jnosrati
07-11-2010, 01:52 PM
A few days ago i thought of this combo, and it seems like the deck has a lot of outs. However, it is severly dependant on painters servant, as is painter+grindstone combo in general. I think this can work.
Basically, I want to take that deck and add NO, calling green with painter servant will allow you to NO in an iona to lock your opponent out. Also, i think we can have grindstone stay in just for fun.
basic combo
4 painters servant
4 grindstone
new combo:
4 NO
1 iona
Backup plan:
1 progenitus
Also, we want to call painter on green, but is it worth having blasts? painter on blue or red for blasts doesnt sound bad + we can always call green vs blue decks and still have red blasts working. multiple painters are also good.
decklist :
4 mother of runes -can be saced to no with painter active; keep painter alive
4: noble hierarch -get no turn 3, exalted trigger on RWM, sac to NO
4: No-get iona or progenitus(if needed)
4: painters servant-heart of the deck
4: grindstone-wins with painter
1: iona-wins with painter, NO target if painter is on green
1: progenitus, backup plan if iona wont do it.
4: enlightened tutor, get painter or grindstone, maybe get moat or propoganda(seems better, can pitch to fow)
2: echoing truth
4: Rhox war monk
4: tarmogoyf
4: fow
4: daze
-4 cards need to be cut...maybe 2 rwm a tutor, and an echoing truth.
lands:
2: tropical island
2: savannah
2: tundra
1:horizon canopy
3:windswept heath
3: misty rainforest
3: flooded strand
1: dryad arbor
other ideas: propoganda, moat, swords(life is irrelevant usually), spell pierce, jace 2.0(bounce is good post iona too, but et should be fine), blasts(ie 1 mana vindicate), trinket mage, brainstorm.
I really want room for blasts in this build. I dont know if I can.
red for that portal 3 card seems to be the general build, i want to see if i can build without it or harness it but not be as dependant on it.
Basically, I want to take that deck and add NO, calling green with painter servant will allow you to NO in an iona to lock your opponent out. Also, i think we can have grindstone stay in just for fun.
basic combo
4 painters servant
4 grindstone
new combo:
4 NO
1 iona
Backup plan:
1 progenitus
Also, we want to call painter on green, but is it worth having blasts? painter on blue or red for blasts doesnt sound bad + we can always call green vs blue decks and still have red blasts working. multiple painters are also good.
decklist :
4 mother of runes -can be saced to no with painter active; keep painter alive
4: noble hierarch -get no turn 3, exalted trigger on RWM, sac to NO
4: No-get iona or progenitus(if needed)
4: painters servant-heart of the deck
4: grindstone-wins with painter
1: iona-wins with painter, NO target if painter is on green
1: progenitus, backup plan if iona wont do it.
4: enlightened tutor, get painter or grindstone, maybe get moat or propoganda(seems better, can pitch to fow)
2: echoing truth
4: Rhox war monk
4: tarmogoyf
4: fow
4: daze
-4 cards need to be cut...maybe 2 rwm a tutor, and an echoing truth.
lands:
2: tropical island
2: savannah
2: tundra
1:horizon canopy
3:windswept heath
3: misty rainforest
3: flooded strand
1: dryad arbor
other ideas: propoganda, moat, swords(life is irrelevant usually), spell pierce, jace 2.0(bounce is good post iona too, but et should be fine), blasts(ie 1 mana vindicate), trinket mage, brainstorm.
I really want room for blasts in this build. I dont know if I can.
red for that portal 3 card seems to be the general build, i want to see if i can build without it or harness it but not be as dependant on it.