View Full Version : The Solution 2011
Hanni
08-24-2011, 05:46 PM
Okay, so I decided that until they ban Natural Order, Stoneforge Mystic, Brainstorm, Mental Misstep, and Show and Tell, that it was time to build a solution deck.
Lands (24)
16 Forest
8 Mountain
Creatures (28)
4 Vexing Shusher
4 Elvish Spirit Guide
4 Simian Spirit Guide
4 Great Sable Stag
4 Thrun, the Last Troll
4 Scragnoth
4 Kavu Chameleon
Spells (8)
4 Urza's Rage
4 Banefire
The manabase is all basics. FU Stifle and Wasteland.
The Spirit Guides are great because they provide mana accel that cannot be countered.
My entire creature base and removal suite says eff you to Mental Misstep, Daze, Spell Snare, Force of Will, and all of the other groupies.
Great Stable Stag says eff you to Jace, the Mind Sculptor like no other, and is great against Batterskull too. This guy is the decks MVP, hands down. Plus, he's ineffable.
Thrun is awesome against Batterskull and Jace TMS, too.
Urza's Rage and Banefire are sweet removal spells.
I was thinking of sideboarding some Blood Moon, Magus of the Moon, Ancient Grudge, and Phyrexian Metamorph.
EDIT: Added cards tags.
Also, this deck has just recently came in 1st Place in a very large tournament. (http://www.youtube.com/watch?v=dQw4w9WgXcQ)
Piceli89
08-24-2011, 06:00 PM
Nerdrage thread win.
Richard Cheese
08-24-2011, 06:05 PM
I think you might want to consider Blurred Mongoose to give you some early pressure, since Shusher is just going to get bounced by Jace all day. Also, Wreak Havoc is not only on-color, but can help get rid of Batterskulls, I would probably cut Chameleon for it.
Other than that, totally a format crusher.
Great Stable Stag says eff you (he's ineffable) to Jace, the Mind Sculptor like no other, and is great against Batterskull too. This guy is the decks MVP, hands down.
Also gets around Mental Misstep and Mistbind Clique. This is very important!
Hanni
08-24-2011, 06:08 PM
I think you might want to consider Blurred Mongoose to give you some early pressure, since Shusher is just going to get bounced by Jace all day.
Great call on the Blurred Mongoose! I think I'd probably cut Kavu Chameleon for him.
Also, Wreak Havoc is not only on-color, but can help get rid of Batterskulls, I would probably cut Chameleon for it.
I'm not sure if I have room in the maindeck for this awesome card. It definitely screams potential though. I'm thinking maybe 4 Wreak Havoc in the sideboard?
EDIT: I almost forgot about Krosan Grip! This definitely needs to be in my sideboard as a 4 of.
Also, what do you guys think about Sudden Shock instead of Banefire? Talk about an ass-whooping against SFM...
ScatmanX
08-24-2011, 09:48 PM
What about Gigapede?
I know it gets countered, but in late game, discarding lands to return it must be nice. Don't know if it is worth though...
Also there are those Retrace spells, that can be grat lategame.
Sudden Shock looks very good. Maybe in place of Banefire or Urza's Rage. Don't know which.
I also like Word of Seizing. Not only you can steal and attack with one of their creatures, you can steal their Jace with ultimate ready, and a ton of other goodies.
GGoober
08-24-2011, 10:21 PM
LaPille would be very pleased with la pile that Hanni posted.
The best way to dodge MM/Daze is to play higher costing spells. Love the heavy 3-drop of this deck. Dodges Spell Snare too.
Hanni
08-24-2011, 10:25 PM
The best way to dodge MM/Daze is to play higher costing spells. Love the heavy 3-drop of this deck. Dodges Spell Snare too.
But they can't be countered regardless, so they dodge Force of Will, Pact of Negaction, and postboard Counterspells too!
lordofthepit
08-24-2011, 10:32 PM
I fixed the deck for you:
12 Mountain
5 Forest
4 Swamp
1 Balduvian Rage
1 Bloodrage Vampire
1 Bogardan Rager
1 Chandra's Outrage
1 Devouring Rage
1 Enrage
1 Fit of Rage
1 Haze of Rage
1 Honden of Infinite Rage
1 Infectious Rage
1 Maniacal Rage
1 Misguided Rage
1 Myojin of Infinite Rage
1 Outrage Shaman
1 Phyrexian Rager
1 Primal Rage
1 Rage Extractor
1 Rage Forger
1 Rage Nimbus
1 Rage Reflection
1 Rage Weaver
1 Ridgeline Rager
1 Shrine of Burning Rage
1 Skarrg, the Rage Pits
1 Tahngarth's Rage
1 Tears of Rage
1 Trigon of Rage
1 Undying Rage
1 Urza's Rage
1 Enraging Licid
1 Raging Bull
1 Raging Cougar
1 Raging Goblin
1 Raging Gorilla
1 Raging Kavu
1 Raging Minotaur
1 Raging Ravine
1 Raging River
1 Raging Spirit
Hanni
08-24-2011, 10:34 PM
@ lordofthepit
You must have clicked on the tournament results link.
GGoober
08-24-2011, 10:43 PM
I see what you did there Hanni.
LOL ;P
Hanni
08-24-2011, 10:47 PM
*Bows* I'll be here all week.
Leftconsin
08-24-2011, 10:57 PM
Somehow after all that I still feel this deck has too many 1 drops.
Draener
08-25-2011, 12:43 AM
The deck would be better if you added mental mistep and natural order.
DrJones
08-25-2011, 01:21 PM
But mental misstep can be countered.
Roman Candle
08-25-2011, 01:34 PM
I would recommend Chub Toad as its probably the only thing that could make this train wreck of an attempt at humor funny.
Richard Cheese
08-25-2011, 03:03 PM
You might want to consider Quagnoth as well, as your creature base is mostly weak to StP, which basically every blue deck runs 4 of now. Also fits the curve nicely, Thrun->Scragnoth->Quagnoth is basically gg against the current meta.
Also, you should probably have the full 8 red blasts in the board, just in case.
Mystical_Jackass
08-25-2011, 03:22 PM
I can't believe Rick Astley piloted this deck to first place. Is there anything this guy cant do..?
I'm not sure how, but in the case that your sorceries might somehow get countered it doesn't hurt to throw in a couple Boseiju, Who Shelters All. The life loss could hurt, but what is worse.. that, or getting your spell countered?
daPaule
08-25-2011, 03:31 PM
So what is the solution to NO again? This needs some improvement..
;)
wolfstorm
08-25-2011, 03:33 PM
You might want to consider Quagnoth as well, as your creature base is mostly weak to StP, which basically every blue deck runs 4 of now. Also fits the curve nicely, Thrun->Scragnoth->Quagnoth is basically gg against the current meta.
Also, you should probably have the full 8 red blasts in the board, just in case.
Quagnoth is also sick against hymn to tourach.
GGoober
08-26-2011, 07:03 PM
Hanni, if Thruns were cheaper and the deck costed ~$20, the name would be perfect:
The $20.11 Solution (reference to $4K solution or $400 solution i.e. Stax in Vintage/Legacy)
Hanni
08-26-2011, 07:31 PM
There are a ton of good budget replacements for Thrun's. I mean, not only is this deck an answer to the entire metagame/format, it's an answer to the rising prices of cardboard too. What's not to love? Amirite? You bet your ass I am.
JustPAT4
08-26-2011, 08:21 PM
In all honesty, this list is currently the stone cold nutz.
I must say though--the shushers seem just a touch redundant considering that every other spell this pile of devastation runs is already uncounterable... :confused:
Other than that I really don't think this deck can be improved upon...but i'll try anyway:
Spellbreaker Behemoth is a monster on the field and once he hits--BOOM--the door is wide open to cast that Summit Apes you've been sandbagging all game. And that's not all, call in the next 10 minutes, and the ruler of the reptile kingdom Imperiosaur is completely uncounterable as well (which totally has savage synergy with your impervious mana base anyway).
Am I done yet? I don't fucking think so: once you've got behemoth drinking the blood of blue mages the multi-verse over, you cast Argothian Wurm and suddenly your opponent is sacrificing lands left and right and not even the Force of his puny Will can save him from everlasting torment. Muahahahaha!
Edit: Oh yeah, and just to stick it hard to mermaids, be sure to run 4x Volcanic Fallout and 4x Combust in the board.
Cheers,
Pat
Ziveeman
08-26-2011, 09:48 PM
I placed 4th out of 50 players at a recent Legacy event with this list:
Lands
15 Forest
9 Mountain
Creatures
4 Vexing Shusher
4 Elvish Spirit Guide
4 Simian Spirit Guide
4 Great Sable Stag
4 Thrun, the Last Troll
4 Scragnoth
4 Kavu Chameleon
Spells
4 Urza's Rage
4 Banefire
The only change I made was -1 Forest +1 Mountain because I couldn't afford the last Forest, but I did have an extra Mountain lying around. Lucky me.
DrJones
08-26-2011, 10:52 PM
That decklist is illegal because there are 5 copies of the last troll, counting you.
TheDarkshineKnight
08-27-2011, 06:01 AM
Why would I play this pile over Thunder Bluff? Anaba Grunt crushes Progenitus and Emrakul so I don't even give a shit about Natural Order and Show and Tell.
The biggest problem I see with this deck is that although you can shurg off the counters/jace, non of the creature in the deck can get pass through a 4/5 goylf (which is not hard for it to get that big) or KotR.
I would change the red to black for more effective removal spell.
Land (23)
4 Bayou
4 Verdant Catacomb
2 Bloodstained Mire
2 Misty Rainforest
2 Ancient Tomb
1 Llanowar Wastes
6 Forest
3 Swamp
Creature (26)
3 Thrun, the Last Troll
3 Scragnoth
3 Quagnoth
3 Vexing Shusher
3 Blurred Mongoose
3 Great Sable Stag
4 Elvish Spirit Guide
4 Simian Spirit Guide
Spells 11
3 Sudden Death
4 Thoughtseize
4 Deathmark
I am keeping Simian Spirit Guide for mana accelration
Sudden Death can kill Batterskull and many other utility creatures. It also can't be countered.
Since we have access to Vexing Shusher might as well make some use of it:
>Deathmark is good against most of the creatures seeing in legacy (Stoneforge, Goylf, and etc.)
>Thoughtseize can be used to get rid off some random threats such as plainswalker or stps, and even creatures
Can side in Phyrexian Metamorph for SnT or NO matchs.
TheDarkshineKnight
08-28-2011, 09:33 PM
The biggest problem I see with this deck is that although you can shurg off the counters/jace, non of the creature in the deck can get pass through a 4/5 goylf (which is not hard for it to get that big) or KotR.
I would change the red to black for more effective removal spell.
Land (23)
4 Bayou
4 Verdant Catacomb
2 Bloodstained Mire
2 Misty Rainforest
2 Ancient Tomb
1 Llanowar Wastes
6 Forest
3 Swamp
Creature (26)
3 Thrun, the Last Troll
3 Scragnoth
3 Quagnoth
3 Vexing Shusher
3 Blurred Mongoose
3 Great Sable Stag
4 Elvish Spirit Guide
4 Simian Spirit Guide
Spells 11
3 Sudden Death
4 Thoughtseize
4 Deathmark
I am keeping Simian Spirit Guide for mana accelration
Sudden Death can kill Batterskull and many other utility creatures. It also can't be countered.
Since we have access to Vexing Shusher might as well make some use of it:
>Deathmark is good against most of the creatures seeing in legacy (Stoneforge, Goylf, and etc.)
>Thoughtseize can be used to get rid off some random threats such as plainswalker or stps, and even creatures
Can side in Phyrexian Metamorph for SnT or NO matchs.
I'm quoting this for posterity. The world must know that this man fell for the joke.
lol the guy came up with a list a joke or not wont hurt to have some fun with it.
Asthereal
08-29-2011, 09:56 AM
I think we could dramatically improve this deck's mana curve by playing the suggested Sudden Shocks, Spellbreaker Behemoths and perhaps Sulfur Elemental.
So then I come up with:
4 Simian Spirit Guide
4 Elvish Spirit Guide
4 Vexing Shusher
4 Great Sable Stag
4 Sulfur Elemental
4 Thrun, the Last Troll
4 Spellbreaker Behemoth /28
4 Sudden Shock
4 Urza's Rage /8
16 Forest
8 Mountain /24
Sideboard (perhaps)
4 Krosan Grip
4 Volcanic Fallout
1 Shard Phoenix
2 Scragnoth (still awesome versus any blue mage)
4 Stonewood Invocation (versus large creatures)
Sweet list. :-)
Doubt I'll be able to pilot it well though, for ROFLOL'ing all tourney. :-D
Richard Cheese
08-30-2011, 05:50 PM
I just don't think non-shrouded creatures can cut it anymore in Jace.Format. Here's my list:
4 Blurred Mongoose
3 Thrun, the Last Troll
4 Scragnoth
4 Quagnoth
4 Simian Spirit Guide
4 Elvish Spirit Guide
12 Forest
9 Mountain
4 Great Sable Stag
4 Urza's Rage
4 Sudden Shock
4 Wreak Havoc
SB: 4 Krosan Grip
SB: 3 Red Elemental Blast
SB: 4 Pyroblast
SB: 4 Extirpate
Waste-proof, bounce-proof, counter-proof. Wreak Havok is so good against Stoneforge decks. Right now the major weakness is just against Progenitus...thinking of splashing black for 12-16 sac effects, which should be enough to push through the counter wall.
DrJones
08-30-2011, 06:56 PM
If you add black, you only need Sudden Spoiling.
Richard Cheese
08-31-2011, 03:56 PM
Then you can hit it with Sudden Shock!!! HOLY HELL I LOVE THIS DECK.
Now...how to make a waste and Stifle-proof 3-color manabase?!?!
Sudden Spoiling requires double black so using dual land is inevitable in a 3 color deck.
Not many decks using Stifles these days anyway so it is pretty safe to add fetches into this deck. Besides deck thining is always a good thing.
Infinitium
08-31-2011, 06:20 PM
Stifle (and Wasteland) is an integral part of the modern legacy metagame, and thus playing around it is the key to success. This also makes me question Thrun somewhat as well, esp. as this could be conceivably be built on the cheap and still attack the MM.meta as was intended by the game designers.
GGoober
09-01-2011, 07:25 PM
I think we could dramatically improve this deck's mana curve by playing the suggested Sudden Shocks, Spellbreaker Behemoths and perhaps Sulfur Elemental.
So then I come up with:
4 Simian Spirit Guide
4 Elvish Spirit Guide
4 Vexing Shusher
4 Great Sable Stag
4 Sulfur Elemental
4 Thrun, the Last Troll
4 Spellbreaker Behemoth /28
4 Sudden Shock
4 Urza's Rage /8
16 Forest
8 Mountain /24
Sideboard (perhaps)
4 Krosan Grip
4 Volcanic Fallout
1 Shard Phoenix
2 Scragnoth (still awesome versus any blue mage)
4 Stonewood Invocation (versus large creatures)
Sweet list. :-)
Doubt I'll be able to pilot it well though, for ROFLOL'ing all tourney. :-D
Holy shit, Sulfur Elemental. How did I forget this guy back in the days of Dragonstompy raping Decree/Elspeth tokens!
With double Elemental, you can nuke the board clean of SFMs, which provides yet another uncounterable and flexible way to deal with the SFM meta. It's also a 3/2 for 3 mana, with split second, and a game-winning ability. Tremendously undercosted and monetarily cheap, unlike Goyf, which gets Snared/Dazed/FoW'd all day long.
Holy shit, Sulfur Elemental. How did I forget this guy back in the days of Dragonstompy raping Decree/Elspeth tokens!
With double Elemental, you can nuke the board clean of SFMs, which provides yet another uncounterable and flexible way to deal with the SFM meta. It's also a 3/2 for 3 mana, with split second, and a game-winning ability. Tremendously undercosted and monetarily cheap, unlike Goyf, which gets Snared/Dazed/FoW'd all day long.
Bonus points for ninja-striking Jace from unsuspecting Bloo-mages.
Sempra
09-02-2011, 11:54 AM
Funny troll is funny!
while i wish a deck like this could exist and actually do well.. in reality it cant.
It might have some game vs u/w blade control or a heavy blue control deck like landstill, it still just dies to a resolved moat or humility from landstill.
and it has no answers to NO, or show and tell. it cant answer a progenitus or emrakul, and it cant race it either.
vs any other combo deck its just auto loss. hive mind, any storm variant, even splinter twin...
laxkiddan
09-04-2011, 07:50 PM
I LOVE this deck.
I like Cheese's idea of going with blurred mongoose
DrJones
09-04-2011, 08:27 PM
Funny troll is funny!
while i wish a deck like this could exist and actually do well.. in reality it cant.
It might have some game vs u/w blade control or a heavy blue control deck like landstill, it still just dies to a resolved moat or humility from landstill.
and it has no answers to NO, or show and tell. it cant answer a progenitus or emrakul, and it cant race it either.
vs any other combo deck its just auto loss. hive mind, any storm variant, even splinter twin...That's the whole point of the thread. Tom LaPille actually believes this is the deck we should play if blue becomes too good, instead of, let's say, Merfolk.
catmint
09-05-2011, 12:06 PM
I would add 4 defense grid to make sure the spells are not countered!
Richard Cheese
09-05-2011, 01:37 PM
Funny troll is funny!
while i wish a deck like this could exist and actually do well.. in reality it cant.
It might have some game vs u/w blade control or a heavy blue control deck like landstill, it still just dies to a resolved moat or humility from landstill.
and it has no answers to NO, or show and tell. it cant answer a progenitus or emrakul, and it cant race it either.
vs any other combo deck its just auto loss. hive mind, any storm variant, even splinter twin...
Umm hello? The RGb version is clearly boss against NO Pro with Sudden Spoiling, and 8 Blasts in the board basically seal the deal against Hive mind. Plus with all those spirit guides we can pull a Pact payment out of thin air lots of times. Combo is not an issue because it's dead now. Not like 2Pac/Elvis dead either. Like Cobain dead. People all wearing t-shirts with a stencil of the Tendrils art on them with "2006-2011" underneath.
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