perm
05-05-2011, 03:12 AM
My desire to make Bosium Strip playable has led me to brainstorm this deck and put this list together
4 Koth of the Hammer
4 Bosium Strip
4 Goblin Guide
4 Kiln Fiend
3 Grim Lavamancer
4 Rite of Flame
4 Lightning Bolt
4 Chain Lightning
2 Magma Jet
3 Price of Progress
2 Seething Song
2 Fireblast
20 Mountain
Basically it's a red sligh deck, with the added power and utility of Koth + Bosium strip. Bosium strip's biggest limitation is mana costs associated with using the activation and recasting spells, so any use of it really needs rituals or abilities like koth's to use properly. GY order is also an issue, so we have mr. lavamancer to clear out permanents in GY. I am considering adding more rituals if it calls for it.
Card Considerations:
Gitaxian Probe: Seems kinda cool I guess, free draw that can be recurred.
Pyrokinesis: Pitch card that can clear creatures very well. Unfornatutely, the pitch doesn't go to the graveyard, which is kind of annoying. Can be cast for a pitch from graveyard too, but may be too much anti CA.
Goblin Lore: Fills hand + graveyard. Possibility just a waste of a card slot though, I really doubt it is useful enough, pretty much worthless without bosium strip out.
Gamble: A cheap universal tutor, that can give us CA by putting a card in the yard.
Hellspark Elemental: Recurrable fast attacker, gets in the way of graveyard order for something like a turn.
4 Koth of the Hammer
4 Bosium Strip
4 Goblin Guide
4 Kiln Fiend
3 Grim Lavamancer
4 Rite of Flame
4 Lightning Bolt
4 Chain Lightning
2 Magma Jet
3 Price of Progress
2 Seething Song
2 Fireblast
20 Mountain
Basically it's a red sligh deck, with the added power and utility of Koth + Bosium strip. Bosium strip's biggest limitation is mana costs associated with using the activation and recasting spells, so any use of it really needs rituals or abilities like koth's to use properly. GY order is also an issue, so we have mr. lavamancer to clear out permanents in GY. I am considering adding more rituals if it calls for it.
Card Considerations:
Gitaxian Probe: Seems kinda cool I guess, free draw that can be recurred.
Pyrokinesis: Pitch card that can clear creatures very well. Unfornatutely, the pitch doesn't go to the graveyard, which is kind of annoying. Can be cast for a pitch from graveyard too, but may be too much anti CA.
Goblin Lore: Fills hand + graveyard. Possibility just a waste of a card slot though, I really doubt it is useful enough, pretty much worthless without bosium strip out.
Gamble: A cheap universal tutor, that can give us CA by putting a card in the yard.
Hellspark Elemental: Recurrable fast attacker, gets in the way of graveyard order for something like a turn.