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morgan_coke
03-01-2010, 02:24 AM
I think this is a card that's really being overlooked right now in Legacy. For reference:

Prismatic Omen
1G
Enchantment

Lands you control are every basic land type in addition to their other types.

On the surface, this qualifies as bad card is bad. However, when combined with two cards printed in Zendikar - Emeria, the Sky Ruin and more importantly, Valakut, the Molten Pinnacle, we get this:

Prismatic Omen
1G
Enchantment

You have domain. All your lands tap for any color of mana with no drawback. Daze and Knight of the Reliquary work on all your lands. So does Choke.
At the beginning of your upkeep return 1-4 creatures from your graveyard to the battlefield if you control more than seven lands.
Landfall - cast 1-4 Lightning Bolts if you have more than five lands.

Thats a really, really, really good card. Like, Tarmogoyf good. The combo costs 1G, the same as 'Goyf, but isn't a creature, so its harder to kill. It's completely graveyard independent. It doubles effects off of fetchlands. It works completely outside of the combat phase and can double as removal. The damage is colorless. Once Omen is in place it doesn't require casting spells. It is vulnerable to Wasteland/Blood Moon, but not Rishadan Port or Back to Basics. The obvious question is what shell does it go in? I think there are three primary options.

Option 1: The straight combo deck. Goal is to go Scapeshift once you hit six lands and an Omen in play. Everything else in the deck is designed to support this. Personally, I think this is the weakest, least diverse option.

Option 2: Hybridize combo win with a g/x aggro and/or aggro control strategy. Think something like the way various decks have added Natural Order/Progenitus as an alternative win condition. Harder to include than NO/Prog due to more slots required, has advantage of being able to use incrementally though. For optimal results probably needs its own list that includes other land interactions.

Option 3: Add to an existing land based deck. The two main land based decks in Legacy are 43Lands, where this probably doesn't fit unless you have something like Treasure Hunt or a Burning Wish/Golden Wish chain to find it (or unless Wizards finally prints an enchantment version of Stronghold/Ruins), and may be redundant to the 43Lands plan anyway. The other land-based deck in Legacy is called 5c Eternal Garden and has fallen in popularity lately, but this was due primarily to issues caused by the decline of goblins and the rise of better combo decks like ANT.

I think Garden might be one of the strongest candidates for getting a boost from Prismatic Omen. The main problem the deck always had was that it takes awhile to kill someone with recurring Barbarian Ring or Nantuko Monastery. Garden is uniquely suited to take advantage of Omen because it has many ways to find the lands to fuel Valakut/Omen and also gains a noticeable benefit from simply being able to tap all its lands (Tabernacle, Chasm, etc.) for mana.

A sample list to help discussion: (this list is not tuned, perfected, or anything else, don't freak out and overanalyze it)

Enchantments
4x Exploration
4x Prismatic Omen

Artifacts
4x Crucible of Worlds
3x Sensei's Divining Top
1x Engineered Explosives
1x Zuran Orb

Instants
4x Swords to Plowshares
4x Crop Rotation
4x Intuition

Sorceries
2x Scapeshift
1x Regrowth
1x Life from the Loam

Lands
3x Misty Rainforest
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
1x Island
1x Forest
1x Plains
3x Tropical Island
2x Savannah
3x Wasteland
3x Valakut, the Molten Pinnacle
1x Bojuka Bog
1x The Tabernacle at Pendrell Vale
1x Glacial Chasm
1x Horizon Canopy
1x Cephalid Coliseum
1x Academy Ruins
1x Maze of Ith

So what do you guys think? Is Prismatic Omen a potential engine card for winning in Legacy? Does the possibility of turn 4-5 wins make Eternal Garden more viable? Discuss.

MattH
03-01-2010, 03:09 AM
You definitely do not need 3 Valakut. With Omen on the battlefield, if you Scapeshift for six lands, each Valakut landfalls 6 times (it counts itself, as it is a mountain while Omen is out). Even one Valakut is therefore 18 damage, and unless you are on 1 life you can SS for 1x Valakut, 4x anything, 1x fetchland. That deals 18 right there, then sac the fetch for any fetchable land which enters the battlefield as a mountain and does the final 3 for 21 total.

Last Stand is also funny, but it requires a creature to target. Could be a cute SB option?

rleader
03-01-2010, 03:11 AM
The combo costs 1G, the same as 'Goyf, but isn't a creature

Goyf is played in decks with other creatures. That makes it redundant and disposable. Prismatic Omen is more comparable to Goblin Welder. You have to stick it and keep it with nothing else to thin opposing counters/removal.

I like that ghostly prison on steroids domain spell, but I can't ever remember the name.

Zlatzman
03-01-2010, 04:48 AM
I like that ghostly prison on steroids domain spell, but I can't ever remember the name.
Collective Restraint

Costs four mana though, but I guess it's as effective as Moat vs. many decks.

Forbiddian
03-01-2010, 06:04 AM
You definitely do not need 3 Valakut. With Omen on the battlefield, if you Scapeshift for six lands, each Valakut landfalls 6 times (it counts itself, as it is a mountain while Omen is out). Even one Valakut is therefore 18 damage, and unless you are on 1 life you can SS for 1x Valakut, 4x anything, 1x fetchland. That deals 18 right there, then sac the fetch for any fetchable land which enters the battlefield as a mountain and does the final 3 for 21 total.

Last Stand is also funny, but it requires a creature to target. Could be a cute SB option?

I think the idea is that you run out Valakut and Prismatic Omen and then just by playing lands get the bolts, it's not necessary to have that many to scapeshift, but Valakut seems to be an important card.

hi-val
03-01-2010, 02:17 PM
I found that Last Stand was absolutely brutal with Omen, but you need a creature in play to target with the Mountains effect. The amazing thing about it was that you could find the next Last Stand with your first, thanks to the blue ability, and then you could pretty easily kill with your Saprolings. You can even target those with the next Last Stand if you want.

Etched Oracle is probably worth considering, too.

MattH
03-01-2010, 03:55 PM
I think the idea is that you run out Valakut and Prismatic Omen and then just by playing lands get the bolts, it's not necessary to have that many to scapeshift, but Valakut seems to be an important card.

He does have 4 Crop Rotation and 4 Intuition->Loam/Valakut/X already.

Aggro_zombies
03-01-2010, 06:46 PM
Why this approach over a 38lands shell? The decks are basically similar, but this one has a better way to win.

Also, what do you do if the other guy Grips your Omen, aside from finding another one? What if you can't stick an Omen (because of, say, Counterbalance)? You have no other way to win because you have no real Mountains in the main.

morgan_coke
03-01-2010, 08:08 PM
A-Z,

38 lands may be a better shell. Like I said, the decklist is really just a placeholder/theory exercise, don't read too much into it.

MattH,

yeah, I just threw in the scapeshifts as an "oops, I win" card. Normally a deck like this kicks out a couple of landfall triggers a turn, making omen into a 2-3 turn clock even with only one valakut and no scapeshift. Seemed reasonable to include extras. I played a similar deck in extended for awhile and you definitely want multiple valakuts. With crop rotation you can go: rotation, play land, play fetch, win pretty easily.

Last stand might be worth looking at, my main issue with it is that if you don't have an omen out, not only does it not do much, you also can't cast it, whereas valakut is always at least a bad land. I could be wrong about that though.

And yeah, Moat or Restraint or something to stop attacks besides Chasm probably need to be in here too.

xTrainx
03-01-2010, 08:23 PM
You definitely need some sort of combo hate in the board - it would tear your deck apart.

Moczoc
03-02-2010, 03:24 PM
I created a Domain Control deck for casual play, but I traded it away for a Hypergenenis deck (a fail in retrospect :/)
The deck is reallife-tested and tuned, I think there is ne need to explain the list, anyone who is interested can figure it out.

Creatures
3 Sakura-Tribe Elder

Spells
3 Back to Basics
4 Collective Restraint
4 Propaganda
4 Search for Tomorrow
3 Tribal Flames
2 Global Ruin
1 Sylvan Scrying
2 Prismatic Omen
3 Last Stand
3 Mirri's Guile
3 Repeal
3 Exploding Borders

Lands
4 Terramorphic Expanse
1 Swamp
1 Plains
1 Mountain
7 Island
7 Forest
1 Urborg, Tomb of Yawgmoth

Pastorofmuppets
03-04-2010, 09:48 AM
Well, you can always up the deck's blue count and run Force, which gives it outs against combo and advantages over Lands.