View Full Version : DTB Update July/August
Nekrataal
09-18-2010, 05:22 PM
Below you find an update on July/August WorldMeta Stats from my analysis report here (http://www.mtg-forum.de/thread-legacy-metagame-juni-juli-71276.html?gopid=615312#entry615312). At the end of the report I usually compare German and international "Worldmeta" and the last bit of information I also wanted to share with you on MTGTheSource. All decks available from Deckcheck during the given period plus some more added by myself from different web sources are taken into account.
The computation is done according to MTGTheSource standards considering how to distribute points for decks, where to set thresholds for DTB/DTW and taking tourneys > 32 player.
The following tourneys have been contributing to this analysis (sorry for poor structure but I can't help it without having access to tables).
Event Date Description Players
07.07.2010 Magic-League Legacy Trial 07/07/2010 35
10.07.2010 7º Torneo Liga Madrile Legacy 2 42
03.07.2010 MTG BARATO (Valencia) 138
04.07.2010 DragonsLeague Udine 51
14.07.2010 Magic-League Legacy Trial 14/07/2010 48
18.07.2010 Sheakespeare‘s Legacy 4 51
18.07.2010 Lliga Catalana de Legacy 3 - Juny - Vila-Seca 81
04.07.2010 Titan Legacy Super Series #1 36
22.07.2010 Magic-League Legacy Trial 22/07/2010 61
25.07.2010 4ª LSL - Elche 37
18.07.2010 The Mirkwood Cup (July 2010) 60
28.07.2010 Magic-League Legacy Trial 28/07/2010 42
26.07.2010 Magic-League Legacy Trial 26/07/2010 52
01.08.2010 Grand Prix Columbus 2010 1297
01.08.2010 Trader Liga Duelmen - Legacy Aug/10 54
11.08.2010 Magic-League Legacy Trial 11/08/2010 50
24.07.2010 Sommermercadiade 2010 134
11.07.2010 Trader Liga Duelmen - Legacy Jul/10 34
18.07.2010 Iserlohn Magic Treff 07 50
01.08.2010 Liga Valenciana de Legacy - Torneo 10 (Black Lotus) 68
24.07.2010 2ndo Torneo LLES5 34
18.07.2010 Legacy Hassloch 07/10 48
15.08.2010 Legacy Hassloch 08/10 53
14.08.2010 Grosses Legacy im Spieleland Hamburg August/10 54
11.08.2010 Magic-League Trial 08/10 50
08.08.2010 OpenCDF Ardennes 2010 107
03.07.2010 Japan Legacy Championships 2010 174
18.08.2010 Magic-League Legacy Trial 18/08/2010 47
29.08.2010 StarCityGames.com $5,000 Standard Open - Minneapolis 08/2010 169
28.08.2010 FUNtainement Nürnberg Legacy 28/08/2010 42
28.08.2010 Lotacy 28/8/10 36
22.08.2010 Lliga Catalana de Legacy 3 - Agost - Global Games 99
25.08.2010 Magic-League Legacy Trial 25/08/2010 46
22.08.2010 Legacy Championships @ GB Nationals 2010 66
22.08.2010 StarCityGames.com $5,000 Standard Open - Denver 08/10 125
21.08.2010 Deutsche Legacy-Meisterschaft 2010 204
21.08.2010 Magickeller Hannover Legacy-Liga 08/2010 41
08.08.2010 Iserlohn Magic 08 50
http://www.gamersdungeon.de/__gdc__/downloads/report17092010/image015.png
Because some questions already aroused from previous reports I released here are some answers that might help:
Misc subsumes all decks with a relevance below 1%.
Deck Archtyps are ordered and counted clockwise from highest to lowest percentage. Same accounts for the legend.
Categories given to the decks are generally based on deckcheck but for some (Landstill, Survival) I subsumed several categories like Landstill Meta Archetype = UW Landstill and UWbg Landstill and Thopter Foundry style Landstill.
I am open to suggestion, critics or questions...
alderon666
09-18-2010, 07:05 PM
I'm colorblind, that chart is useless to me.
Rico Suave
09-18-2010, 07:40 PM
I'm colorblind, that chart is useless to me.
It may be useless to you, but not because you are colorblind.
He tried to explain how it works:
"Deck Archtyps are ordered and counted clockwise from highest to lowest percentage. Same accounts for the legend."
What this means is that the percentages are arranged clockwise around the circle, and the legend on the side matches this in order. In other words, start at 12 o'clock on the circle and move clockwise; the first percentage you see is 10% and this matches the first deck listed on the right, which is Zoo. The second percentage you see, going clockwise, is the second deck listed on the right, and so on and so forth.
In case you are confused, the 27% portion of the pie is "miscellaneous" which is not only the last piece before arriving back at 12 o'clock on the wheel, but also the last category listed in the legend itself.
alderon666
09-18-2010, 08:02 PM
It may be useless to you, but not because you are colorblind.
He tried to explain how it works:
"Deck Archtyps are ordered and counted clockwise from highest to lowest percentage. Same accounts for the legend."
What this means is that the percentages are arranged clockwise around the circle, and the legend on the side matches this in order. In other words, start at 12 o'clock on the circle and move clockwise; the first percentage you see is 10% and this matches the first deck listed on the right, which is Zoo. The second percentage you see, going clockwise, is the second deck listed on the right, and so on and so forth.
In case you are confused, the 27% portion of the pie is "miscellaneous" which is not only the last piece before arriving back at 12 o'clock on the wheel, but also the last category listed in the legend itself.
I stand corrected. But I still think this is not the best way to present this kind of data.
Horizontal blocks ordered larger to smaller with their names right beside it would be far easier to read.
The Misc category is too large, IDK how useful this data is. What is the point of making a research of the whole field if 27% basicaly comes as Misc. Hell I don't care about Misc, I can about the decks that are winning.
Storm is spelled wrong.
majikal
09-18-2010, 08:18 PM
Storm is spelled wrong.
It is obviously referring to the all-white combo deck pioneered by Strom Thurmond.
Nekrataal
09-19-2010, 06:03 PM
LoL if that is everything you can come up with typos and colors?
Misc is not too big since it contains decks below 1% which are not worth mentioning (the list is quite long and it is basically every deck from the established deck section which isn't completely outdated). And as you said: Most ppl care about the winning decks because that is what the message of an DTB / DTW analysis is. Who cares about if Belcher take 0,x % of the Metagame. However if you are interested I can provide the full list. I just didn't want too spend to much time on the initial post and see some reaction first. The presentation in form of a circle is more handy and provides better overview especially when using percentages because 100% makes the circle complete. Thus the slices directly reflect the portion a deck takes up in the metagame. Horizontal blocks may seem easier to grasp at first sight but they do not compress the information as neatly as a pie chart. But it's no trick in Excel to change that. Independant of the visual presentation the information provided is the same.
http://www.gamersdungeon.de/__gdc__/downloads/report17092010/image020.png
menace13
09-19-2010, 06:35 PM
Hey ,Neek, just wanted to thank you for your work and any small typos are irrel compared to the body of work. Thx again, appreciated.
IBJeremy
09-19-2010, 09:00 PM
As a lurker here for a long time, let me say thanks Nekrataal. Honestly, I'm not too surprised by the size of miscellaneous, after all, that's the point of legacy to a lot of people.
Bardo
09-19-2010, 09:47 PM
"Random Stuff" has always been a defining pillar of the Legacy metagame. For good or bad, it's still there.
@ Nekrataal - Fantastic work! It's much appreciated.
Looks like the DTB should be:
1. Zoo
2. Survival
3. Merfolk
4. Goblins
5. Bant A/C
6. Tendrils
Sounds right.
hungryLIKEALION
09-19-2010, 09:54 PM
Good work Nek, ignore the trolls etc.
coraz86
09-19-2010, 10:39 PM
Good work Nek, ignore the trolls etc.
QFT, it's work like this that makes The Source worth visiting for a lot of us.
Nekrataal
09-20-2010, 05:57 AM
Hey thanks guys for your positiv feedback! Good to hear that my work is worthwhile.
@Bardo:
Yes that are the DTB. I checked also the last analysis in the regular MTGTheSource thread from Jander and it looks like there is continuity. The only difference is that I subsumed Survival, Storm and Landstill Archetyps decklists while they are kept seperate in the last analysis from Jander. This is of course dabatable but I felt that no matter if I play against different variants of these decks that still may require different ways of approaching it there is always a crucial turning point which is shared by each deck within an archetype. For Survival it is when the namesake enchantment gets online, for Landstill it is the point where it can establish a controlled board position (Humility, Thopter Foundry ...) and for Storm it is the comboturn in which the player ramps up mana with spells and it doesn't matter if you get hosed subsequently by Doomsday or your opponent drawing 20 cards from Ad Nauseam, it is just about stopping the combo or being annihilated.
alderon666
09-20-2010, 07:37 AM
Bar Chart[/IMG]
Sorry for the trolling, but you have to admit that the second chart is much easier to read. Nice work!
After the result for the last SCG, I think Vengevine Madness decks should be somewhere in there outside of Misc.
Jander78
09-20-2010, 08:27 AM
The only difference is that I subsumed Survival, Storm and Landstill Archetyps decklists while they are kept seperate in the last analysis from Jander. This is of course dabatable but I felt that no matter if I play against different variants of these decks that still may require different ways of approaching it there is always a crucial turning point which is shared by each deck within an archetype. For Survival it is when the namesake enchantment gets online, for Landstill it is the point where it can establish a controlled board position (Humility, Thopter Foundry ...) and for Storm it is the comboturn in which the player ramps up mana with spells and it doesn't matter if you get hosed subsequently by Doomsday or your opponent drawing 20 cards from Ad Nauseam, it is just about stopping the combo or being annihilated.
I tend to agree with this, except that some archtypes make sense to group up (I.e. random Survival / Landstill), but I do believe that some of them should be separated (I.e. Doomday / Ad Nauseam / Vengevine Survival); same win condition, but the decks play out extremely different and should be prepaired against in different manners.
Great work and thanks for the excellent statistics once again!
Rigero
09-20-2010, 08:28 AM
Sorry for the trolling, but you have to admit that the second chart is much easier to read. Nice work!
After the result for the last SCG, I think Vengevine Madness decks should be somewhere in there outside of Misc.
I think it is outside the misc anyway. It just counts to Survival Meta Archtype.
Cthuloo
09-20-2010, 08:30 AM
Sorry for the trolling, but you have to admit that the second chart is much easier to read. Nice work!
After the result for the last SCG, I think Vengevine Madness decks should be somewhere in there outside of Misc.
Nekrataal correct me if I'm wrong, but I assume that the deck is included in the broad Survival Archetype.
Great work, I think that also the size of "misc" can be a relevant parameter while choosing a deck for a meta. A huge size of the "misc" part of the pie may suggest a more proactive deck, since it could be hard to be reactive to a thousand of different strategies at the same time.
alderon666
09-20-2010, 09:39 AM
Nekrataal correct me if I'm wrong, but I assume that the deck is included in the broad Survival Archetype.
Great work, I think that also the size of "misc" can be a relevant parameter while choosing a deck for a meta. A huge size of the "misc" part of the pie may suggest a more proactive deck, since it could be hard to be reactive to a thousand of different strategies at the same time.
I missed that. I suppose they're close enough to be put in the same category. Both Chapin's version and the UG/Ux versions are equally dependant on the graveyard and on resolving and sticking Survival/Shaman for some amount of time.
I've always said that to my friends as they keep trying to build crazy Landstill decks with Cunning Wish with the false hope of always having the right answers. The problem with that strategy is that the threath diversity is too large. Fast decks, grind decks, combo decks, decks that lose to FoW, decks that don't care about FoW, decks that play Vial and the list goes on and on.
Nekrataal
09-20-2010, 04:14 PM
OK guys, I have refined the analysis a bit and strive to answer some of the questions you have raised. Below you find the full stats for each deck, no Misc stats and without any subsumed deck archetypes. I still think that subsuming them is better because now e.g. Storm decks do not stand out like on the first charts. But anyway here is the "raw" data ... but before the following changes should be noticed:
The x-axis now has the MTGTheSource points scored instead of percentage because I found it more appropriate for that kind of diagramm
Landstill types are not subsumed. Therefore it might appear less obvious that it is played quite often
Storm decks are not subsumed. Therefore it might appear less obvious that it is played quite often.
Survival decks are not subsumed though deckcheck already has a pot where they throw in everything that is not BantSur, RecSur, G/W Survival or WelderSur.
Bant Aggro und BantControl are now seperated. Deckcheck differentiates the decktypes by playing Counterbalance or not. Bant Aggro does not play CBT while Bant Control does.
In the first analysis I counted "Rogue" decks to be included in the "Misc" section because usually "Rogue" decks consist of decks that cannot be categorized into any of the "established decks" archetypes here at The Source. They are also kept seperate on deckcheck. It is the pot where basically everything gets thrown into that does not fit or more important IS NOT KNOWN to the staff that maintains deckcheck. Rogue decks usually can be associated with odd card selection, strange hybrids or self breeds or even casual decks like Rebels or Zombies. Now, I examined these decks closer and broke them into smaller pieces because there ARE patterns. By doing this I found a hidden gem in the data. 11 out of the 23 decks in the "Rogue" category were actually one new archetype hiding beneath. It is this deck with Show and Tell plus Sneak Attack or Eureka to bring Progenitus/Emrakul into the game as earlier as T1. I found some threads on it in the "New and developmental decks" and played against it myself once. 3 out of the Rogue decks appeared to be Walkerstill and 2 Shelldrazi Combo.
So as promised here is the new diagramm. I marked the "Show and Tell" deck in red !
http://www.gamersdungeon.de/__gdc__/downloads/report17092010/image030.png
Extra stats:
Merfolk: 1 of 23 Uw; 8 of 23 Ub; 14 Mono U
Goblins: 6 of 22 Rb; 7 of 22 Rbg; 1 of 22 Rg; 8 of 22 Mono R
Survival Misc: 15! of 18 playing Vengevine
Bant Control: 10 of 11 playing NoProg
Death & Taxes: 3 of 7 playing Wg
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