MDB
08-05-2010, 11:20 PM
Island - Go. This used to be the scariest opening, right? Is this still the case or do you find Island, Sensei - Go more intimidating in today's meta?
I'm testing a SenseiSensei deck, and generally I play an Island on the first turn, and on the second turn a City of Traitors/Ancient Tomb + a Helm of Awakening/Etherium Sculptor + xxx.
So while I could play Sensei's Divining Top on the first turn, it would cost me nothing on the second turn, assuming the Helm/Sculptor gets through, which is priority nr 1. I'm quite happy to have my Sensei FoW-ed, though with Daze, I obviously feel a bit of a dushbag.
As I am playing combo, without any FoW's or protection mind you, my intend is to scare the opponent into slowing down a bit, so I can go off in time. While I do like to pose as a Counterbalance player :cool:, what is the correct turn 1 play? Play the Sensei or not?
Would you speed up and play the Goyf before "Zee Counterbalance gets there" or would you start pondering for a Spell Snare? That kinda thing. I'm particularly interested in the combo players. Would staring at a Sensei affect your 1st/2nd turn strategy at all?
I'm testing a SenseiSensei deck, and generally I play an Island on the first turn, and on the second turn a City of Traitors/Ancient Tomb + a Helm of Awakening/Etherium Sculptor + xxx.
So while I could play Sensei's Divining Top on the first turn, it would cost me nothing on the second turn, assuming the Helm/Sculptor gets through, which is priority nr 1. I'm quite happy to have my Sensei FoW-ed, though with Daze, I obviously feel a bit of a dushbag.
As I am playing combo, without any FoW's or protection mind you, my intend is to scare the opponent into slowing down a bit, so I can go off in time. While I do like to pose as a Counterbalance player :cool:, what is the correct turn 1 play? Play the Sensei or not?
Would you speed up and play the Goyf before "Zee Counterbalance gets there" or would you start pondering for a Spell Snare? That kinda thing. I'm particularly interested in the combo players. Would staring at a Sensei affect your 1st/2nd turn strategy at all?