studentofthegame
05-12-2011, 08:41 PM
I always loved Quirion Dryad-based decks. Perhaps it is because I recall him as a sort of proto-goyf, the cheap green beater who fit perfectly in an uptempo disruptive deck. With the printing of the Free Phyrexian spells, he may be worth revisiting. I got to thinking about this pondering the usefulness of Gitaxian Probe, which I think is worth testing out in Legacy. But all the same, I wanted to take a whack at freespellsplusdryad.dec and see what the community has to say. Obviously we should start with some sort of UG(/x?) threshold shell. Maybe something like...
4x Quirion Dryad
4x Tarmogoyf
4x Force of Will
4x Daze
4x Mental Misstep
4x Brainstorm
4x Gitaxian Probe
This leaves 12 slots open for other spells to put us at 20 lands, which seems the right number to start with in a rough draft of the deck. In these spots, we should probably have at least one other cantrip blue spell (FOW count, draw filtering,Dryad pumping) and one other creature. Splashing for a third color is also a possibility. Major options:
In Blue/Green:
Ponder
Stifle
Spell Pierce
Spell Snare
Jace the Mind Sculptor
Vendilion Clique
Counterbalance
Nimble Mongoose
Trygon Predator
If I were building a straight UG version, I think I would go with 4 Ponder, 3 Stifle, 3 Clique and 2 Jace. These would give the deck greater speed and consistency while also increasing threat count. Another route may be to go heavy on the counters. For better matchups against the control and combo portions of the meta this may be the best way to go.
Splashing Black:
Snuff Out
Dark Confidant
Tombstalker
Discard
Snuff Out maximizes the Free Spells approach; Confidant is the best card advantage engine around; Tombstalker is undercosted Flying Fat. Given the heavy lifeloss coming from free spells and fetches, I think the first two are too painful and the last one needing BB make Black a risky choice to splash.
Splashing Red:
Fire//Ice
Grim Lavamancer
Lightning Bolt
Good old Fire and Ice could fit right in, and the deck will be speeding through more than enough spells to keep Lavamancer fed (in spite of the inherent dissynergy of running Goyf and Lavamancer). Burn is always good, providing spot removal or extending the deck's reach near games' end. Cleary this takes us in a Canadian Thresh direction but there is definitely appeal here.
Splashing White:
Swords to Plowshares
Knight of the Reliquary
Rhox War Monk
Stoneforge Mystic
Enlightened Tutor SB package
Many good options to improve the matchup against the aggro portions of the meta. A creature-heavy build with equipment (and running just enough counters/draw to trip up opponents) could be interesting.
Each of the colors also offers different SB options, but those are too numerous to list and highly variable depending on the maindeck and different local metagames.
My two rough draft builds:
UGW
4x Quirion Dryad
4x Tarmogoyf
3x Knight of the Reliquary
3x Rhox War Monk
3x Vendilion Clique
3x Stoneforge Mystic
4x Force of Will
4x Daze
4x Mental Misstep
4x Brainstorm
1x Umezawa's Jitte
1x Sword of Fire and Ice
1x Sword of War and Peace
21x Fetches, Duals and Wastelands (perhaps 1-2 utility lands for KOTR)
UG pure
4x Quirion Dryad
4x Tarmogoyf
3x Vendilion Clique
4x Force of Will
4x Daze
4x Mental Misstep
4x Brainstorm
4x Ponder
4x Gitaxian Probe
3x Stifle
2x Jace, the Mind Sculptor
20x Fetches, Duals and Wastelands
Thoughts?
4x Quirion Dryad
4x Tarmogoyf
4x Force of Will
4x Daze
4x Mental Misstep
4x Brainstorm
4x Gitaxian Probe
This leaves 12 slots open for other spells to put us at 20 lands, which seems the right number to start with in a rough draft of the deck. In these spots, we should probably have at least one other cantrip blue spell (FOW count, draw filtering,Dryad pumping) and one other creature. Splashing for a third color is also a possibility. Major options:
In Blue/Green:
Ponder
Stifle
Spell Pierce
Spell Snare
Jace the Mind Sculptor
Vendilion Clique
Counterbalance
Nimble Mongoose
Trygon Predator
If I were building a straight UG version, I think I would go with 4 Ponder, 3 Stifle, 3 Clique and 2 Jace. These would give the deck greater speed and consistency while also increasing threat count. Another route may be to go heavy on the counters. For better matchups against the control and combo portions of the meta this may be the best way to go.
Splashing Black:
Snuff Out
Dark Confidant
Tombstalker
Discard
Snuff Out maximizes the Free Spells approach; Confidant is the best card advantage engine around; Tombstalker is undercosted Flying Fat. Given the heavy lifeloss coming from free spells and fetches, I think the first two are too painful and the last one needing BB make Black a risky choice to splash.
Splashing Red:
Fire//Ice
Grim Lavamancer
Lightning Bolt
Good old Fire and Ice could fit right in, and the deck will be speeding through more than enough spells to keep Lavamancer fed (in spite of the inherent dissynergy of running Goyf and Lavamancer). Burn is always good, providing spot removal or extending the deck's reach near games' end. Cleary this takes us in a Canadian Thresh direction but there is definitely appeal here.
Splashing White:
Swords to Plowshares
Knight of the Reliquary
Rhox War Monk
Stoneforge Mystic
Enlightened Tutor SB package
Many good options to improve the matchup against the aggro portions of the meta. A creature-heavy build with equipment (and running just enough counters/draw to trip up opponents) could be interesting.
Each of the colors also offers different SB options, but those are too numerous to list and highly variable depending on the maindeck and different local metagames.
My two rough draft builds:
UGW
4x Quirion Dryad
4x Tarmogoyf
3x Knight of the Reliquary
3x Rhox War Monk
3x Vendilion Clique
3x Stoneforge Mystic
4x Force of Will
4x Daze
4x Mental Misstep
4x Brainstorm
1x Umezawa's Jitte
1x Sword of Fire and Ice
1x Sword of War and Peace
21x Fetches, Duals and Wastelands (perhaps 1-2 utility lands for KOTR)
UG pure
4x Quirion Dryad
4x Tarmogoyf
3x Vendilion Clique
4x Force of Will
4x Daze
4x Mental Misstep
4x Brainstorm
4x Ponder
4x Gitaxian Probe
3x Stifle
2x Jace, the Mind Sculptor
20x Fetches, Duals and Wastelands
Thoughts?