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lep
03-01-2011, 01:30 PM
There has been a big to-do recently about stalling out games. What exactly constitutes stalling?

Along the same lines, is there anything that compels you to win a game? For example, if you have the game locked out, is there anything preventing you just not actively persuing a win? (IE, not casting the Sigil \ Words of War in hand).

cdr
03-01-2011, 01:51 PM
There has been a big to-do recently about stalling out games.

There has?


What exactly constitutes stalling?

6.1. Cheating — Stalling

Penalty
Disqualification

Definition
A player intentionally plays slowly in order to take advantage of the time limit. If the slow play is not intentional, please refer to Tournament Error — Slow Play instead.

Example
A. A player has two lands in his hand, no options available to significantly affect the game, and spends excessive time "thinking" about what to do to eat up time on the clock.
B. A player is ahead in games and significantly slows down his pace of play so the opponent has little chance to catch up.
C. A player playing slowly appeals a warning in an attempt to gain advantage by having more time to make a decision.
D. A player intentionally exceeds the pregame time limit before the third game in an attempt to make it harder for his opponent to win in time.
E. A player losing a game starts slowing down the pace of play in an attempt to run out the clock.


Along the same lines, is there anything that compels you to win a game? For example, if you have the game locked out, is there anything preventing you just not actively persuing a win? (IE, not casting the Sigil \ Words of War in hand).

No.