Qweerios
04-22-2011, 05:56 AM
Hi,
I have been playing black based decks (Eva Green, Deadguy Ale, Red Death, The Gate, etc...) ever since I started playing legacy and the way I build my decks usually begin with the following question:
Bob or no Bob, if no then,
Tombstalker and Arena.
After lots of testing it appears that as awesome as Bob is, all decks in my meta run some sort of cheap creature removal to deal with early bobs, lavamancers, lackeys, mom, mana dorks, etc... As great of a draw engine bob is, he never sticks and by including him in the first place into your deck, he imposes constraints such as:
Having a low mana curve or;
How to make use of a 2/1 body;
Should I run Top? (PLZ ban this card!)
Should I try to protect or let bob eat removal, if so;
Do I really need a draw engine?
As of late, I have found Phyrexian Arena to be much more effective for my gameplan and most importantly, the card sticks. Arena doesn't impose restrictions on my deck's manabase. Although Arena doesn't offer the same possibilities of a Bob and cannot beat your opponent with a Jitte or give you the possibility to draw an additional card each turn without losing any life but the fact remains that the Arena is much more likely to provide you with eventual card advantage, which is why I play these cards in the first place. This brings me to my main question.
If I intend to dedicate deck space strictly to CA, would cards such as Sign in Blood and Night's Whisper be better? If an Arena takes a full turn to cantrip and offers an extra card after 2 turns and the loss of 2 life, then it is quite obvious that the previous spells are superior. Although, even after 3 turns, Arena has offered 3 cards for 3 mana and 3 life while SiB offers 2 cards for 2 mana and 2 life immediatly. It seems that Arena only becomes superior on the 3rd-4th+ turn. Here is my decklist for reference:
Creatures (12)
4 Tidehollow Sculler
2 Gatekeeper of Malakir
3 Abyssal Persecutor
3 Tombstalker
Spells (27)
4 Dark Ritual
4 Inquisition of Kozilek
4 Hymn to Tourach
4 Sinkhole
4 Vindicate
4 Swords to Plowshares
3 Phyrexian Arena
Lands (21)
4 Wasteland
8 Fetch
4 Duals
5 Basics
The strategy I usually go for is fairly similar regardless of what color I splash:
To disrupt as fast and as heavely as possible and to lay down threats while keeping the pressure going. Drawing an extra card each turn has been invaluable for this gameplan. Does Bob rule supreme in the CA department? Is Arena the best investment for CA?Would Night's Whisper or Sign in Blood be better than Arena for this particular strategy?
I am curious to see what people think of Bob vs Arena vs SiB.
I have been playing black based decks (Eva Green, Deadguy Ale, Red Death, The Gate, etc...) ever since I started playing legacy and the way I build my decks usually begin with the following question:
Bob or no Bob, if no then,
Tombstalker and Arena.
After lots of testing it appears that as awesome as Bob is, all decks in my meta run some sort of cheap creature removal to deal with early bobs, lavamancers, lackeys, mom, mana dorks, etc... As great of a draw engine bob is, he never sticks and by including him in the first place into your deck, he imposes constraints such as:
Having a low mana curve or;
How to make use of a 2/1 body;
Should I run Top? (PLZ ban this card!)
Should I try to protect or let bob eat removal, if so;
Do I really need a draw engine?
As of late, I have found Phyrexian Arena to be much more effective for my gameplan and most importantly, the card sticks. Arena doesn't impose restrictions on my deck's manabase. Although Arena doesn't offer the same possibilities of a Bob and cannot beat your opponent with a Jitte or give you the possibility to draw an additional card each turn without losing any life but the fact remains that the Arena is much more likely to provide you with eventual card advantage, which is why I play these cards in the first place. This brings me to my main question.
If I intend to dedicate deck space strictly to CA, would cards such as Sign in Blood and Night's Whisper be better? If an Arena takes a full turn to cantrip and offers an extra card after 2 turns and the loss of 2 life, then it is quite obvious that the previous spells are superior. Although, even after 3 turns, Arena has offered 3 cards for 3 mana and 3 life while SiB offers 2 cards for 2 mana and 2 life immediatly. It seems that Arena only becomes superior on the 3rd-4th+ turn. Here is my decklist for reference:
Creatures (12)
4 Tidehollow Sculler
2 Gatekeeper of Malakir
3 Abyssal Persecutor
3 Tombstalker
Spells (27)
4 Dark Ritual
4 Inquisition of Kozilek
4 Hymn to Tourach
4 Sinkhole
4 Vindicate
4 Swords to Plowshares
3 Phyrexian Arena
Lands (21)
4 Wasteland
8 Fetch
4 Duals
5 Basics
The strategy I usually go for is fairly similar regardless of what color I splash:
To disrupt as fast and as heavely as possible and to lay down threats while keeping the pressure going. Drawing an extra card each turn has been invaluable for this gameplan. Does Bob rule supreme in the CA department? Is Arena the best investment for CA?Would Night's Whisper or Sign in Blood be better than Arena for this particular strategy?
I am curious to see what people think of Bob vs Arena vs SiB.