Cyrus
11-08-2010, 08:03 PM
// Lands
9 [ZEN] Plains (2)
5 [ZEN] Mountain (3)
4 [DDC] Secluded Steppe
4 [ON] Forgotten Cave
// Spells
4 [US] Rune of Protection: Green
2 [SC] Spark Spray
4 [ON] Astral Slide
4 [US] Rune of Protection: White
4 [US] Rune of Protection: Black
4 [US] Rune of Protection: Blue
4 [US] Rune of Protection: Red
4 [ON] Renewed Faith
4 [ON] Slice and Dice
4 [FNM] Lightning Rift
// Sideboard
SB: 4 [ALA] Oblivion Ring
SB: 2 [DDD] Faerie Macabre
SB: 1 [FNM] Tormod's Crypt
SB: 1 [ALA] Relic of Progenitus
SB: 3 [R] Disenchant
SB: 4 [SC] Gilded Light
Runes provide a cycling-engine so you can find the right circles. They also have an awesome synergy with Astral Slide and Lightning Rift (our only kill-con), so you can lock the table. Counters wreck this, obviously, but it's so cute and a blast to play. Any more ideas to improve this one?
9 [ZEN] Plains (2)
5 [ZEN] Mountain (3)
4 [DDC] Secluded Steppe
4 [ON] Forgotten Cave
// Spells
4 [US] Rune of Protection: Green
2 [SC] Spark Spray
4 [ON] Astral Slide
4 [US] Rune of Protection: White
4 [US] Rune of Protection: Black
4 [US] Rune of Protection: Blue
4 [US] Rune of Protection: Red
4 [ON] Renewed Faith
4 [ON] Slice and Dice
4 [FNM] Lightning Rift
// Sideboard
SB: 4 [ALA] Oblivion Ring
SB: 2 [DDD] Faerie Macabre
SB: 1 [FNM] Tormod's Crypt
SB: 1 [ALA] Relic of Progenitus
SB: 3 [R] Disenchant
SB: 4 [SC] Gilded Light
Runes provide a cycling-engine so you can find the right circles. They also have an awesome synergy with Astral Slide and Lightning Rift (our only kill-con), so you can lock the table. Counters wreck this, obviously, but it's so cute and a blast to play. Any more ideas to improve this one?