Tru3z3rox
06-22-2010, 06:39 PM
I've been trying to break hatching plans lately and came up with a pseudo stax build. I could use some advice in making this deck competitive.
Here is the list:
Lands:
Islands 4
Mountains 5
Volcanic Island 4
Scalding Tarns 4
Wastelands 4
Creatures/Utility:
Chain of Vapor 4
Dominus of Fealty 4
Smokestacks 2
Perilous Research 3
Hatching Plans 4
Tuktuk the Explorer 2
Shivan Wumpus 2
Crack the Earth 4
Molten Rain 4
Stone Rain 2
Force of Will 4
Claws of Gix 2
Stifle 3
It can be inconsistent, but it forces the opponent to choose between their creatures and lands while stifle denies them of fetches. I would like to find some better options for red land destruction, but as of yet those are the best ones. In forcing the each player to sacrifice a permanent you not only advance your strategy (hatching plans), but also deny them of resources.
Other options are:
Custody Battle - to hate on creatures more
Reality Strobe - for free bounce
Misguided Rage - weak card, but it is extra sac
Control Magic - Also to hate more on creatures
Devastating Dreams/Crucible?
Here is the list:
Lands:
Islands 4
Mountains 5
Volcanic Island 4
Scalding Tarns 4
Wastelands 4
Creatures/Utility:
Chain of Vapor 4
Dominus of Fealty 4
Smokestacks 2
Perilous Research 3
Hatching Plans 4
Tuktuk the Explorer 2
Shivan Wumpus 2
Crack the Earth 4
Molten Rain 4
Stone Rain 2
Force of Will 4
Claws of Gix 2
Stifle 3
It can be inconsistent, but it forces the opponent to choose between their creatures and lands while stifle denies them of fetches. I would like to find some better options for red land destruction, but as of yet those are the best ones. In forcing the each player to sacrifice a permanent you not only advance your strategy (hatching plans), but also deny them of resources.
Other options are:
Custody Battle - to hate on creatures more
Reality Strobe - for free bounce
Misguided Rage - weak card, but it is extra sac
Control Magic - Also to hate more on creatures
Devastating Dreams/Crucible?