View Full Version : Titties & Beer
Paradigm Shift
06-23-2010, 03:20 AM
My compatriot and I are very high, and brewed this list. We don't know if it's good or not, but it seems like a decent amalgamation of the better parts of Angel Stompy and Stax (and a little Quinn).
Titties & Beer
-Land-
11x Plains
4x Flagstones
4x Ancient Tomb (Why no wasteland?)
2x City of Traitors
1x Karakas (We don't give a fuck)
-Creatures-
4x Baneslayer Angel
4x Solemn Simulacrum
3x Razormane Masticore
1x Duplicant
1x Eternal Dragon
-Planeswalkers-
1x Gideon Jura
1x Elspeth
-Artifact Mana-
3x Voltaic Key
4x Grim Monolith
4x Everflowing Chalice
1x Coalition Relic
-The End of Days-
4x Armageddon
-Toolbox-
3x Enlightened Tutor
2x Sensei's Divining Top
1x Oblivion Ring
1x Sword of Fire and Ice
SB:
1x Enlightened Tutor
2x Ethersworn Canonist
1x Ghostly Prison
1x Pithing Needle
1x Aura of Silence
2x Wrath of God
3x Swords to Plowshares
1x Nevinyrral's Disk
1x Tormod's Crypt
2x Relic of Progenitus
Matchups:
We just kinda chilled, and thought about the various matchups one might face in today's (and the post-banning) Legacy environment.
We considered writing hypothetical matchups, but thats bullshit.
Instead, BK will post his thoughts on the roles of the various cards in the deck later on.
These ideas are probably a little half-baked, but we shall see.
BKclassic
06-23-2010, 01:58 PM
This deck is designed to be a reasonably reliable white ancient tomb deck.
The mana base is designed to use grim monolith to improve on the traditional ancient tomb mana base, which so far, has been to run 18 lands and chrome mox (faerie and dragon stompy) or 24-25 lands and mox diamond (stax). Both of these mana bases have problems. Running 18 lands and 4 chrome mox isn't that reliable for getting to 4-5 mana quickly and reliably. Running 24-25 lands and mox diamond and crucible means your deck is over half mana. This combined with the fact that only some of stax answers are useful in a given matchup, armageddon and crucible are the only real threats to a control deck for example, means the deck has a very low threat density, (though the threats are bombs if they resolve). So instead, we are running everflowing chalice, grim monolith, a coalition relic and 22 lands, 22 is how many finkel ran in his standard tinker deck, and his mana is pretty reliable, so I went with that. Monolith powers out big threats fast (obv) and everflowing chalice repplaced thran dynamo, since playing it for 2 mana can often be great. Voltaic key gives us more mana, draws extra cards with top and gives razormane vigilence.
Baneslayer, razormane and solemn simulacrum were all chosen because they are pretty good to accelerate with monolith and are at leat okay against everthing. Top and key help pay the upkeep of Razormane. Eyernal Dragon is a land and a threat against control. Duplicant can be snagged with enlightened tutor.
The planes walkers are great against aggro and control and combo with armageddon, which combos with artifact mana.
Enlightened Tutor helps the deck beat everything with help from the sb. The card disadvantage of enlightened tutor can be compensated with by top and key.
Waikiki
06-23-2010, 02:17 PM
dont you rather want CoV over Etutor to protect ur fatties.
Vacrix
06-23-2010, 02:48 PM
Voltaic Key + Grim Monolith looks great post-Armageddon. Waikiki has a good point about CotV > Etutor. The only thing is that then you would also be shutting down Voltaic Key, which is strong post-armageddon. Even so, I don't know if its worth those slots. You might be able to put them to better use, playing some 3spheres and CotV for a more Stax-esque config.
Infinitium
06-23-2010, 03:21 PM
My compatriot and I are very high, and brewed this list. [...] These ideas are probably a little half-baked
I see what you did there.
Paradigm Shift
06-23-2010, 04:11 PM
We considered a single CotV in the sideboard, possibly in place of the second canonist.
The problem with removing E. Tutor is it fixes what I personally found to be one of the flaws of Stax when I played it: it finds that one piece you are missing, whether it be removal, mana, Top, Key, or a threat.
We cut a Masticore, a Key, and a Top for the three tutors. The reason for this is the three tutors can be any of those cards, and it opens up the sideboard, allowing us a lot of access to hate cards. CotV can be powerful, but both it and trinisphere have the problem of sometimes working against you or being irrelevant, while E Tutor is the opposite: it will always be relavent.
BKclassic
06-24-2010, 06:01 PM
Current Version:
Lands: 22
4 Ancient Tomb
2 City of Traitors
1 Ancient Den
3 Flagstones of Trokair
12 Plains
Creatures: 12
4 Solemn Simulacrum
2 Razormane Masticore
4 Baneslayer Angel
1 Duplicant
1 Eternal Dragon
Artifacts: 12
4 Grim Monolith
4 Everflowing Chalice
2 Voltaic Key
1 Sensei's Divining Top
1 Sword of Fire and Ice
Enchantments: 1
1 Oblivion Ring
Instants and Sorceries: 10
4 Enlightened Tutor
4 Swords to Plowshares
2 Armageddon
Planeswalkers: 3
3 Elspeth, Knight Errant
SB:
2 Armageddon
2 Ethersworn Canonist
2 Path to Exile
2 Relic of Progenitus
2 Tormod's Crypt
1 Aura of Silence
1 Oblivion Ring
1 Pithing Needle
1 Nevinyrral's Disk
1 Ghostly Prison
On the Changes-
Ancient Den over Karakas- There is no real way to tutor for Karakas, so running just isn't that great. Being able to tutor for Ancient Den makes some hands a lot better, like this hand that I just drew: Plains, Enlightened Tutor, Grim Monolith, Voltaic Key, Solem Simulacrum, Baneslayer Angel, Swords to Plowshares (T1,Plains, EoT Enlightened Tutor for Ancient Den, T2, Ancient Den, Monolith, Key, Solemn Simulacrum, fetch plains, T3: Baneslayer Angel)
4 Enlightened Tutor, 2 Voltaic Key- Voltaic Key blows on its own, 4 Enlightened Tutor is insanely good and you can just tutor for Key when you want it.
3 Elspeth- This deck is all about running the trillest 4 and 5 drops in white. Having lots of great (and easier to play 4 drops) is better than Gideon.
4 Swords to Plowshares, 2 Armageddon- I cut 4 Geddon for 4 Swords, and then I cut a Top and Razormane for 2 Armageddon.
IMO, the problem with Chalice of the Void is this, its only a great card when you play it for an amount that will timewalk your opponents next turn, like setting it for 1, turn 1 on the play, or for 2 on turn 2. This is only feasible on the play which means that it sucks about half the time, and inconsistency is the classic downfall of Ancient Tomb decks. Also, Enlightened Tutor, Top, Key and Swords are much more awesome.
Combo Winter
06-24-2010, 07:31 PM
I would think about cutting solemn because he is not that great with geddon and if you can cast a 4 mana spell you should be able to cast everthing in your deck so the acell provided is kind of pointless. I would cut it for a card that would help your aggro matchup like windborn muse.
BKclassic
06-24-2010, 08:15 PM
I would think about cutting solemn because he is not that great with geddon and if you can cast a 4 mana spell you should be able to cast everthing in your deck so the acell provided is kind of pointless. I would cut it for a card that would help your aggro matchup like windborn muse.
Solemn Simulacrum was chosen because it could buy time against aggro decks, as well as get you a second white source to help you cast Baneslayer or Elspeth and draw a card. The disadvantage with Armageddon isn't really a big deal, Armageddon is more there to secure the game after dropping a planeswalker or a Baneslayer.
However, cutting it for something like 2 Coalition Relic (which would a way to get double white from a single card, which is nice) and 2 Windborne Muse or maybe working in Gideon seems like a cool idea.
EDIT- On the other hand, Simulacrum is a really great spell to accelerate into on Turn 2. I think I will leave them in and just do -2 Armageddon and +2 Gideon.
Edit 2- So this:
Lands: 22
4 Ancient Tomb
2 City of Traitors
1 Ancient Den
3 Flagstones of Trokair
12 Plains
Creatures: 12
4 Solemn Simulacrum
4 Baneslayer Angel
1 Razormane Masticore
1 Duplicant
1 Eternal Dragon
Artifacts: 12
4 Grim Monolith
4 Everflowing Chalice
2 Voltaic Key
1 Sensei's Divining Top
1 Sword of Fire and Ice
Enchantments: 2
2 Oblivion Ring
Instants and Sorceries: 8
4 Enlightened Tutor
4 Swords to Plowshares
Planeswalkers: 5
3 Elspeth, Knight Errant
2 Gideon Jura
SB:
4 Armageddon
2 Ethersworn Canonist
2 Relic of Progenitus
2 Tormod's Crypt
1 Aura of Silence
1 Oblivion Ring
1 Pithing Needle
1 Nevinyrral's Disk
1 Ghostly Prison
Kangaxx
06-26-2010, 11:48 AM
You should name this deck titties and ass. That might make more sense. As for the deck, maybe additional white mana sources would help. Gilded Lotus seems so beasty with Grim Monolith and since monolith/key generate so much mana, I bet it would help significantly to cast your colored spells.
SteakKnife
06-26-2010, 12:47 PM
I feel like with so much mana generation you should have a better outlet for it... something like martial coup or decree of justice maybe. Is combo just an autoloss for you? 3spheres/Lodestone golemns/thorn of amethysts would be easy for this deck to handle.
Kangaxx
06-26-2010, 07:25 PM
Ghostly Prison might be nice with Geddon effects as well, or you could even run one on a stick with Windborn Muse. Propaganda effects also help with Empty the Warrens tokens.
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