GGoober
04-06-2011, 11:42 AM
Tezzeretor 2: Judgement Day
(T2JD)
I haven't tested this list extensively but the idea has been brewing ever since I saw Adam Barnello's (Nightmare's) Counterthopter list (http://sales.starcitygames.com/deckdatabase/displaydeck.php?DeckID=37040). I really loved the concept behind his list and felt it was pretty amazing. Recent posts on the Counterthopter forum has also showed some promising results (http://www.mtgthesource.com/forums/showthread.php?16836-[Deck]-CounterTop-Thopter&p=534801&viewfull=1#post534801).
I PM'd Nightmare about bringing the discussion of this deck forward on N&D because I feel the core of the deck is significantly different from Counterthopter (being a more artifact focused deck than an ETutor focused deck). The direction that T2JD plays could be considered a much more pro-active approach to Counterthopter than traditional Counterthopter (essentially a deck utilizing ETutor to answer opponents reactively). Before I end up talking too much, here's the list that I've conjured up in the past week, basing off his SCG list and the list found on the original Counterthopter thread.
LANDS: 20
1 Ancient Den
4 Seat of the Synod
1 Vault of Whispers
2 Island
1 Plains
4 Flooded Strand
2 Polluted Delta
2 Tundra
2 Underground Sea
1 Academy Ruins
DRAW/TUTORS: 12
4 Sensei's Divining Top
4 Brainstorm
1 Artificer's Intuition
2 Enlightened Tutor
1 Future Sight
OTHERS: 4
3 Mox Opal
1 Pithing Needle
WIN-CONDITION: 7
1 Cursed Scroll (counts as removal)
1 Sword of the Meek
2 Thopter Foundry
3 Tezzeret. Agent of Bolas
PERMISSION: 9
3 Counterbalance
2 Counterspell
4 Force of Will
REMOVAL: 9
1 Engineered Explosives
1 Executioner's Capsule (recurring out to Emrakul)
4 Swords to Plowshares
3 Ensnaring Bridge
Sideboard: 15
1 Humility
1 Pithing Needle
2 Ethersworn Canonist
3 Spell Pierce
2 Engineered Plague
2 Perish
2 Tormod's Crypt
1 Relic of Progenitus
1 Counterbalance
TOTAL BLUE SPELLS: 20
TOTAL ARTIFACTS: 23
0CMC: 24
1CMC: 17
2CMC: 9
3CMC: 3
4CMC: 3
5CMC: 5
The list is still premature, but the idea is to play Counterthopter with a heavy artifact theme, utilizing the strengths of the Moxen Opal, and synergy of Tezzeret in the deck to win faster than regular Counterthopter lists. I think the CMC-Distribution is much smoother than most Counterthopter lists. The blue count is also high up there, and I love Etutor but not as a x4 losing too many cards.
What I found to be the strongest card in the deck is easily: Ensnaring Bridge. Bridge shuts down so many decks currently it's not even funny. With the combination of Countertop + Ensnaring Bridge, you should be prone to just Krosan Grip and will be able to lock out most aggro decks with the exception of Goblins and opposing Thopter tokens :P Bridge is a universal answer to GWx decks (if you can protect it), Emrakul/Progenitus, Merfolks, Dredge, and many other decks seeking to attack with the combat step. What I like about Bridge is that it's 1 mana cheaper than Humility/Moat, and stops aggro with greater certainty than either Humility/Moat (although Humility/Moat usually spells GG just as good against various decks).
Jace TMS is obviously powerful, but I felt that it didn't provide as much in Barnello's list i.e. Jace is good in his list because it's Jace! Tezz 2.0 is a MUCH faster win condition, and digs much faster than Jace ever will. Jace's Brainstorm is universally powerful in any situation whereas Tezz's 2.0's +1 is somewhat situational, but since T2JD is designed to dig for specific artifacts, this helps in what the deck is trying to achieve. The scry 5 is insane (can you imagine digging 10 cards in just 2 turns?). If you have 5 artifacts in play (easy situation, you will Tendrils your opponents for 10, stabilizing your life total easily against aggro). If you have 10 artifacts in play, you will Tendrils for 20 to win. The beauty I feel in this list is really the synergy in Tezzeret to dig faster/deeper for the thoptercombo or Ensnaring Bridge, to win with 5/5s when needed (very rare), the huge synergy of Tezz's ultimate in the deck with/without the Thopter combo.
I play 3 Bridge mainly to easily win my aggro matchups game 1. Postboard I'll bring in more hate accordingly or board out Bridges against non-aggro decks.
Artificer's Intuition has been a card I'm always trying to break in Legacy. With the new artifacts, it's finding a place. It cycles excess bridges/opals/thopters/tops, and grabs business spells. It's good synergy with spinning the Top, and I replace them as the 3rd to 4th ETutors. I originally wanted to squeeze painter servant combo in this list with Humility but find it difficult. I was trying to squeeze + 1 Locket of Yesterdays for the Artificer's Intuition (SotF combo chain: discard artifact find Top, discard Top find Locket, play Locket and your Tops play out for :0: and start going nuts with Futuresight) but it was also too tight and not worth the cute combo. Futuresight itself was a great card by itself, and has inbuilt synergy with Top and Artificer's Intuition. The other big advantage of Artificer's Intuition is it acts as a 'permanent' Enlightened Tutor for 1cmc artifacts, always giving you outs, and shuffling your Tops when the top 3 are bad. Artificer's Intuition can dig for recurring Executioner's Capsule, Needle on Jace/vial, EE, Mox, Top, Cursed scroll to win slowly or as an answer to tribal or opposing Jace.
All efforts for the eventual development of this deck goes to Adam Barnello (Nightmare) for initiating such a cool list! When the deck is slowly taking shape and if I have some time, I'll be willing to tidy up the thread a little more.
(T2JD)
I haven't tested this list extensively but the idea has been brewing ever since I saw Adam Barnello's (Nightmare's) Counterthopter list (http://sales.starcitygames.com/deckdatabase/displaydeck.php?DeckID=37040). I really loved the concept behind his list and felt it was pretty amazing. Recent posts on the Counterthopter forum has also showed some promising results (http://www.mtgthesource.com/forums/showthread.php?16836-[Deck]-CounterTop-Thopter&p=534801&viewfull=1#post534801).
I PM'd Nightmare about bringing the discussion of this deck forward on N&D because I feel the core of the deck is significantly different from Counterthopter (being a more artifact focused deck than an ETutor focused deck). The direction that T2JD plays could be considered a much more pro-active approach to Counterthopter than traditional Counterthopter (essentially a deck utilizing ETutor to answer opponents reactively). Before I end up talking too much, here's the list that I've conjured up in the past week, basing off his SCG list and the list found on the original Counterthopter thread.
LANDS: 20
1 Ancient Den
4 Seat of the Synod
1 Vault of Whispers
2 Island
1 Plains
4 Flooded Strand
2 Polluted Delta
2 Tundra
2 Underground Sea
1 Academy Ruins
DRAW/TUTORS: 12
4 Sensei's Divining Top
4 Brainstorm
1 Artificer's Intuition
2 Enlightened Tutor
1 Future Sight
OTHERS: 4
3 Mox Opal
1 Pithing Needle
WIN-CONDITION: 7
1 Cursed Scroll (counts as removal)
1 Sword of the Meek
2 Thopter Foundry
3 Tezzeret. Agent of Bolas
PERMISSION: 9
3 Counterbalance
2 Counterspell
4 Force of Will
REMOVAL: 9
1 Engineered Explosives
1 Executioner's Capsule (recurring out to Emrakul)
4 Swords to Plowshares
3 Ensnaring Bridge
Sideboard: 15
1 Humility
1 Pithing Needle
2 Ethersworn Canonist
3 Spell Pierce
2 Engineered Plague
2 Perish
2 Tormod's Crypt
1 Relic of Progenitus
1 Counterbalance
TOTAL BLUE SPELLS: 20
TOTAL ARTIFACTS: 23
0CMC: 24
1CMC: 17
2CMC: 9
3CMC: 3
4CMC: 3
5CMC: 5
The list is still premature, but the idea is to play Counterthopter with a heavy artifact theme, utilizing the strengths of the Moxen Opal, and synergy of Tezzeret in the deck to win faster than regular Counterthopter lists. I think the CMC-Distribution is much smoother than most Counterthopter lists. The blue count is also high up there, and I love Etutor but not as a x4 losing too many cards.
What I found to be the strongest card in the deck is easily: Ensnaring Bridge. Bridge shuts down so many decks currently it's not even funny. With the combination of Countertop + Ensnaring Bridge, you should be prone to just Krosan Grip and will be able to lock out most aggro decks with the exception of Goblins and opposing Thopter tokens :P Bridge is a universal answer to GWx decks (if you can protect it), Emrakul/Progenitus, Merfolks, Dredge, and many other decks seeking to attack with the combat step. What I like about Bridge is that it's 1 mana cheaper than Humility/Moat, and stops aggro with greater certainty than either Humility/Moat (although Humility/Moat usually spells GG just as good against various decks).
Jace TMS is obviously powerful, but I felt that it didn't provide as much in Barnello's list i.e. Jace is good in his list because it's Jace! Tezz 2.0 is a MUCH faster win condition, and digs much faster than Jace ever will. Jace's Brainstorm is universally powerful in any situation whereas Tezz's 2.0's +1 is somewhat situational, but since T2JD is designed to dig for specific artifacts, this helps in what the deck is trying to achieve. The scry 5 is insane (can you imagine digging 10 cards in just 2 turns?). If you have 5 artifacts in play (easy situation, you will Tendrils your opponents for 10, stabilizing your life total easily against aggro). If you have 10 artifacts in play, you will Tendrils for 20 to win. The beauty I feel in this list is really the synergy in Tezzeret to dig faster/deeper for the thoptercombo or Ensnaring Bridge, to win with 5/5s when needed (very rare), the huge synergy of Tezz's ultimate in the deck with/without the Thopter combo.
I play 3 Bridge mainly to easily win my aggro matchups game 1. Postboard I'll bring in more hate accordingly or board out Bridges against non-aggro decks.
Artificer's Intuition has been a card I'm always trying to break in Legacy. With the new artifacts, it's finding a place. It cycles excess bridges/opals/thopters/tops, and grabs business spells. It's good synergy with spinning the Top, and I replace them as the 3rd to 4th ETutors. I originally wanted to squeeze painter servant combo in this list with Humility but find it difficult. I was trying to squeeze + 1 Locket of Yesterdays for the Artificer's Intuition (SotF combo chain: discard artifact find Top, discard Top find Locket, play Locket and your Tops play out for :0: and start going nuts with Futuresight) but it was also too tight and not worth the cute combo. Futuresight itself was a great card by itself, and has inbuilt synergy with Top and Artificer's Intuition. The other big advantage of Artificer's Intuition is it acts as a 'permanent' Enlightened Tutor for 1cmc artifacts, always giving you outs, and shuffling your Tops when the top 3 are bad. Artificer's Intuition can dig for recurring Executioner's Capsule, Needle on Jace/vial, EE, Mox, Top, Cursed scroll to win slowly or as an answer to tribal or opposing Jace.
All efforts for the eventual development of this deck goes to Adam Barnello (Nightmare) for initiating such a cool list! When the deck is slowly taking shape and if I have some time, I'll be willing to tidy up the thread a little more.