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Offler
10-22-2010, 05:36 PM
I was able to build up a deck with large portion of infinite mana. To make it effective I found some cards which can burn the mana into infinite damage, however main problem was that i cannot add them all.

Good solution was to use infinite mana to create infinite cards. This advancement in game is almost automatically fatal to all opponents, while even if they did not stop the infinite mana they can stop me by destroying the spell/creature which is trying to use it. With complete library on hand its just of matter picking a counterspell.

Therefore I am looking for some cards which can turn infinite mana into infinite card draw. There are three basic groups:

(almost) Colorless solutions:
Any Draw X card spell - Stroke of genius, Prosperity, Braingeyser, Mind Spring, sky scribing..

Completely colorless solutions:
Staff of domination

Colored solutions:
Whispers of the muse, Spell contortion (todays new additions to my deck), Sphinx of Magosi.

Instants are better than other possible solutions because they are easier to be found with tutoring in the deck.

Suggestions welcome

Sevryn
10-22-2010, 06:25 PM
Just as a thought, if you make your opponent draw infinite cards instead, then you don't need infinite damage since you just decked them.

Stinky-Dinkins
10-22-2010, 06:29 PM
Read the Runes. You're going to have at least a small handful of permanents out by the time you can generate the infinite mana so you can just sac everything you have out and keep the burn spell and a handful of counters. They won't have more than a couple counters in their hand (Daze won't work obviously and they aren't likely to be holding more than 2 Force of Wills or anything else beyond that to counter your multiple counters.) Well of Knowledge, but that's slower because you have to wait for your following draw step.

Tha Gunslinga
10-23-2010, 01:17 AM
Well of Knowledge.

Offler
10-23-2010, 07:29 AM
The Well of knowledge is not the worst idea since i can use any spell which gives me additional turn. However in most cases cannot be used...

Read the runes - work best with full hand and bunch of permanents in play. Not a problem for a blue control deck with game expectancy 1 hour +-

Also i found Train of Thougts (replicate). However sorcery and single purpose card.

To Sevryn:
I still dont own Stroke of Genius or Braingeyser. Pity since i collect blue cards... I ususally use Ambassador Laquatus to destroy my opponents library, however they start to utilize some protections such as Gaeas Blessing.

To cause complete draw of opponent is not so tricky. I know only one card which can prevent this kind of win condition (Tomorrow, Azami's Familiar).

Octopusman
10-26-2010, 11:43 PM
whispers of the muse

Edit: already mentioned

freakish777
10-27-2010, 01:06 AM
Treasure Trove
Compulsion
Mental Discipline
Mesmeric Trance
Null Profusion
Recycle
Oath of Lim-Dul
Diviner's Wand
Sphinx of Magosi
Undead Gladiator
Invoke the Firemind



Future Sight
+
Helm of Awakening
+
Sensei's Divining Top

Atwa
10-27-2010, 02:00 AM
To cause complete draw of opponent is not so tricky. I know only one card which can prevent this kind of win condition (Tomorrow, Azami's Familiar).

Obstinate Familiar

Zappa
10-28-2010, 09:14 AM
You could also perhaps make a control shell with a combo finish based of Temple Bell and Mind Over Matter with a single Emrakul, the Aeons Torn in the main deck as you'll draw into him eventually.

Offler
10-29-2010, 05:49 PM
to freakish777:
Pretty nice list. I was looking only for blue and colorless cards, but also others are pretty inspirative to me.

Compulsion, Mental Discipline, Mesmeric trance...

Before i refused to play them because you have to discard a card first. I was blind. After few games I realized that I know which card to discard long before I do so. When MOM+Azami is on the table there is no problem for me to do so. I just have to keep in mind which cards are not usable for me at that kind of situation. All these three cards can turn infinite mana into same (or better) kind of situation. I will surely add them.

Diviners Wand

I still have mixed feelings about this card, but also colorless solution...

Future sight+Sensei+Helm
I had this combo in full (with magus, and other spells which makes sensei cheaper to play) in the deck. Works nice with Brain Freeze, however none of these cards can cooperate with the rest of the deck.

to Zappa:
I was thinking of adding Temple Bell to deck, but I was unable to find good fix of the drawback which can kill even me. I would like to play it with Guile, however there is another drawback - if someone would draw Krosan Grip and has enough mana...

Zappa
10-30-2010, 04:01 AM
You could maindeck or pack a wish board for Gigadrowse to tap them out but proceeding to drop Mind Over Matter the next turn. This will protect the enchantment but they can go after the bell, you could run some academy Ruins though in case that does happen. But anyways, just wanted to give you an alternative for draw effects / win condition.

Nelis
10-30-2010, 09:41 PM
Prosperity and Runeflare Trap.

gottfrid
11-09-2010, 05:05 AM
Assuming you are looking for a kill card I recommend flash of insight, as it cantrips and can even generate CA while being instant demonic tutor under the combo.

As a kill I can recommend the following one of's (provided you can make red) :

crop rotation
shivan gorge

Offler
11-09-2010, 05:24 AM
Shivan gorge is great. i did not know there is a such powerful pinger land :D

I Already tested tne Flash of Insight. Not bad, but does not work always.

Octopusman
11-12-2010, 03:41 PM
Obstinate Familiar

Gilded Light
Imperial Mask
Ivory Mask
Leyline of Sanctity
Solitary Confinement
Spirit of the Hearth
True Believer


These stop targeted draw i.e. stroke, etc

Offler
11-14-2010, 06:01 PM
Gilded Light
Imperial Mask
Ivory Mask
Leyline of Sanctity
Solitary Confinement
Spirit of the Hearth
True Believer


These stop targeted draw i.e. stroke, etc

Thanks a lot. At all more reasons (besides those already mentioned and counterspells) why to play effects such as Psychic Venom as a finisher in MOM/tap-untap combo deck.