropped Emrakul. I won. 1-2
R4 vs Undercity Informer Combo.
G1 Beats didn't make it. Mox-Ritual-ritual-U-R-Out.
G2 Choose to keep devastating hand with Militia and Pithing Needle,
G3 Worst Magic ever. I'll Mull into 4, with no-lander with needle and Faerie Macabre. No combo on his behalf, until his dead.
Anyways decklist goes:
3x Jungle Lion
4x Nettle
4x Skarrang
4x Militia
4x Silhana
4x Geist
4x Berserk
4x Invigorate
4x Rancor
3x Giant Growt
3x Seal of Strength
3x Slaughterhorn
16x Forest
That Slaughterhorn was actually better than I thought...
ITRules
07-13-2013, 12:34 AM
Going into a tournament soon and going to run a 12 land stompy deck. This is the list I have come up with.
Lands: 12
12 Forest
Creatures: 27
4 Elvish Spirit Guide
4 Nettle Sentinel
4 Dryad Militant
4 Silhana Ledgewalker
3 Rogue Elephant
3 Skarrgan Pit-Skulk
3 Vine Dryad
2 Strangleroot Geist
Spells: 21
4 Berserk
4 Rancor
4 Invigorate
3 Briar Shield
3 Prey's Vengeance
3 Root Maze
Have not thought of a sideboard yet. Any suggestions for this and the main deck are welcome
paeng4983
07-15-2013, 04:44 AM
Going into a tournament soon and going to run a 12 land stompy deck.
Have not thought of a sideboard yet. Any suggestions
Good Luck fellow zerk! let us know what will happen on your tournament.
And as for the SB, 4 Mindbreak Trap, 3 surgical extration, 4 choke, 4 rushwood legate
3 Rogue Elephant
Make this elephant dominate just like it did during its prime!
^_^
I did use this last Friday in a mini legacy tournament in which only 6 of us participated.
This is my friends' way of preparing for two legacy events here, Legacy Wars 8 ( July 21) and Duel for Duals ( Aug 4). We had it single round robin in which only the top two will only get the pot money.
Here's my results:
affinity 2-1 luck did save me as far as i can remember. ^_^
UW stoneblade 2-1 speed was the key here
UB reanimator 0-2 i hate elesh and iona.
burn 1-2 silhana didnt showed up during 3rd game.
mbc 0-2 i hate disrupt spells.
ITRules
08-12-2013, 09:32 AM
Sorry for the late reply. This is the deck list I ended up using in the tournament:
Lands: 12
12 Forest
Creatures: 30
4 Elvish Spirit Guide
4 Nettle Sentinel
4 Dryad Militant
4 Silhana Ledgewalker
3 Rogue Elephant
3 Skarrgan Pit-Skulk
3 Vine Dryad
3 Noble Hierarch
2 Strangleroot Geist
Spells: 18
4 Berserk
4 Rancor
4 Briar Shield
3 Invigorate
3 Root Maze
Can't believe how good NH is in the deck. Went 2-1-1 in a 12 man tournament and placed 4th overall ^^
paeng4983
08-22-2013, 12:46 AM
My brother celebrated his birthday with a small legacy tournament with his college friends. He invited me to which I did not declined for this is a perfect time to play my favorite deck. Due to bad weather on that night, only 6 showed up. And we decided to have a single round robin with the first and second placers getting a 70% 30% split on the pot. Here's my chronological match ups.
-RG Land-Destroyer deck 2-0
I miss this deck but showed no mercy in this match up.
-oops no spell (without SB) 2-0
The guy is just new to legacy and he's still on the process of learning the deck.
- BW Zombie (modern like build) 2-1
In our third game, good thing Shilhana has Hexproof.
-Burn 2-1
G3: A second turn Pyrostatic Pillar is no match to a turn three kill via seal of strength, Rancor on a Jungle lion, invigorate and Berserk.
-Knight Deck 2-0
Scryb Sprites to knights, "Knights, why you no fly?!" ^_^
I got 70% of the money. And used it (together with the 30% of the second placer) to buy more beer and food.
^_^
Anyone here care to play this deck in any big legacy tournament in his area?
We have an upcoming legacy this weekend and I have this feeling that this deck will give a good fight.
Our meta here is full of RUG, BuG shardless, GW Mavs, Dredge and Esper. What do you think guys?
Thanks
^_^
Anybody tried Burning Tree Emissary? It seems like it will be better the more sorcery speed pumps you play (Rancor, Old Krosa, Seal of Strength) -- but probably trade down on mana.
paeng4983
09-26-2013, 11:57 PM
Anybody tried Burning Tree Emissary? It seems like it will be better the more sorcery speed pumps you play (Rancor, Old Krosa, Seal of Strength) -- but probably trade down on mana.
I don't think she will be that good for us.
Among the Theros cards, this caught my eye for our deck
http://cartamagicastore.com/image/cache/data/magic/theros/warriors-lesson-500x500.jpg
In situations where we do not have the combo pieces of pumps spells for berserk, we can use this to do a little tempo-ing in our favor. And if it gets countered, well that's good because he just wasted a counter spell.
What are you thoughts?
paeng4983
10-28-2013, 09:01 PM
Anyone here bringing this deck to BOM?
paeng4983
11-01-2013, 05:44 PM
Hello again.
I played the deck at BoM for two events during November one,
(i) the last bom trial for two bye; and (ii) an 8-man pod single elim legacy tournament.
I sleeved the following cards:
14 forest 2 fetch
25 creatures (3 strangle, 4 silhana, 4 kavu, 4 nettle, 4 jungle, 4 skarggan, 2 scryb sprites)
19 pump (4 berserk, 4 rancor, 4 MOOK,4 invigorate and 3 seal)
SB (4 mindbreak trap, 2 vexing susher, 3 rushwood legate, 3 tormods, 3 obstinate baloth)
I won the 8man pod beating UW miracle, AnT and a sneaky show.
But was not very fortunate during my BOM trial. I won vs jund and rug. I lost to rub and loam then dropped.
--
edit:
*since there's no new post aside from this one, I decided to post my brief tournament report here.
Yesterday we had our monthly big legacy tournament where 54 players attended.
My chronological MUs are as follows:
URW patriot 2-1 *game one 2nd turn kill via jungle lion + invis + berserks
UW Miracle 2-0 *game two 3rd turn kill via 2 rushwood + invi + MOOK + berserk
AnT 1-2
Elves 2-0 *game one 3rd turn kll via boogle, + invis + berserks
Valakut 1-2
Sneaky Show 0-2 *1st turn emrakul on game one, priceless.
3-3 for 23rd out of 54.
I'll try my luck next time.
Captain Hammer
11-25-2013, 05:04 AM
Hi guys,
Below is the list that I'm currently running, I would really appreciate your feedback or any needed changes or problems that you see. Thank you.
16 Forest
2 Pendelhaven
2 Inkmoth Nexus
4 Elvish Spirit Guide
4 Gitaxian Probe
4 Berserk
4 Invigorate
4 Might of Old Krosa
4 Vines of Vastwood
2 Groundswell
2 Blight Mamba
4 Necropede
4 Ichorclaw Myr
4 Glistner Elf
I went with a mono green version out of budget considerations. However, I am able to accomidate a light white or a light back splash, or both. The the two colors I can't splash due to budget concerns and my card availability are blue and red.
neoryujin
01-08-2014, 07:06 AM
Among the Theros cards, this caught my eye for our deck
http://cartamagicastore.com/image/cache/data/magic/theros/warriors-lesson-500x500.jpg
In situations where we do not have the combo pieces of pumps spells for berserk, we can use this to do a little tempo-ing in our favor. And if it gets countered, well that's good because he just wasted a counter spell.
What are you thoughts?
I tried this (albeit in a clunky experimental heroic deck), and it's quite situational. At times, it just had one target. At other times
it just stucked in my hand 'cause my opponent destroyed all my creatures, or worse, they destroyed them as this spell was on the stack (if I had Vines of Vastwood, i'd rather play the kicker cost than play this). Drawing (maximal) two is good, but sometimes it just drew a land and a spell (where you needed a creature) or land and a creature (where you needed a spell).
This deck improved quite a bit with the printing of new hexproof creatures, but I think what this deck is missing is a low-cost, flexible card that can act as a creature and pump spell at the same time (like Briarhorn or bestow creatures, like Boon Satyr, but at a much lower cost. Perhaps in Born of the Gods / Journey to Nyx? We can dream...)
That aside, what do you guys think about splashing blue for True-Name Nemesis? It's an unblockable (and blocks Batterskull quite well), safe target for the pump spells & berserk, and a must-answer card for many opposing decks. Downside: It costs three mana, and double blue as well.
PS: @Captain Hammer: that's a different deck than the one in this thread. I think there is another thread for Berserk Infect somewhere in this forum.
leoshin
01-28-2014, 09:47 PM
My Berserk Stompy
4 Skarrgan Pit Skull
4 Skyshroud Elite
4 Silhana, Ledgewalker
4 Kavu Predator
3 Xantid Swarm
3 Dryad Militant
2 Scavenging Ooze
4 Berserk
4 Might of Old Krosa
4 Invigorate
4 Rancor
3 Giant Growth
17 Forest
leoshin
01-28-2014, 09:56 PM
My deck on 2 championships got 5 wins and 6 losses.
Lower expression in championship made a 3 -1 and stayed in 4th place among 8 players
Already in a big tournament with 42 players the result set was 2-5
I'm still testing deck
paeng4983
01-29-2014, 04:05 AM
My deck on 2 championships got 5 wins and 6 losses.
Lower expression in championship made a 3 -1 and stayed in 4th place among 8 players
Already in a big tournament with 42 players the result set was 2-5
I'm still testing deck
why play xantids and oozes in your main deck?
the decks needs speed. not mid range something strategy.
try using the traditional build. it will give you better results.
SB plan is another thing.
what's your meta in your place?
orcanmail
10-19-2014, 05:07 AM
I normally have 8 x 2 cc creature drops, 4 remain ledgewalkers but I was thinking of 4 bassists tower archer to give us 8 hex proof dudes for dropping a berserk on. Anyone tried this over Geist etc yet?
orcanmail
10-19-2014, 05:08 AM
Bassara tower archer! Predictive text!!!!
paeng4983
10-23-2014, 12:44 AM
Bassara tower archer! Predictive text!!!!
This is good if your meta packs a lot of spot removals.
However, if your meta has an abundant source of combo decks, then i'd prefer Kavu over this.
Kavu grows twice as compared to this one.
Strangle root recurs after the annihilation from Emrakul.
PS
fellow stumpy players, how are you?!
Its been a long time since i have read any TR from any of you guys.
^_^
poxy14
10-23-2014, 03:55 AM
fellow stumpy players, how are you?!
Its been a long time since i have read any TR from any of you guys.
^_^
Infect is the new BERSERK STOMPY : )
i played the 10land stompy before, but by just sleeving Infect.. opponent's 20 is already at 10..
and itll be at just 10 no matter what! hello batterskull and griselbrand!
if im playing BERSERK these days, plain and simple.... it should only be with my Glisteners.
Mystical_Jackass
10-23-2014, 04:22 PM
I think Poxy's right, just playing Berserk these days there's almost no incentive unless it's infect, it just makes too much sense.
However, I recently had been trying to craft a non-berserk, borderline "fast zoo", Sui Green Stompy list. My goal was to just puke out my hand, offer a little protection, then hopefully ride that to the finish. Some card ideas
Creature Ideas?
Fyndhorn Elves
The idea was that although he slows you down T1, he can set up really explosive T2 with Rogue Elephant + 1-2 creatures, and mitigates the land drawback.
Rogue Elephant
It kind of seems wrong not running him in a non-berserk, it would be like Faerie Stompy removing Sear Drake. The drawback you almost don't care about 'cause you're not playing past 1-2 cmc.
Dryad Militant
Right off the bat he's an improved Jungle lion. Possible snapcaster and goyf hate, if we choose to sidestep goyf.
Jungle Lion
:g: 2/1 beater, I'd probably only run if mono green. If white splash it makes no sense running him.
Loam Lion
He seems way better than Skyshroud Elite, but also more vulnerable. Just an idea, not sure if worth the splash.
Tarmogoyf
Might be worth it, but a bit slow in a deck that wants to put immediate pressure.
Plant Elemental
An immediate 3/4 body, possibly bigger than goyf immediately and safe from lightning bolt.
Elvish Spirit Guide
Free accelleration, surprise plays.
Support Spells?
Bounty of the Hunt
This is the perfect all-in card for freen, if you get 3 for 1'd, well, sucks to be you. Otherwise it's permanent +3/+3, you lose no tempo, and can save creatures from pyroclasm and bolts.
Ranger's Guile
A newer card I feel like it's really overlooked and multifunctional. Not only can it give a small boost but the hexproof can counter most early removal, I feel like the deck needs spells like this that give it that edge it needs to steal the win.
Rancor
I mean, this cards just so damn good, it almost never loses value as game goes on and gives you the evasiveness to break through. Even a 1/1 elf can turn into a 5/1 pseudo ball lightning as long as you can keep a creature swinging.
Drop of Honey
This was an idea, since you're generally going to have the bigger creature, drop this against shardless or any weenie deck like elves, goblins, merfolk and sit behind your 3/3 while they get slowly taken out one by one each turn.
I dunno if anyone has any other good ideas let me know, still brainstorming..
leoshin
11-22-2014, 02:32 PM
I changed my deck and got good results in tournaments between 35 and 40 players.
3 wins, 3 losses and 1 draw - 40 players.
won decks as: Patriot 2-1, UG Infect 2-1, Sneak and Show 2-0
4 wins and 3 losses - 35 players
I won decks as: Counterbalance 2-1, Sneak and Show 2-0, Belcher 2-1 and Burn 2-0
paeng4983
12-08-2014, 09:54 PM
I am going to make come back with this deck.
I will post my results after christmas after my holiday errands.
Happy holidays to all fellow berserk players around the globe!
CHEERS!
-Paeng4983
edit:
3/5/15
I used the deck last weekend in a GPT wherein 34 players showed up.
i only managed to win my 1st round game (vs DnT) then lost three in a row (miracles, elves, grixis) before dropping out.
I'll give the deck some tweaks and give it another shot. ^_^
The list:
5peso stumpy
paeng
4 kavu, 4 silhana
2 scryb, 4 skarrgan, 4 nettle, 4 militant
4 berserk, 4 might, 3 rancor, 4 invigorate, 4 mutagenic
4 g.probe
15 forest
SB
3 seeds of innocence, 3 vines of vastwoods
2 surgical, 2 needle, 3 vexing susher, 2 graftdigger cage
Long time that I don't post anything here, but since noone else did, I'll share some stuff
First of all, Caleb Durward talked about a Berserk Stompy in this article:
http://www.channelfireball.com/home/legacy-weapon-an-update-a-brew-and-fate-reforged/
Second, I know the list in the primer is not up-to-date with current stuff. I believe things like Gitaxian Probe, Experiment One should replace some cards there.
Last, some ideas on the side of using something around 12~16 hexproof creatures have been around lately, which would include Slippery Bogle, Silhana Ledgewalker and Bassara Tower Archer, and/or Gladecover Scout. Probably viable, together with a infinite count of pumps, probably 3 Sylvan Library, and 4 Gitaxian Probes
paeng4983
12-06-2015, 10:56 PM
Ola chicka dora everyone!!!
How are you my fellow (traditional) berserk lovers!?
I wish you all a great day!
I used this beloved deck five times this year.
- March GPT Kyoto in which I won against Death and Taxes. Lost to Elves, Miracle and Grixies before dropping out from that contest. (1-3)
- One of the 32 man single elimination (Friday) side event at GP Kyoto (April). I won against: GW Maverick and BUG. Lost to URW Stoneblade (eventual winner of that Pod). (2-1)
- Friday legacy side event at GP Singapore. Bye and Death and Taxes were my wins. Lost to Miracle, The Epic Storm and Goblins. (2-3)
- Sunday legacy side event at GP Singapore. Won against RUG, UW stoneblade but lost to miracle, AnT then dropped. (2-2)
- And last (but not the least for this year I hope), last night. I got in a hot start by winning my first two games (Burn and MUD) but unfortunately fell to my 3rd and 4th round opponents (Merfolk and Dark Maverick). (2-2)
For a total win-loss card of 9 wins and 11 losses.
I’m not yet giving up on this deck.
I will continue to use this in every legacy side event of a Grand Prix that I will be part of.
Anyone played with this during 2015?
How did you do?
Advance happy holidays everyone!
-Paeng
^_^
:tongue:
my list
4 kavu Predator, 4 silhana Ledgewalker, 1 Strangleroot Geist
4 skarrgan, 4 nettle, 4 militant, 4 Jungle Lion
4 berserk, 4 might, 3 rancor, 4 invigorate, 4 mutagenic
16 forest
SB
1 surgical, 1 relic of progenitus, 2 fog, 2 ranger’s guile
3 nature claim, 3 rushwood legate, 3 sandstorm
Been thinking of something slightly different with the new Aether Revolt cards
4 Scythe Leopard
4 Narnam Renegade
x Hope of Ghirapur (legendary)
4 Nettle Sentinel
4 Skarrgan Pit-Skulk
4 Quirion Ranger (turns on Revolt and Landfall)
4 Hidden Herbalists
x Become Immense
4 Might of Old Krosa
4 Groundswell
4 Rancor
4 Vines of Vastwood/Blossoming Defense
12+ fetchlands
the Thin White Duke
09-19-2021, 02:52 PM
Is Berserk Stompy still a thing? Willow Geist looks fun with Delve.
neoryujin
10-28-2021, 01:53 PM
Is Berserk Stompy still a thing? Willow Geist looks fun with Delve.
Probably not. Latest versions rather use Infect & Scale Up (with Blighted Agent & Blue Support / Force of Will, etc.) for faster wins.
Is Berserk Stompy still a thing? Willow Geist looks fun with Delve.
There is a non-Infect version that's done well lately. It uses Landfall creatures instead.
Otherwise the Berserk Stompy archetype is outdated. There's no reason to cast Berserk+pump spells on 1-mana 2/2s when you can get more value casting those same spells on Glistener Elf or Steppe Lynx. The Infect version is more combo-oriented with protection (FoW, Daze). The Landfall version is truer to the original Berserk Stompy shell with a bunch of efficient aggro creatures and just the possibility to Berserk alpha strike.
MTGO Legacy Challenge 10th place from last month:
https://magic.wizards.com/en/articles/archive/mtgo-standings/legacy-challenge-2021-09-27
Landfall Zoo aka 8Lynx aka Raining Cats & Dogs
//Lands: 24
4 Windswept Heath
4 Wooded Foothills
4 Misty Rainforest
3 Verdant Catacombs
3 Taiga
2 Savannah
1 Sejiri Steppe
1 Wasteland
1 Urza's Saga
1 Dryad Arbor
//Creatures: 16
4 Steppe Lynx
4 Akoum Hellhound
4 Wild Nacatl
4 Brushfire Elemental
//Artifacts: 5
4 Skyclave Pick-Axe
1 Mishra's Bauble
//Spells: 15
4 Berserk
4 Scale Up
4 Crop Rotation
3 Once Upon A Time
//Sideboard: 15
1 Jegantha, the Wellspring
2 Gemrazer
2 Pyroblast
2 Blazing Volley
4 Curse of Silence
2 Leyline of the Void
1 Bojuka Bog
1 Swords to Plowshares
Crop Rotation into Bog and the new card Curse of Silence both gives this a lot more game against combo than aggro traditionally has.
Edit: Nevermind, I see you're the one who posted the other Landfall Zoo thread.
Leo Stompy
02-18-2022, 02:56 PM
Meu primeiro friday foi na última sexta-feira, fiquei 2-2 e terminei em 4° lugar entre 9 jogadores.
2x0 BW Control.
Nesse jogo, venci os dois games de forma rápida. O destaque foi para um Véu do Verão aplicado em resposta a uma Liliana do Véu que evitou o sacrifício da minha única criatura na mesa, no turno seguinte comprei o meu segundo Berserk então dobrei duas vezes o poder da minha criatura e dei fim ao jogo.
0x2 Hollow One
Aqui o primeiro game foi perdido nos detalhes, o oponente combou rápido mas eu tinha criaturas para bloquear e um Vault Skirge para ganhar vida, porém um Burn Inquiry no meio do game tirou 2 Rancor do meu topo e no turno seguinte tomei uma única porrada e fui a zero pontos de vida. No game 2 fui atropelado e meu side não estava bem preparado para um deck assim.
2x0 Burn
No game 1 baixo o Tarmagoyf na mesa e meu oponente começa a me queimar, meu Goyf fica 3/4 acho um Rancor e tinha um Berserk na mão.
No game 2, dois Kavu Predador e um Envigorar resolvem o jogo rápido, meu oponente zicou também, de qualquer forma a mana branca estava sempre de pé para usar uma Espadas em Arados em um dos meus Kavus para não perder na corrida.
0x2 Sneak and Show
Aqui fui atropelado, não deu para anotar a placa. O oponente no seu primeiro turno fez Pétala de Lótus + Ancient Tomb + Show and Tell + Onisciência e eu juntei as cartas. No game 2, no turno 2 do oponente, o próprio fez Show and Tell + Onisciência e eu novamente recolhi as cartas. Fiz mulligan para 5 mas o side não apareceu.
Dos 4 oponentes que enfrentei, 3 fizeram top 3, o Hollow One fez 4-0 em um field com UR, 4C Zenith e Goblins. Para a próxima vez devo melhorar o meu side para hate de cemitério e combos principalmente. Foi um bom começo, e espero na próxima fazer um resultado melhor.
Segue o link do deck https://www.ligamagic.com.br/?view=dks/deck&id=3026614
z0anthr0pe
01-04-2023, 01:05 AM
There is a non-Infect version that's done well lately. It uses Landfall creatures instead.
Otherwise the Berserk Stompy archetype is outdated. There's no reason to cast Berserk+pump spells on 1-mana 2/2s when you can get more value casting those same spells on Glistener Elf or Steppe Lynx. The Infect version is more combo-oriented with protection (FoW, Daze). The Landfall version is truer to the original Berserk Stompy shell with a bunch of efficient aggro creatures and just the possibility to Berserk alpha strike.
MTGO Legacy Challenge 10th place from last month:
https://magic.wizards.com/en/articles/archive/mtgo-standings/legacy-challenge-2021-09-27
Landfall Zoo aka 8Lynx aka Raining Cats & Dogs
//Lands: 24
4 Windswept Heath
4 Wooded Foothills
4 Misty Rainforest
3 Verdant Catacombs
3 Taiga
2 Savannah
1 Sejiri Steppe
1 Wasteland
1 Urza's Saga
1 Dryad Arbor
//Creatures: 16
4 Steppe Lynx
4 Akoum Hellhound
4 Wild Nacatl
4 Brushfire Elemental
//Artifacts: 5
4 Skyclave Pick-Axe
1 Mishra's Bauble
//Spells: 15
4 Berserk
4 Scale Up
4 Crop Rotation
3 Once Upon A Time
//Sideboard: 15
1 Jegantha, the Wellspring
2 Gemrazer
2 Pyroblast
2 Blazing Volley
4 Curse of Silence
2 Leyline of the Void
1 Bojuka Bog
1 Swords to Plowshares
Crop Rotation into Bog and the new card Curse of Silence both gives this a lot more game against combo than aggro traditionally has.
Edit: Nevermind, I see you're the one who posted the other Landfall Zoo thread.
This can be a very surprising list winning most of the time turn 1, but it is a bit weak post board to chalice of the void, ashiok, dream render and similar cards.
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