Pastorofmuppets
10-21-2009, 07:30 PM
I know that there's already a Knights thread, but nobody loves it. Maybe this one will get some more lovin'.
Creatures (14)
2 Haakon, Stromgald Scourge
3 Stillmoon Cavalier
4 Black Knight
3 Stromgald Crusader
1 Order of Yawgmoth
1 Kinsbaile Cavalier
Spells (26)
2 Shared Triumph/Sign in Blood/Phyrexian Arena
3 Crib Swap
3 Thoughtseize
2 Vindicate
4 Dark Ritual
4 Smallpox/Sinkhole
4 Entomb
4 Hymn to Tourach
Lands (20)
3 Scrubland
4 Marsh Flats
1 Plains
2 Urborg, Tomb of Yawgmoth
4 Wasteland
6 Swamp
Sideboard pending.
Crib Swap+Haakon=is the answer. I could make a Hitchhiker's Guide to the Galaxy reference, but everyone knows that the question is Tarmogoyf, and the universe is still here.
So the point is to either
A) Entomb your Haakon off the bat, then start putting a ton of pressure on the other side
B) Play your slow game by tossing constant disruption at your opponent until they're playing in Topdeck Mode, then start the Unholy Crusade.
The 4-drops are only 1 each because you usually don't want them in your opening hand, but one can end the game the turn it lands, and the other is an in-tribe specter.
Possible MD/SB tech:
Counterspell knights: Stromgald Cabal and his white friend could be SB'd 1-ofs.
Paladins: East, North, South, West. I'm not really feeling it, but I could be wrong.
Mirror Entity: I'm fantasizing a game with 3-4 knights and the Entity on the board, then playing Kinsbaile Cavalier out of your grave and double-Dark Ritual @ Entity for the win.
Thoughts?
Creatures (14)
2 Haakon, Stromgald Scourge
3 Stillmoon Cavalier
4 Black Knight
3 Stromgald Crusader
1 Order of Yawgmoth
1 Kinsbaile Cavalier
Spells (26)
2 Shared Triumph/Sign in Blood/Phyrexian Arena
3 Crib Swap
3 Thoughtseize
2 Vindicate
4 Dark Ritual
4 Smallpox/Sinkhole
4 Entomb
4 Hymn to Tourach
Lands (20)
3 Scrubland
4 Marsh Flats
1 Plains
2 Urborg, Tomb of Yawgmoth
4 Wasteland
6 Swamp
Sideboard pending.
Crib Swap+Haakon=is the answer. I could make a Hitchhiker's Guide to the Galaxy reference, but everyone knows that the question is Tarmogoyf, and the universe is still here.
So the point is to either
A) Entomb your Haakon off the bat, then start putting a ton of pressure on the other side
B) Play your slow game by tossing constant disruption at your opponent until they're playing in Topdeck Mode, then start the Unholy Crusade.
The 4-drops are only 1 each because you usually don't want them in your opening hand, but one can end the game the turn it lands, and the other is an in-tribe specter.
Possible MD/SB tech:
Counterspell knights: Stromgald Cabal and his white friend could be SB'd 1-ofs.
Paladins: East, North, South, West. I'm not really feeling it, but I could be wrong.
Mirror Entity: I'm fantasizing a game with 3-4 knights and the Entity on the board, then playing Kinsbaile Cavalier out of your grave and double-Dark Ritual @ Entity for the win.
Thoughts?