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Squee_6
07-05-2010, 04:07 PM
Scroll down to see the new deck.

Squee_6
07-25-2010, 01:27 PM
I posted a new Aggro Deck list, please help me to make the Deck more agressive and powerful (atm I search for a Jitte to replace the Bonesplitter).

Thank you very much...

xXxBretWeedxXx
08-02-2010, 11:12 AM
You have a lot of cards that I think are either suboptimal or that I just don't quite think are very good in EDH.

Exalted Angel really feels like it should be Battlegrace Angel, it works more in line with what you want the deck to be doing which is attacking with one creature. I don't think you'll be choosing Exalted Angel as the 1 creature attacking much nor do I think you want to be doing much blocking with it. Battlegrace makes Rafiq a lifelinker and pumps as well.

Serra Avenger. I don't think it has a place in any EDH deck. You should be doing cooler things by turn 3 and a 3/3 flying vigilant guy is pretty terrible in this format.

Isamaru is pretty bad unless he's a general. A cheaper bear is pretty insignificant in EDH.

You're not playing the two best Wrath effects in the format. Austere Command and Hallowed Burial. Burial does something with generals and stops graveyard recursive decks from getting creatures back and Command gives you options. Options are good.

I'm not a huge fan of Brainstorm in EDH. It's a 1 of that only digs through a very insignificant portion of the deck for what you want. I'd much rather play Sylvan Library in this spot for the kind of card advantage you're looking for. Obviously Jace 2.0 is preferable to that even but library is a budget suggestion. I feel the same about Ponder, doesn't do enough.

Bounce effects. They suck unless they are evacuation style. In 1 vs 1 maybe a bit better but you said it was multiplayer built and 1 for 1s that dont do more aren't worth it in my opinion. If you're adamant about them at least play Venser, as it also acts a sometimes.

I'm not really seeing any targets that make defense of the Heart and Pattern of Rebirth worth running. Seems unfocused to me.

I never found Stoic Angel to be good enough and my version of Rafiq is very exalted. I guess if theres a lot of token swarm decks in the meta this would be a solid call. I rarely found that most other players were attacking with more than 1 creature most of the time either. So I don't think this is a bad choice but just something for you to think about when evaluating it.

Anurid Brushhopper. I don't know why you're playing this card. I don't see any cute interactions with it and a 3/4 beater is less of a road bump than its worth in EDH.

Other than that a few suggestions that I would make are to find a Noble Heirarch. It's so much better than Birds and it's acceleration. Play Sovereigns of Lost Alara and Eldrazi Conscription. It's amazing. Other good enachantments to run are Steel of the Godhead, Shield of the Oversoul and Mythic Proportions. Also a Loxodon Warhammer and Whispersilk Cloak would be pretty good additions.

Anusien
08-03-2010, 11:08 AM
You are very very short on Loxodon Warhammers. You can run two (the one from ARB), I would do so. The problem with Rafiq is that they can just chump block all day.

I'm also a big fan of the guys that hit and do something cool: Scroll Thief, Ohran Viper, Augury Adept, Cold-Eyed Selkie, Cephalid Constable, things like that. Also run Sword of Fire and Ice, Warhammer, Behemoth Sledge.

I would also look into Eldrazi Monument (beats Wrath) and Akroma's Memorial (flight and evasion).

xXxBretWeedxXx
08-03-2010, 12:08 PM
You are very very short on Loxodon Warhammers. You can run two (the one from ARB), I would do so. The problem with Rafiq is that they can just chump block all day.

I'm also a big fan of the guys that hit and do something cool: Scroll Thief, Ohran Viper, Augury Adept, Cold-Eyed Selkie, Cephalid Constable, things like that. Also run Sword of Fire and Ice, Warhammer, Behemoth Sledge.

I would also look into Eldrazi Monument (beats Wrath) and Akroma's Memorial (flight and evasion).


I disagree with Monument, there's not enough creatures to sac in this type of deck. I do love me some Ophidian effects though.

xXxBretWeedxXx
08-03-2010, 12:09 PM
Also for the sake of having one topic, here's the post from my thread. This is a list to which I've driven to creat success in what I consider a strong meta.

1 General - Rafiq of the Many

24 Creatures:
Mystic Snake
Battlegrace Angel
Felidar Sovereign
Mangara of Corondor
Sun Titan
Venser, Shaper Savant
Gilded Drake
Mulldrifter
Sphinx Ambassador
Thada Adel, Acquisitor
Acidic Slime
Birds of Paradise
Eternal Witness
Noble Hierarch
Ohran Viper
Oracle of Mul Daya
Sakura-Tribe Elder
Seedborn Muse
Azorius Guildmage
Cold-Eyed Selkie
Mistmeadow Witch
Serra Ascendant
Qasali Pridemage
Sovereigns of Lost Alara

1 Planeswalkers:
Jace, the Mind Sculptor

13 Artifacts:
Coalition Relic
Darksteel Ingot
Mana Crypt
Selesnya Signet
Simic Signet
Sol Ring
Sensei's Divining Top
Sword of Vengeance
Lightning Greaves
Loxodon Warhammer
Umezawa's Jitte
Whispersilk Cloak
Crystal Shard

7 Enchantments:
Eldrazi Conscription
Shield of the Oversoul
Steel of the Godhead
Finest Hour
Mirari's Wake
Privileged Position
Rhystic Study

14 Instants:
Condemn
Dismantling Blow
Enlightened Tutor
Oblation
Path to Exile
Counterspell
Hinder
Mana Drain
Mystical Tutor
Krosan Grip
Might of Oaks
Bant Charm
Eladamri's Call
Voidslime

7 Sorceries:
Austere Command
Hallowed Burial
Harmonize
Nature's Lore
Regrowth
Wargate

34 Lands:
Savannah
Tropical Island
Tundra
Temple Garden
Breeding Pool
Hallowed Fountain
Windswept Heath
Misty Rainforest
Flooded Strand
Bant Panorama
Brushland
Yavimaya Coast
Adarkar Wastes
Wooded Bastion
Flooded Grove
Mystic Gate
Selesnya Sanctuary
Simic Growth Chamber
Azorius Chancery
Seaside Citadel
Treva's Ruins
Horizon Canopy
Strip Mine
Minamo, School at Water's Edge
Plains
Plains
Plains
Island
Island
Island
Island
Forest
Forest
Forest



Plan A is to get Rafiq out and bash. Usually getting as many quick kills as possible with Might of Oaks or by Slapping down Sovereigns for a Conscription.

Plan B is to draw some cards and play control until you get a nice board situation for you to use Rafiq to kill your biggest threats and take total control of the game.

Plan C is to have fun with Mistmeadow Witch until you move onto Plan B or someone gets sick of your shit and kills you.

xXxBretWeedxXx
08-11-2010, 12:40 PM
I'm looking to make the following changes over time to my real life deck with changes I've made and been happy with on MODO as I come across foils:

-
Akroma, Angel of Wrath
Cephalid Constable
Cataclysm
Murkfiend Liege
Rhox War Monk
Behemoth Sledge

+
Mystic Snake
Venser, Shaper Savant
Voidslime
Crystal Shard
Serra Ascendant
Riding the Dilu Horse


Akroma doesn't do as much as I'd like her to do, it's a fine creature and probably the toughest cut

Constable sucks late game usually, early game it puts a target on your head even when it sits there not being any good, which is often

Cataclysm doesn't help me when I'm behind and that's more of what I need. Plus the additions I'm making to the deck will help where Catacylsm does in keeping me ahead. Plus LD sucks.

I'm always bummed when I draw the Liege, I like the pump but it never seems to get there as a pump. This also isn't Seedborn Muse as much as I want it to be.

Rhox War Monk is fine but I think Ascendant fills the role better most times and can lead to blow outs.

Behemoth Sledge is good but not great. Riding the Dilu Horse does what I want and can happen the same turn as other pumps where sometimes 6 mana is too much.

Mystic Snake/Venser/Voidslime overall I wanted more counter magic. Voidslime acting as part stifle gives it the nod over some other options and I really wanted creatures I could grab with Eladamri's Call that could protect me at the moment. Venser gives me more range in that it might be useful to bounce problem cards and is useful when I go nuts with Witch.

Crystal Shard is such a good card. With Snake/Venser/Slime/Titan/Witness/Mulldrifter/Mangara and occasionally Gilded Drake it's very good. It also helps me protect my guys from removal.

xXxBretWeedxXx
09-01-2010, 09:38 AM
Got a foil Sword of Vengeance so I put that in over Riding the Dilu Horse, I think it might just be better.

Added a Nature's Lore over Rampant Growth since it can put duals into play untapped.

Squee_6
09-04-2010, 04:35 AM
OK, I had some time to change several cards and create a new Deck, what do you think now?


1 Rafiq of the Many

1 Ajani Goldmane
1 Sun Titan
1 Battlegrace Angel
1 Stonehewer Giant
1 Stoneforge Mystic
1 Isamaru, Hound of Konda
1 Austere Command
1 Akroma's Vengeance
1 Day of Judgment
1 Wrath of God
1 Enlightened Tutor
1 Path to Exile

1 Garruk Wildspeaker
1 Genesis
1 Forgotten Ancient
1 Eternal Witness
1 Wall of Roots
1 Birds of Paradise
1 Stonewood Invocation
1 Might of Oaks
1 Defense of the Heart
1 Regrowth
1 Nature's Spiral
1 Crop Rotation

1 Jace Beleren
1 Deep-Sea Kraken
1 Arcanis the Omnipotent
1 Draining Whelk
1 Slithermuse
1 Clone
1 Time Warp
1 Walk the Aeons
1 Mystical Tutor
1 Chain of Vapor
1 Ponder
1 Brainstorm

1 Sovereigns of Lost Alara
1 Stoic Angel
1 Wilt-Leaf Liege
1 Loxodon Hierarch
1 Jenara, Asura of War
1 Rhox War Monk
1 Dauntless Escort
1 Kitchen Finks
1 Finest Hour
1 Wargate
1 Bant Charm
1 Armadillo Cloak
1 Dueling Grounds
1 Eladamri's Call

1 Solemn Simulacrum
1 Gilded Lotus
1 Sword of Vengeance
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Umezawa's Jitte
1 Lightning Greaves
1 Sensei's Divining Top
1 Pithing Needle
1 Chrome Mox
1 Lotus Bloom


1 Maze of Ith
1 Strip Mine
1 Academy Ruins
1 Kor Haven
1 Undiscovered Paradise
1 Gemstone Mine
1 Exotic Orchard
1 Seaside Citadel
1 Pendelhaven
1 Flagstones of Trokair
1 Sunpetal Grove
1 Glacial Fortress
1 Horizon Canopy
1 Nimbus Maze
1 Flooded Strand
1 Windswept Heath
1 Misty Rainforest
1 Marsh Flats
1 Verdant Catacombs
1 Scalding Tarn
1 Savannah
1 Tundra
1 Tropical Island
1 Temple Garden
1 Hallowed Fountain
1 Breeding Pool
1 Wooded Bastion
1 Mystic Gate
1 Flooded Grove
1 Eiganjo Castle
1 Okina, Temple to the Grandfathers
1 Oboro, Palace in the Clouds
1 Snow-Covered Plains
1 Snow-Covered Forest
1 Snow-Covered Island
1 Plains
1 Forest
1 Island

xXxBretWeedxXx
09-04-2010, 08:36 AM
Cut Isamaru and put in Serra Ascendant.

Also find something to cut for Eldrazi Conscription so when Sovereigns hits the table you kill someone.

Squee_6
09-04-2010, 08:49 AM
nice idea, Serra Ascendant is now part of the deck.

question: Do you think that i should play more mana boost cards like harrow or sakura tribe elder? sometimes it feels like 38 lands are not enough...

xXxBretWeedxXx
09-05-2010, 10:08 AM
nice idea, Serra Ascendant is now part of the deck.

question: Do you think that i should play more mana boost cards like harrow or sakura tribe elder? sometimes it feels like 38 lands are not enough...

I wouldn't ever run Harrow in my meta, people play counterspells. I would definitely play Sakura. Cards like Cultivate, Kodama's Reach, Explosive Vegetation, Rampant Growth, Nature's Lore or Three Visits are better than Harrow and good in EDH.

xXxBretWeedxXx
09-23-2010, 08:56 AM
I'm looking at these changes with Scars:

Venser, The Sojourner for Felidar Sovereign

Felidar is a nice card but it's not necessary, it's 2nd ability never manages to matter and Venser is sick with the way I've built my deck. The 2nd ability is the best for Venser which is the worst to most people in most situations.

Grafted Exoskeleton for Sword of Vengeance

I haven't been impressed with sword yet and Grafted Exoskeleton is insane with Rafiq. any two power or higher creature unblocked with Rafiq in play is a kill. I Also like any equip that means instant death on Rafiq. This is like my 3rd Might of Oaks/Conscription for an unblocked Rafiq. I'm even thinking of adding Stoneforge Mystic just to get this thing another way.