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bowvamp
04-09-2010, 11:57 PM
This deck focuses on abusing near-death experience with lim-dul's vault. Basically you use lim-dul's to both get yourself to one life, and to find what you need as a toolbox-type card. It's instant speed, so it looks like you're playing jank when you play NDE, but you quickly combo out with LDV end of turn.
3 Plains
2 Island
4 Marsh Flats
3 Underground Sea
2 Bojuka Bog
4 Flooded Strand
4 Tundra
1 Swamp
2 Near-Death Experience
4 Thoughtseize
4 Lim-Dul's Vault
1 Tsabo's Web
2 Standstill
4 Enlightened Tutor
4 Chain of Vapor
1 Vedalken Shackles
1 Pithing Needle
2 Engineered Explosives
4 Brainstorm
4 Force of Will
4 Swords to Plowshares
Ok for those that don't know, card (http://forums.mtgsalvation.com/attachment.php?attachmentid=103663&d=1270094565)

heroicraptor
04-10-2010, 12:11 AM
So you just autolose to decks with instant speed damage?

mX-
04-10-2010, 03:42 AM
I've tested many NDE deck types. The best so far were thanks to acceleration like Dark Ritual, Ancient Tomb and Academy Rector


I've tested it earlier without acceleration and it sucked. Even with control.

ps: I think Angel's Grace is a must at this deck.

bowvamp
04-10-2010, 03:41 PM
Ok, so permanents aren't actually as much of a threat as I thought, so I've lowered the number of permanent control spells in my list:
2 Plains
2 Bojuka Bog
3 Underground Sea
4 Marsh Flats
4 Flooded Strand
1 Ancient Den
1 Island
1 Seat of the Synod
4 Tundra
1 Swamp
4 Inquisition of Kozilek (http://forums.mtgsalvation.com/attachment.php?attachmentid=104043&d=1270785727)
3 Lim-Dul's Vault
4 Swords to Plowshares
4 Force of Will
4 Brainstorm
2 Engineered Explosives
4 Enlightened Tutor
3 Standstill
1 Tsabo's Web
2 Near Death Experience
1 Sphere of Resistance
4 Spell Pierce
1 Spatial Binding
SB: 1 Pithing Needle... The only slot I've filled in completely... for now.

@mX-
I really don't see how this deck would work consistently in a combo shell... I really don't.
Angel's Grace is a cool card, and works well with NDE, but running angel's grace assumes we even get to turn 5. We have a much better bet just running more control spells.
@ heroicraptor:
Yeah I'm working on that. But notice thoughtseize, standstill, and now spell pierce. If you see them leave red mana open, chances are they have burn.

mX-
04-10-2010, 05:23 PM
@mX-
I really don't see how this deck would work consistently in a combo shell... I really don't.
Angel's Grace is a cool card, and works well with NDE, but running angel's grace assumes we even get to turn 5. We have a much better bet just running more control spells.


Tutor is slow; you are going to use it and put it on top of your library. You don't want this because you are playing control. It may be good if you wanna find your artifacts to keep controling, but then you wasted one tutor that you could use to find NDE. All you do is give opponent more time.

Spatial Binding you use to reach 1 life, but that's all it does! You can't defend yourself with it. If you controled the game far enough to get NDE and this down, you probably won't have any counter to keep those there. Remember that once you landed NDE, you have to hold a whole opponent's turn to finish it. Same goes for Lim-Dul's Vault. A single krosan grip in the opponent's hand and you're down.

Basically you need at least 2 cards that wont do shit to the opponent or to protect yourself to land the combo. And you have lots of those. This explains why Plunge into Darkness and Mischievous Poltergeist are much better, simply because they can do something even before you can cast NDE. Alternative ways to control it are with Silence and Angel's Grace and so you won't need the classic blue control set. I really don't understand why everyone thinks brainstorm/fow/daze and alikes are ALWAYS the best choice regardless the rest of the deck.

I've already tested it. Tutor at first sight might look like THE card on an enchantment combo deck, but not at this one. Your idea is cool, but when you get to test it probably you're gonna find it very inconsistant.