junitor
07-26-2011, 07:52 AM
They said that mono black cannot win tournament, mono black cannot even win a simple legacy deck, mono black will surrender to Force of Wills. Is there no hope for mono black? Merfolk is Blue only and yet it can get into top 4, why not mono black? Anyone care to step into the dark side?
Any one have any ideas on how to improve this Deck, will really appreaciate it. tks.
Game plan:
Drop Juzam Djinn or Hypnotic Specter, then Nether Void, by the time they can play anything to stop your advancement you've either beat them with Juzam Djinn of whittled away their hand with hypnotic specter. The Mox Diamond's, Lotus Petal's, and Chrome Mox help get these cads played quickly, coupled with Dark Ritual... it's not too hard to pull off. If you manage not to get Void in your first hand, Hypnotic Specter, Hymn to Tourach and Extirpate tend to weaken you opponent very quickly and when adding Sinkhole into the equation, you slow them down even more. Maze of Ith help defend yourself since you only have 8 creatures in the deck.
Sideboard is pretty basic, Gloom to replace Void when playing white, only because it can stack with other Gloom's, where as Nether Void can only have one copy out at a time since it is a World Enchantment. Black Knight and Phyrexian Crusader help pound on white and the crusader help avoid burn decks and can infect them to death if need be. Dunerider Outlaw helps against those pesky elf decks and sudden death, like Extirpate, has Split-Second and cannot be countered, makingit great for those annoying blue legacy counterspell decks.
So, the deck works great, the only downside i've had with this deck is sometimes i empty my hand too quickly and run out of steam. This happens maybe 1 out of 5 times i play, but still, it is a weakness to the deck... any good suggestions are welcome... Sign in Blood has been a card i've been thinking about adding, but the rest of the cards all have their function... so... suggestions please, but try to think about what you're taking out and make sure it won't leave a major gap in the function of the deck.
Thinking about putting 3 x Wasteland or drain life, any advise will be great.
Artifacts
4x Lotus Petal
2x Mox Diamond
Creatures
2x Dark Confidant
4x Hypnotic Specter
4x Juzam Djinn ( Can put 4 x Phyrexian Obliterator )
Enchantments
4x Nether Void
Land
20x Swamp
4x Maze of Ith
Spells
4x Extirpate
4x Dark Ritual
4x Hymn to Tourach
4x Sinkhole
Sideboard (15 cards)
2x Dunerider Outlaw
3x Phyrexian Crusader
4x Gloom
4x Sudden Death
2x Black Knight
Any one have any ideas on how to improve this Deck, will really appreaciate it. tks.
Game plan:
Drop Juzam Djinn or Hypnotic Specter, then Nether Void, by the time they can play anything to stop your advancement you've either beat them with Juzam Djinn of whittled away their hand with hypnotic specter. The Mox Diamond's, Lotus Petal's, and Chrome Mox help get these cads played quickly, coupled with Dark Ritual... it's not too hard to pull off. If you manage not to get Void in your first hand, Hypnotic Specter, Hymn to Tourach and Extirpate tend to weaken you opponent very quickly and when adding Sinkhole into the equation, you slow them down even more. Maze of Ith help defend yourself since you only have 8 creatures in the deck.
Sideboard is pretty basic, Gloom to replace Void when playing white, only because it can stack with other Gloom's, where as Nether Void can only have one copy out at a time since it is a World Enchantment. Black Knight and Phyrexian Crusader help pound on white and the crusader help avoid burn decks and can infect them to death if need be. Dunerider Outlaw helps against those pesky elf decks and sudden death, like Extirpate, has Split-Second and cannot be countered, makingit great for those annoying blue legacy counterspell decks.
So, the deck works great, the only downside i've had with this deck is sometimes i empty my hand too quickly and run out of steam. This happens maybe 1 out of 5 times i play, but still, it is a weakness to the deck... any good suggestions are welcome... Sign in Blood has been a card i've been thinking about adding, but the rest of the cards all have their function... so... suggestions please, but try to think about what you're taking out and make sure it won't leave a major gap in the function of the deck.
Thinking about putting 3 x Wasteland or drain life, any advise will be great.
Artifacts
4x Lotus Petal
2x Mox Diamond
Creatures
2x Dark Confidant
4x Hypnotic Specter
4x Juzam Djinn ( Can put 4 x Phyrexian Obliterator )
Enchantments
4x Nether Void
Land
20x Swamp
4x Maze of Ith
Spells
4x Extirpate
4x Dark Ritual
4x Hymn to Tourach
4x Sinkhole
Sideboard (15 cards)
2x Dunerider Outlaw
3x Phyrexian Crusader
4x Gloom
4x Sudden Death
2x Black Knight