dtrooper
08-22-2010, 01:53 PM
So I was watching the GGsLive US Nationals coverage and something was brought up about achievements. Considering this game has some pretty cool and ludicrous stuff happening all the time, I took on this idea and am planning to create a small checklist of achievements to check out as they happen naturally. I have a few ideas on how to make this work. The most basic is...
- Achievements will only obtainable in official and prized events and in the following formats: Block Constructed, Standard (T2), Extended (T1.X), Legacy (T1.5), Vintage (T1), Elder Dragon Highlander, Draft and Sealed. Both single and team (Two-Headed Giant) events apply.
Of course someone could simply fill everything out and have no proof of it; that goes against the spirit of this idea. If this were to take a greater impact on the magic community, some kind of certification would need to exist. I am thinking a simple picture and/or the opponent's signature would be fine and not interfere with the game as much as, for example, having to call a judge. For now, as a simple forum-only experiment, no proof is necessary (but feel free to post it!).
Another option I'd like to put out there is someone skilled enough create some kind of add-on on Magic Online that would trigger these achievements as they happen. Or even the development team integrating achievements into the platform. Everyone loves achievements, right? :)
Achievements will initially have three difficulty levels, ranging from Easy to Medium to Hard. Insane difficulty is an option. These are pretty much self-explanatory, except that I don't think the Easy difficulty should have the typical start-up achievements like "Play a land." or "Cast a creature.". It's unnecessary.
I will leave a few ideas on initial achievements with all the room for improvement and suggestions. Feel free to post your ideas!
EASY
* Name: Friends
Description: Have two Planeswalkers in play under your control as state-based effects are checked.
Name: Duck Hunt / Shoot the Birds
Description: Kill a Birds of Paradise on your first turn of the game.
Name: Played to my outs
Description: The turn before you lose, draw, in your draw step, the only card that makes you win this turn.
Name: Nihilism
Description: Win a game having resolved One with Nothing.
Name: Good Bob
Description: Have a Dark Confidant in play under your control deal no damage to you for three consecutive turns.
MEDIUM
* Name: Good Friends
Description: Have three Planeswalkers in play under your control as state-based effects are checked.
Name: Evolution
Description: Have a creature in play under your control with ten or more level counters on it.
Name: Coalition
Description: Have at least one of each basic land in play under your control as state-based effects are checked.
Name: Interaction is cutting my opponent's deck
Description: Win in your first turn of the game.
HARD
* Name: Super Friends
Description: Have four Planeswalkers in play under your control as state-based effects are checked.
Name: All these Emrakuls
Description: Cast an Everflowing Chalice with X = 8.
Name: Going for the genitals
Description: Hardcast a Progenitus.
INSANE
* Name: Best Friends
Description: Have all five of the original Planeswalkers in play under your control as state-based effects are checked.
Name: Clash of the Titans
Description: Have all three Eldrazi titans in play as state-based effects are checked.
* - This is a simple guideline as an example on how difficulty scales between difficulty levels.
- Achievements will only obtainable in official and prized events and in the following formats: Block Constructed, Standard (T2), Extended (T1.X), Legacy (T1.5), Vintage (T1), Elder Dragon Highlander, Draft and Sealed. Both single and team (Two-Headed Giant) events apply.
Of course someone could simply fill everything out and have no proof of it; that goes against the spirit of this idea. If this were to take a greater impact on the magic community, some kind of certification would need to exist. I am thinking a simple picture and/or the opponent's signature would be fine and not interfere with the game as much as, for example, having to call a judge. For now, as a simple forum-only experiment, no proof is necessary (but feel free to post it!).
Another option I'd like to put out there is someone skilled enough create some kind of add-on on Magic Online that would trigger these achievements as they happen. Or even the development team integrating achievements into the platform. Everyone loves achievements, right? :)
Achievements will initially have three difficulty levels, ranging from Easy to Medium to Hard. Insane difficulty is an option. These are pretty much self-explanatory, except that I don't think the Easy difficulty should have the typical start-up achievements like "Play a land." or "Cast a creature.". It's unnecessary.
I will leave a few ideas on initial achievements with all the room for improvement and suggestions. Feel free to post your ideas!
EASY
* Name: Friends
Description: Have two Planeswalkers in play under your control as state-based effects are checked.
Name: Duck Hunt / Shoot the Birds
Description: Kill a Birds of Paradise on your first turn of the game.
Name: Played to my outs
Description: The turn before you lose, draw, in your draw step, the only card that makes you win this turn.
Name: Nihilism
Description: Win a game having resolved One with Nothing.
Name: Good Bob
Description: Have a Dark Confidant in play under your control deal no damage to you for three consecutive turns.
MEDIUM
* Name: Good Friends
Description: Have three Planeswalkers in play under your control as state-based effects are checked.
Name: Evolution
Description: Have a creature in play under your control with ten or more level counters on it.
Name: Coalition
Description: Have at least one of each basic land in play under your control as state-based effects are checked.
Name: Interaction is cutting my opponent's deck
Description: Win in your first turn of the game.
HARD
* Name: Super Friends
Description: Have four Planeswalkers in play under your control as state-based effects are checked.
Name: All these Emrakuls
Description: Cast an Everflowing Chalice with X = 8.
Name: Going for the genitals
Description: Hardcast a Progenitus.
INSANE
* Name: Best Friends
Description: Have all five of the original Planeswalkers in play under your control as state-based effects are checked.
Name: Clash of the Titans
Description: Have all three Eldrazi titans in play as state-based effects are checked.
* - This is a simple guideline as an example on how difficulty scales between difficulty levels.