Infinitium
12-21-2009, 05:24 PM
With the release of Worldwake I would like to start a thread to take a second look on the Blue Stax and what tools it has available to it in comparison to Armaggeddon Stax. Just consider the following card choices:
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Intuition: Not only does it tutor for every single lock piece in the deck at a premium cmc, but together with Crucible of Worlds it also enables part of the same land toolbox that enables 42.dec (notably The Tabernacle of Pendrell Vale, Academy Ruins and Maze of Ith - note that an eot for any of those + 2 Crucible is a direct tutor).
Slow Motion: Out of all the horrible [SCD] threads this site has seen lately this one somehow made it this far without mention. Not only does this have obvious synergies with the other taxing/land destroying effects of the deck, but it also replaces itself (which is quite the big deal in a control deck packing less direct answers or card selection/draw than most aggro decks). Oh, and it's a Smokestack enabler in a pinch.
Parallax Tide: Whilst certainly not better than Armaggedon, it's not strictly worse either. Cast early enough, this can easily generate those few extra precious turns required to regurgigate your hand under Trinisphere, Tax the shit out of the opponents creaturbase or wastelock away whatever lands they have left in play and generally stabilize.
Propaganda: Pretty much the same deal as Ghostly Prison. White stax can pair this with Armageddon/Magus of the Tabernacle whereas blue stax gets Slow Motion, Parallax Tide and Intuition shenanigans. Shame it won't protect Jace.
Force of Will: For completeness, although I admit it's a tight fit and rather unsynergistic. With the amount of silver bullets against the archetype seeing play and the fact that certain stax spells such as complementing lock pieces must resolve cramming this in might be a good idea though.
Jace the Mindsculptor: This is what actually might make this thing work imo - it's a combined Draw, Stall and Win card all rolled into one that incidentally also hinders your opponent drawing answers should you have the better board position.
As for the more unique board options:
In the Eye of Chaos: Essentially a superior Trinisphere against certain archetypes that relies on instants to deal with the aforementioned (ie Storm Combo and non-Deed/O-Ring control decks, with Burn as the incidental collateral)
Aura Flux: Very conditional, but turning Enchantress from "unfavorable" to "eff off and die" might be useful in certain metas, and Stax maindecks tends to be tight enough to dissuade siding anything but pure bombs anyway.
Anyway, proposed starting list that I intend to start testing:
Intuition Stax 2010
7 Island
4 Ancient Tomb
4 City of Traitors
4 Mishra's Factory
4 Wasteland
1 The Tabernacle at Pendrell Vale
1 Maze of Ith
4 Mox Diamond
4 Chalice of the Void
4 Crucible of Worlds
4 Smokestack
4 Intuition
3 Jace the Mindsculptor
4 Propaganda
4 Slow Motion
3 Parallax Tide
Sideboard:
4 Tormod's Crypt
4 Blue Elemental Blast
4 Trinisphere
3 In the Eye of Chaos
--
Intuition: Not only does it tutor for every single lock piece in the deck at a premium cmc, but together with Crucible of Worlds it also enables part of the same land toolbox that enables 42.dec (notably The Tabernacle of Pendrell Vale, Academy Ruins and Maze of Ith - note that an eot for any of those + 2 Crucible is a direct tutor).
Slow Motion: Out of all the horrible [SCD] threads this site has seen lately this one somehow made it this far without mention. Not only does this have obvious synergies with the other taxing/land destroying effects of the deck, but it also replaces itself (which is quite the big deal in a control deck packing less direct answers or card selection/draw than most aggro decks). Oh, and it's a Smokestack enabler in a pinch.
Parallax Tide: Whilst certainly not better than Armaggedon, it's not strictly worse either. Cast early enough, this can easily generate those few extra precious turns required to regurgigate your hand under Trinisphere, Tax the shit out of the opponents creaturbase or wastelock away whatever lands they have left in play and generally stabilize.
Propaganda: Pretty much the same deal as Ghostly Prison. White stax can pair this with Armageddon/Magus of the Tabernacle whereas blue stax gets Slow Motion, Parallax Tide and Intuition shenanigans. Shame it won't protect Jace.
Force of Will: For completeness, although I admit it's a tight fit and rather unsynergistic. With the amount of silver bullets against the archetype seeing play and the fact that certain stax spells such as complementing lock pieces must resolve cramming this in might be a good idea though.
Jace the Mindsculptor: This is what actually might make this thing work imo - it's a combined Draw, Stall and Win card all rolled into one that incidentally also hinders your opponent drawing answers should you have the better board position.
As for the more unique board options:
In the Eye of Chaos: Essentially a superior Trinisphere against certain archetypes that relies on instants to deal with the aforementioned (ie Storm Combo and non-Deed/O-Ring control decks, with Burn as the incidental collateral)
Aura Flux: Very conditional, but turning Enchantress from "unfavorable" to "eff off and die" might be useful in certain metas, and Stax maindecks tends to be tight enough to dissuade siding anything but pure bombs anyway.
Anyway, proposed starting list that I intend to start testing:
Intuition Stax 2010
7 Island
4 Ancient Tomb
4 City of Traitors
4 Mishra's Factory
4 Wasteland
1 The Tabernacle at Pendrell Vale
1 Maze of Ith
4 Mox Diamond
4 Chalice of the Void
4 Crucible of Worlds
4 Smokestack
4 Intuition
3 Jace the Mindsculptor
4 Propaganda
4 Slow Motion
3 Parallax Tide
Sideboard:
4 Tormod's Crypt
4 Blue Elemental Blast
4 Trinisphere
3 In the Eye of Chaos