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mcfarland
06-04-2011, 10:20 PM
I've been testing Mirran Crusader for the last few weeks, and I have to admit that I've been hugely impressed by the guy. On paper I wasn't exactly blown away, but on the table, the knight is nuts:

Double-strike is a mechanic that is usually overcosted because it quickly becomes unfair. First strike is valuable, but it also doubles the value of Hierararch/Pridemage exalted triggers. Any playable sword gives him +4/+4, and more importantly, any equipment that triggers during combat triggers twice. This means that he, in most cases, becomes a one- or two-turn clock. If you have one Noble Hierarch, a Jitte means he's swinging for 10 damage this turn and 18 damage the next turn (or 6 damage and 26 damage). A SoFI means he's hitting for 14 damage and you're drawing 2 cards each turn.


Pro-green and pro-black are incredibly relevant in our format. It stops Vindicate/Pulse/Smother/Go For The Throat/random Black removal. I'd say it out-fights most relevant threats you'll find, including the likes of 'more efficient' beaters like KotR and 'Goyf.


With the prevalence of SFM, I'm convinced that more people should be giving some attention to the guy.

Here's a sample list that I've been playing for reference. It's not optimal, but it's a starting point. In most games, I'd rather topdeck a Crusader than a KofR.

// Lands
4 [A] Savannah
1 [ZEN] Marsh Flats
1 [ST] Forest (1)
2 [ZEN] Verdant Catacombs
1 [U] Scrubland
4 [ON] Windswept Heath
1 [FUT] Dryad Arbor
4 [TE] Wasteland
1 [LG] Karakas
2 [FUT] Horizon Canopy
1 [U] Bayou

// Creatures
1 [MBS] Glissa, the Traitor
4 [FUT] Tarmogoyf
4 [MBS] Mirran Crusader
4 [WWK] Stoneforge Mystic
4 [CFX] Noble Hierarch
1 [ARB] Qasali Pridemage
4 [UL] Mother of Runes
2 [CFX] Knight of the Reliquary
1 [R] Birds of Paradise

// Spells
4 [R] Swords to Plowshares
2 [FD] Engineered Explosives
1 [DS] Sword of Fire and Ice
3 [MBS] Green Sun's Zenith
1 [BOK] Umezawa's Jitte
1 [NPH] Batterskull
1 [DS] Sword of Light and Shadow

// Sideboard
SB: 3 [TSP] Krosan Grip
SB: 4 [ALA] Ethersworn Canonist
SB: 4 [TE] Choke
SB: 4 [HOP] Relic of Progenitus

OurSerratedDust
06-05-2011, 12:09 AM
Crusader is pretty nuts. The fact that he can equip and attack past a tarmogoyf makes him pretty great.

KobeBryan
06-05-2011, 01:02 AM
This guy made Eva Green and The Gate obsolete.

DragoFireheart
06-05-2011, 01:07 AM
It can chump block or even kill Knight of the Reliquary, Tarmogoyf, and even swing past Progenitus.

It's utterly insane with equipment.

Bignasty197
06-05-2011, 01:31 AM
This guy made Eva Green and The Gate obsolete.

Untrue. Gatekeeper and Edict effects combined with Go for the Throat targeting your other creatures still beat this. Not to mention Thoughtseize pulling it out of your hand. I had the displeasure of seeing this first hand. Black decks like The Gate own creature decks.

Nidd
06-05-2011, 09:29 AM
The only thing I dislike about Mirran Crusader is the fact that he isn't green.

RaNDoMxGeSTuReS
06-05-2011, 10:06 AM
The only thing I dislike about Mirran Crusader is the fact that he isn't blue.

Fixed.

Tacosnape
06-05-2011, 11:40 AM
Mirran Crusader's insane with Jitte and/or SOFI (Pro Red/Blue/Green/Black swing for 12 draw two seems amazing), and given how strong Stoneforge is right now, the pair of them in the same deck is absolutely ludicrous.

I've been playing White Chalice Aggro for awhile now, adding Blade Splicer, Flickerwisp, and Elspeth, Knight-Errant in there. Flickerwisp makes more Golems and hunts more equipment, Elspeth makes Mirran Crusader with SOFI swing for 18, etc. The deck is just absolutely fucking bonkers.

She's also amazing against every deck doing the Stoneforge/Batterskull trick, as protection from the black germ token is beautiful.

Also, the one time I managed to get Batterskull attached to Mirran Crusader, the result was fun.

DragoFireheart
06-05-2011, 11:46 AM
I think when that event deck comes out that has the two SFM and MC in it, I'll buy two.

Rizso
06-05-2011, 12:26 PM
The only thing I dislike about Mirran Crusader is the fact that he isn't green.

IMO not being green is a good thing, it doesnt die to Perish. And fits right into the stoneforge's color mana.

The Treefolk Master
06-05-2011, 12:38 PM
I've been playing White Chalice Aggro for awhile now, adding Blade Splicer, Flickerwisp, and Elspeth, Knight-Errant in there. Flickerwisp makes more Golems and hunts more equipment, Elspeth makes Mirran Crusader with SOFI swing for 18, etc. The deck is just absolutely fucking bonkers.


Care to post your list? :P

Tacosnape
06-05-2011, 01:20 PM
Care to post your list? :P

My current one I just started testing. Blanks Mental Misstep completely.

14 Plains
4 Ancient Tomb
2 Wasteland

4 Chrome Mox

4 Stoneforge Mystic
3 Phyrexian Revoker
4 Mirran Crusader
4 Flickerwisp
4 Blade Splicer
3 Elspeth, Knight-Errant
2 Aven Mindcensor

3 Chalice of the Void
4 Oblivion Ring
2 Journey to Nowhere
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull

SB:
4 Tormod's Crypt
2 Journey to Nowhere
3 Leonin Relic-Warder
1 Aven Mindcensor
2 Trinisphere
2 Ethersworn Canonist
1 Umezawa's Jitte

atropos
06-05-2011, 01:28 PM
What are your matchups like? That's a very cool list. Also, I know you're avoiding 1 CMC because of Mental Misstep but how do you feel about not having Swords to Plowshares?

Finn
06-05-2011, 01:32 PM
Bravo for messing with Chalice of the Void. Every designer around should be looking at that card to bring the format back into shape. It's hard to look at that deck and not yearn for Aether Vial and STP though.

kinda
06-05-2011, 04:32 PM
My current one I just started testing. Blanks Mental Misstep completely.

14 Plains
4 Ancient Tomb
2 Wasteland

4 Chrome Mox

4 Stoneforge Mystic
3 Phyrexian Revoker
4 Mirran Crusader
4 Flickerwisp
4 Blade Splicer
3 Elspeth, Knight-Errant
2 Aven Mindcensor

3 Chalice of the Void
4 Oblivion Ring
2 Journey to Nowhere
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull

SB:
4 Tormod's Crypt
2 Journey to Nowhere
3 Leonin Relic-Warder
1 Aven Mindcensor
2 Trinisphere
2 Ethersworn Canonist
1 Umezawa's Jitte

If you flickerwisp journy/o-ring those creatures come back right?

Nidd
06-05-2011, 05:44 PM
Fixed.

IMO not being green is a good thing, it doesnt die to Perish. And fits right into the stoneforge's color mana.
If it's green, GSZ can find it.

If it isn't, GSZ can't find it.

If you flickerwisp journy/o-ring those creatures come back right?
Yes.

Barook
06-05-2011, 06:14 PM
Pro-green and pro-black are incredibly relevant in our format. It stops Vindicate/Pulse/Smother/Go For The Throat/random Black removal. I'd say it out-fights most relevant threats you'll find, including the likes of 'more efficient' beaters like KotR and 'Goyf.

Pro Green also means he's immune to Firespout.

NecroYawgmoth
06-09-2011, 02:13 AM
EDIT: stupidity