View Full Version : [DTW] Sligh
alphastorm
02-04-2010, 09:32 PM
I did a search and didn't find sligh.
Here is my deck but it's from a long time ago. I recently added Hellspark elementals in place of mogg fanatic since they are no longer that great with M10 rules. Please help me make this 2010 Deck to watch.
4x Jackal Pup
4x Hellspark Elemental
4x Grim Lavamancer
4x Ball Lightning
4x Incinerate
4x Firebolt
4x Volcanic Hammer
4x Fireblast
2x Seal of Fire
4x Cursed Scroll
4x Wasteland
4x Barbarian Ring
14x Mountains
kicks_422
02-04-2010, 10:02 PM
As much as I hate to say it, it's because Mono-red Sligh has been outclassed by a lot of other decks. Going straight for the dome with Burn on one spectrum, and Goyf Sligh/Zoo on the other end. There's really nothing that Mono-Red Sligh can do that other decks can't do better now.
alphastorm
02-04-2010, 10:40 PM
So basically ball lightning is no longer played? It'd be hard to play two colors with ball lightning in it. What about goblin decks? Are they significantly better than sligh?
pandaman
02-04-2010, 11:10 PM
I still play Sligh! It's a bit of fun sometimes:
4 Goblin Guide
4 Spark Elemental
4 Hellspark Elemental
4 Keldon Marauders
4 Lightning Bolt
4 Fireblast
3 Incinerate (becomes Price of Progress if the meta is full of non-basics)
4 Chain Lightning
4 Lava Spike
4 Rift Bolt
3 Reckless Abandon
18 Mountain
Board:
3 Sulfuric Vortex
3 Price of Progress (becomes Pithing Needle if Price of Progress goes main)
3 Red Elemental Blast
3 Pyrostatic Pillar
3 Smash to Smithereens
Pretty consistent Turn 4 kills made possible by Reckless Abandon. Actual effect of card may not match representation made here.
Still, good for a blast occasionally! I will jump the [DTW] Sligh bandwagon though, go Sligh!
Kicks is right though, a very steep hill to climb to get there...
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