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yougo
12-11-2009, 01:23 AM
hi guys iv build this deck a couple of months ago it did ok but still need just a little bit more

here it is

mana 25

2 urborg
4 mox diamond
1 chrome mox
4 city of trator
4 ancient tomb
3 mishras factory
7 swamp

creature 3

3 nether spirit

stack 21

4 trinisphere
4 chalice of the void
4 smokestack
3 the abyss
3 ensenaring bridge
3 contamination

producer 7

3 bitter blossom
4 crucible of world

disrupt 4

4 Last Rites

my sideboard at the time was

4 leyline of the void
3 helm of obediance
4 serum powder
4 engenaring plague

the were so much zoo at the time but now my meta is balance again

ok lets explain the deck yes its a stack deck and yes its mono black the goal of the deck is to create a hard lock or soft lock with any combining tool listed here

bitter blossom + contamination
bitter blossom + smokestack
spirit + contamination
spirit + smokestack
crucible + smokestack
crucible + factory + contamination
trinisphere + smokestack
bitter blossom + spirit + the abyss
crucible + factory= infinite blocker
spirit= infinite blocker
the abyss by itself

looks like that

the trinisphere and chalice are obviously there cause there awsome. wreck storm mess with sword path brainstorm etc... and trinisphere back your spell and win you game by itself

the bridge: i always like that card, wreck progenitus, and most of the time goyf too and it do create synergy with last rite

the abyss : why not everybody was looking at me like hey your not serious here man come on how you expect me to win now its a soft lock by itself and gave you plenty of time to stack your opponant may seems antisynergetic withe bitter blossom but not that much espacialy if you got the spirit online you can have creature your opponant cant worth testing

contamination: well trick with a lot of thing, except black deck i dont know how they can win with this online i can tell you that turn 4 contamination lock give me the game at least 80% of the time and im not talking about turn 2 and 3 wich can happen

bitter blossom : can win you game by itself turn 1 bitter blossom is just awsome and it create permanant each turn sign me in

crucible : 4 of may seem excessive but this is the key spell just too good
just too good

last rite: here is the weird card i guess but still very lethal for your opponant back up your plan, enable the bridge at any time, and totally destroy your opponant hand and at the end of it either you discard some junk or your precious spirit wich is great i guess...

liliana vess : make you discard your spirit enable the bridge or simply disrupt opponant hand but the best is the second ability tutoring your lock spell always good and it as is own kill condition printed on the card

the side board was kinda cute and funny im not sure if its a good idea but still funny... do whatever you want to do with it

i was able to do the worst and the best with this deck try it youl see that its a lot of fun

the problem with this was is inconsitancy i guess so if any of you got an idea or two let me know

kinda
12-11-2009, 02:12 AM
I really like this list...last rites is the only card I'm questioning...I would take it out for bottled cloister as it is both draw and a lock with ensnaring bridge. I'm guessing this would help with consistency as it would give you a draw engine.

from Cairo
12-11-2009, 02:35 AM
Did you test Bloodghast in Nether Spirit's slot?

Obv. it loses the ability to have an infinite chump, but though you have Bitterblossem and Crucible + Factory to fill that role as well. The two cards' synergies with Contamination, Smokestack, and The Abyss are the same. Bloodghast also has synergy with Crucible of Worlds, and isn't worthless in multiples. Bloodghast also opens up the room for you to run additional creatures, w/o it disrupting the recursion plan; Braids, Cabal Minion?

omega furnace
12-11-2009, 08:39 AM
liliana vess : make you discard your spirit enable the bridge or simply disrupt opponant hand but the best is the second ability tutoring your lock spell always good and it as is own kill condition printed on the card

Vess? Where?
Consider Braids? Ur deck is already a bastard, why not go the extra mile?

Nice transformation on the board. Pitty it's bulky, but price of the option.

Wouldn't opposing discard goof u a bit if they hit a second spirit? Rare, but possible.

How do u fight sacred ground? That card is usually the bane of stax... Oops, seems I already answered my own question. U pull a Megatron and transform. I think my fav 3 decks would have trouble with this one. Nice. Frustrating but nice.

Mystical_Jackass
12-11-2009, 11:30 AM
Lol, yeah great call creating a new Black Stax thread directly above mine ya nub.

Regardless, I've run the Bitterblossom/Contamination thing before, I wouldn't recommend running it unless you're maindecking helm combo, its dangerous and doesn't save you against rush which is decks biggest issue. Abyss is a world enchant, careful cause you can't run more than 1. Hand disruption isn't necessary, you're locking them out by preventing them from playing their spells.

Kangaxx
12-11-2009, 03:10 PM
I like the fact that you chose The Abyss over Nether Void. Early aggresive aggro decks seems to be this archetype's biggest weakness.

One of this archetype's other weaknesses though, is card advantage. This type of deck wants to include so many cards it's usually hard to find slots, but I'd look into cards like Scarscale Ritual (BB tokens), Night's Whisper (The life loss might hurt too much with tombs though) and Skeletal Scrying.

I agree with the Bloodghast suggestion though, chumpblocking isn't usually a concern with The Abyss? And the only thing The Abyss can't get rid of usually can't be chumpblocked i.e. Dreadnought. I'd also consider some sort of sacrificial creature removal that gets around Chalice/3sphere to deal with cards like Progenitus and Dreadnought. Barter in Blood seems to be the only thing that comes to mine but still isn't too shabby.

Dakmor Salvage might also be something else to consider in conjunction with Ghast. I'd also consider Cabal Pit for any creature that poses as a nuisance as well bothersome regenerating creautures.

I like this archetype alot. Too bad this deck hasn't seen much tournament success. How are your matchups? Is this archetype even as good as Pox? I doubt it, but hopefully it can reach the verge of that acheivement.

Zilla
12-11-2009, 03:52 PM
This thread is closed. Please take discussion of your deck to the existing Mono Black Stx thread (http://www.mtgthesource.com/forums/showthread.php?t=15666). Also, to the OP: capitalization and punctuation are absolutely required on this site. Please use them in the future. Failure to do so will lead to an official warning. Thanks.