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sam.
08-23-2010, 02:46 AM
I love how Auriok Salvagers + LED gives you so much interaction.

I saw Salvager Game, but, not content with Green and loving how storm decks play, I came up with the following list:

3 Auriok Salvagers
3 Lion's Eye Diamond
4 Chromatic Sphere
1 Pyrite Spellbomb
1 Aether Spellbomb
4 Death Wish

4 Trinket Mage
4 Infernal Tutor
4 Sensei's Divining Top
3 Ponder
4 Brainstorm
3 Lim-Dûl's Vault

3 Lotus Petal
4 Dark Ritual

4 Polluted Delta
2 Flooded Strand
2 Marsh Flats
2 Underground Sea
1 Scrubland
1 Plains
1 Swamp
2 Island

SIDEBOARD:
1 Auriok Salvagers
1 LED
1 Bitter Ordeal
1 Earthquake
1 Pyrite Spellbomb
1 Krosan Grip
4 Serenity
3 Defense Grid
other things

CARD CHOICES

The win cons need no intro.

Death Wish: The flexibility of wish boards always fascinated me, and Living Wish just doesn't have the reach that I'm looking for. The life loss is largely irrelevant if you intend to play the Wish and win on the same turn.

Trinket Mage: It tutors for what you need, when you need it.

Infernal Tutor: Works wonders with LED.

Lim-Dûl's Vault: Yet another great tutor. It isn't that uncommon to need to find 2 cards with a cantrip in hand, and Vault does that for you.

Lotus Petal and Dark Ritual: Without some accelerants, this combo is too slow for competitive Legacy. The presence of these cards allows you to win within the first couple turns of the game. Also Rit -> IT -> LED -> Salvagers, which requires just B mana to start off, allows for some sick lines of play.

THE WISHBOARD

This occurs if you get your Salvagers + LED infinite mana, and have a Death Wish in hand.

Bitter Ordeal: Now THIS is a card I've been wanting to break FOREVER. Now here it's not essentially "broken" since it does the same thing as Spellbomb, but if for whatever reason you've got to mill them, it doesn't get better than exiling their library. [Also note the cool interaction with Psychogenic Probe!]

Earthquake: Gets around Leyline of Sanctity and Solitary Confinement, if you're worried about it. Just cast when they're at a lower life than you. There could be a better option since Death Wish halves your life.

Krosan Grip: See: Counterbalance, Leyline of Sanctity, Leyline of the Void

Serenity: There are lots of artifacts and enchantments which wreck you. Even Pithing Needle gets there, which you can expect people to side in against you. Null Rod and Counterbalance also pose problems. Serenity solves all of these, and the only artifact we lose and care about is SDT, but tight play can get around that.

Defense Grid: I personally find this a great way to combat counters. They must counter Defense Grid or things start looking in our favor. At the same time, if they start dealing with Defense Grid, they lose answers to our win-cons. Also note that the one card we really care about resolving is Auriok Salvagers. If LED hits the graveyard, we can wait to recur it.

Matchups have not yet been tested.

Gocho
08-23-2010, 02:53 AM
Krosan Grip is better than Reverent Silence in any deck that doesn't pack Forests ;)
You can get GGG from LED, but is harder to get 3G

kicks_422
08-23-2010, 02:59 AM
You have no protection against anything that could disrupt you. Additionally, the Salvagers kill opens you up to creature kill as another way of disrupting you.

If you'll be cracking LED with Infernal Tutor on the stack, wouldn't it be better to go search for Ad Nauseam instead of Salvagers?

sam.
08-23-2010, 03:03 AM
Oh I totally forgot that I don't run Forests. :P Change made.

@ kicks: The biggest problem is running into creature removal or killing the Salvagers. Do you have suggestions for protection?

kicks_422
08-23-2010, 03:38 AM
Well, you can run the standard protection suite of Chant and Duress. There's the problem though - at this point, you're taking out Ad Nauseam + Tendrils from ANT for Salvagers + Pyrite Spellbomb. Any good justifications for doing so?

jazzykat
08-23-2010, 04:00 AM
The big difference is that your life total is irrelevant when going off with salvagers, but it is open to creature removal.

sam.
08-23-2010, 04:04 AM
I was about to say the same thing. In the same respect, you can really slow-roll this deck if you have to for whatever reason.

If a discard suite were to be added, what would be removed? Usually it's speed vs. resilience, so I'd assume -3 Lotus Petal -1 Ponder +4 Duress. I doubt Thoughseize would be a better choice since it's counters and creature removal that the deck is weak against.

Also instant-speed graveyard hate can be a problem as well, but there isn't much that can be done outside of a discard suite.