kinda
05-02-2010, 12:07 AM
So the idea is to control the board with things like maze/kor haven+dueling grounds/smoke, humility+dueling grounds/smoke, chalice of the void and remove problem items with o-ring and lightning helix. Abeyance can be used to protect scapeshift when going for the win and disrupt storm. The deck creates card advantage through these locks and by blanking all removal. The mana base is a rough sketch...not really sure how to fix that.
4 dueling grounds
4 chalice of the void
4 mox diamonds
4 crucible of worlds
4 scapeshift
4 lightning helix
3 oblivion ring
3 abeyance
3 humility
2 smoke
4 maze of ith
2 valakut the molten pinnacle
4 taiga
4 wooded foothills
4 plateau
1 kor haven
3 mountain
1 savannah
2 horizon canopy
SB:
2 trinisphere
3 faerie macabre
3 tormod's crypt
3 wall of omens
4 mindbreak trap
4 dueling grounds
4 chalice of the void
4 mox diamonds
4 crucible of worlds
4 scapeshift
4 lightning helix
3 oblivion ring
3 abeyance
3 humility
2 smoke
4 maze of ith
2 valakut the molten pinnacle
4 taiga
4 wooded foothills
4 plateau
1 kor haven
3 mountain
1 savannah
2 horizon canopy
SB:
2 trinisphere
3 faerie macabre
3 tormod's crypt
3 wall of omens
4 mindbreak trap