Clark Kant
03-26-2011, 04:33 AM
There's plenty of people trying for a hyper-aggressive infect deck composed entirely of 2cc 1/1s, pump, and acceleration that tries to win by turn 4 every game.
I instead wanted to slower, more controllish infect deck, something akin to Eva Green but with a faster clock and without the reliant on the graveyard, and thus wanted to make a list of the infect creatures with the most useful abilities. I also wanted to keep adding to the OP, each time a new set comes out with new infect creatures.
Here's my list of the best ones worth playing. I arbitrarily ignored anything with a casting cost higher than four, as I personally feel that running the number of lands required to support 5cc or 6cc creatures would ultimately be detrimental to the deck
Let me know if any cards below don't belong on the list, or if I left off any cards that you feel do belong...
Blight Mamba
Rot Wolf
Viridian Corrupter
Inkmoth Nexus
Plague Myr
Ichorclaw Myr
Necropede
Corpse Cur
Plague Stinger
Flensermite
Septic Rats
Phyrexian Crusader
Hand of the Praetors
Phyrexian Vatmother
So what doesn't belong, and what did I leave off?
Here are what I like about each card on the list currently...
Blight Mamba - Regeneration and infect go great together in a slower controllish deck. You can repeatedly use this creature to chump block a big attacker like Tarmogoyf, while slowly chipping away at it's attack/block with each chump.
Rot Wolf - Combined with pump, this is a great way to generate card advantage. You attack, they block with a bigger dude, you pump, the Rot Wolf lives, the blocker dies, and you draw a card. And let's face it, pump is an automatic inclusion in EVERY infect deck. There is no justification for not playing Invigorate, Pendelhaven and Vines of Vastwood (also Might of Old Krosa and Berserk in aggressive builds and Rancor and Groundswell in controllish builds) at the very least.
Viridian Corrupter - Assuming your maindeck plays no artifacts, this card is incredible. It can randomly blow up equipment, vials, chalices, tops and all sorts of annoying artifacts while causing no disadvantage to you. Yes, this means that you have to forego playing with any artifact creatures, but I think the reward is well worth that.
Inkmoth Nexus - Being able to turn your lands into evasive 1/1 infect flyers is incredibly useful.
Plague Myr - An infect creature that taps for mana in a pinch, four please!
Necropede - Seems pretty meh, but the occasional Lackey or Priest it can take out may make it worthwhile.
Ichorclaw Myr - This creature has a fantastic built in deterent to your opponent blocking it with anything. That comes in really handy.
Corpse Cur - Given how often your infect guys get killed or countered, being able to get one back seems strong.
Plague Stinger - Evasion and infect go too incredibly well together to pass up.
Flensermite - Pumping this to both take out some beefy blocker, and gain yourself life in the process is too good to pass up.
Septic Rats - A 3/3 infector for three mana is fairly efficient.
Phyrexian Crusader- First Strike goes so insanely well with infect. Tack on pro red and pro white and this is easily the strongest infect creature ever printed thus far.
Hand of the Praetors - An infect lord that pumps all your other infects, nothing to sneezing at.
Phyrexian Vatmother - A 4/5 infector for 4 mana is an incredibly good price.
I instead wanted to slower, more controllish infect deck, something akin to Eva Green but with a faster clock and without the reliant on the graveyard, and thus wanted to make a list of the infect creatures with the most useful abilities. I also wanted to keep adding to the OP, each time a new set comes out with new infect creatures.
Here's my list of the best ones worth playing. I arbitrarily ignored anything with a casting cost higher than four, as I personally feel that running the number of lands required to support 5cc or 6cc creatures would ultimately be detrimental to the deck
Let me know if any cards below don't belong on the list, or if I left off any cards that you feel do belong...
Blight Mamba
Rot Wolf
Viridian Corrupter
Inkmoth Nexus
Plague Myr
Ichorclaw Myr
Necropede
Corpse Cur
Plague Stinger
Flensermite
Septic Rats
Phyrexian Crusader
Hand of the Praetors
Phyrexian Vatmother
So what doesn't belong, and what did I leave off?
Here are what I like about each card on the list currently...
Blight Mamba - Regeneration and infect go great together in a slower controllish deck. You can repeatedly use this creature to chump block a big attacker like Tarmogoyf, while slowly chipping away at it's attack/block with each chump.
Rot Wolf - Combined with pump, this is a great way to generate card advantage. You attack, they block with a bigger dude, you pump, the Rot Wolf lives, the blocker dies, and you draw a card. And let's face it, pump is an automatic inclusion in EVERY infect deck. There is no justification for not playing Invigorate, Pendelhaven and Vines of Vastwood (also Might of Old Krosa and Berserk in aggressive builds and Rancor and Groundswell in controllish builds) at the very least.
Viridian Corrupter - Assuming your maindeck plays no artifacts, this card is incredible. It can randomly blow up equipment, vials, chalices, tops and all sorts of annoying artifacts while causing no disadvantage to you. Yes, this means that you have to forego playing with any artifact creatures, but I think the reward is well worth that.
Inkmoth Nexus - Being able to turn your lands into evasive 1/1 infect flyers is incredibly useful.
Plague Myr - An infect creature that taps for mana in a pinch, four please!
Necropede - Seems pretty meh, but the occasional Lackey or Priest it can take out may make it worthwhile.
Ichorclaw Myr - This creature has a fantastic built in deterent to your opponent blocking it with anything. That comes in really handy.
Corpse Cur - Given how often your infect guys get killed or countered, being able to get one back seems strong.
Plague Stinger - Evasion and infect go too incredibly well together to pass up.
Flensermite - Pumping this to both take out some beefy blocker, and gain yourself life in the process is too good to pass up.
Septic Rats - A 3/3 infector for three mana is fairly efficient.
Phyrexian Crusader- First Strike goes so insanely well with infect. Tack on pro red and pro white and this is easily the strongest infect creature ever printed thus far.
Hand of the Praetors - An infect lord that pumps all your other infects, nothing to sneezing at.
Phyrexian Vatmother - A 4/5 infector for 4 mana is an incredibly good price.